|
1
|
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
|
|
2
|
if (room == room_board_1)
|
|
3
|
{
|
|
4
|
if (keycount > 0)
|
|
5
|
{
|
|
6
|
draw_sprite_ext(spr_board_key, 6, x + 8, y + 10 + 0, 2, 2, 0, c_white, 1);
|
|
7
|
draw_sprite_ext(spr_board_inventory_counter, keycount, x + 8 + 18, y + 10 + 34 + 0, 2, 2, 0, c_white, 1);
|
|
8
|
}
|
|
9
|
if (qcount)
|
|
10
|
{
|
|
11
|
draw_sprite_ext(spr_board_inventory_q, 0, x + 8, y + 10 + 48, 2, 2, 0, c_white, 1);
|
|
12
|
draw_sprite_ext(spr_board_inventory_counter, qcount, x + 8 + 18, y + 10 + 34 + 48, 2, 2, 0, c_white, 1);
|
|
13
|
}
|
|
14
|
if (lancer != 0)
|
|
15
|
{
|
|
16
|
draw_sprite_ext(spr_board_lancer_down, 1, x + 8, y + 10 + 96, 2, 2, 0, c_white, 1);
|
|
17
|
draw_sprite_ext(spr_board_inventory_counter, lancer, x + 8 + 18, y + 10 + 34 + 96, 2, 2, 0, c_white, 1);
|
|
18
|
}
|
|
19
|
if (sunmoonstone != 0)
|
|
20
|
draw_sprite_ext(spr_board_sunmoonstone, 1, x + 8, y + 10 + 144, 2, 2, 0, c_white, 1);
|
|
21
|
if (rouxlsblock != 0)
|
|
22
|
draw_sprite_ext(spr_board_rouxlsblock, 1, x + 8, y + 10 + 192, 2, 2, 0, c_white, 1);
|
|
23
|
}
|
|
24
|
if (room == room_board_2)
|
|
25
|
{
|
|
26
|
if (camera == true)
|
|
27
|
{
|
|
28
|
var photocount = global.flag[1041 got_half_flower] + global.flag[1042 got_spring_photo] + global.flag[1043 got_cactus_photo] + global.flag[1227 got_antlion_photo];
|
|
29
|
draw_sprite_ext(spr_board_playercamera_pickup, 0, x + 8, (y + 10 + 0) - 2, 2, 2, 0, c_white, 1);
|
|
30
|
if (photocount > 0)
|
|
31
|
{
|
|
32
|
draw_sprite_ext(spr_board_inventory_photocounter, 0, x + 8, y + 10 + 30, 2, 2, 0, c_white, 1);
|
|
33
|
draw_sprite_ext(spr_board_inventory_counter, photocount, x + 8 + 18, y + 10 + 34 + 0, 2, 2, 0, c_white, 1);
|
|
34
|
}
|
|
35
|
}
|
|
36
|
if (qcount == 1)
|
|
37
|
draw_sprite_ext(spr_board_b2tennaglasses, 0, x + 8, y + 10 + 48, 2, 2, 0, c_white, 1);
|
|
38
|
if (qcount == 2)
|
|
39
|
draw_sprite_ext(spr_board_b2tennaglasses, 2, x + 8, y + 10 + 48, 2, 2, 0, c_white, 1);
|
|
40
|
if (lancer != 0)
|
|
41
|
{
|
|
42
|
draw_sprite_ext(spr_board_lancer_down, 1, x + 8, y + 10 + 96, 2, 2, 0, c_white, 1);
|
|
43
|
draw_sprite_ext(spr_board_inventory_counter, lancer, x + 8 + 18, y + 10 + 34 + 96, 2, 2, 0, c_white, 1);
|
|
44
|
}
|
|
45
|
if (ninfriendo && b2drawninfriendo)
|
|
46
|
draw_sprite_ext(spr_board_inventory_ninfriendo, global.flag[1017 fave_weather], x + 8, y + 10 + 144, 2, 2, 0, c_white, 1);
|
|
47
|
if (rouxlsblock != 0)
|
|
48
|
draw_sprite_ext(spr_board_rouxlsblock, 1, x + 8, y + 10 + 192, 2, 2, 0, c_white, 1);
|
|
49
|
}
|
|
50
|
if (room == room_board_3)
|
|
51
|
{
|
|
52
|
if (qcount)
|
|
53
|
{
|
|
54
|
draw_sprite_ext(spr_board_inventory_q, 0, x + 8, y + 10 + 0, 2, 2, 0, c_white, 1);
|
|
55
|
draw_sprite_ext(spr_board_inventory_counter, qcount, x + 8 + 18, y + 10 + 34 + 0, 2, 2, 0, c_white, 1);
|
|
56
|
}
|
|
57
|
if (lancer > 0)
|
|
58
|
{
|
|
59
|
draw_sprite_ext(spr_board_lancer_down, 0, x + 8, y + 10 + 48, 2, 2, 0, c_white, 1);
|
|
60
|
draw_sprite_ext(spr_board_inventory_counter, lancer, x + 8 + 18, y + 10 + 34 + 48, 2, 2, 0, c_white, 1);
|
|
61
|
}
|
|
62
|
if (obj_mainchara_board.camera == true)
|
|
63
|
draw_sprite_ext(spr_board_playercamera_pickup, 0, x + 8, (y + 10 + 96) - 2, 2, 2, 0, c_white, 1);
|
|
64
|
}
|