Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_preshadowmantle_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(spr_whitepx, 0, x - 32 - 128, y - 32 - 146, 384, 256, 0, c_black, darknessamt);