Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_fern_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
3
buffer = 0;
4
myhealth = 1;
5
wither = 0;
6
defense = 1;
7
scr_depth_board
scr_depth_board

function
scr_depth_board()
{ depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); } function scr_board_depth() {
scr_depth_board();
}
();
8
if (place_meeting(x, y, object_index))
9
    instance_destroy();
10
dir = choose(0, 1);
11
kris = 0;
12
sndbuff = 0;
13
pauseAnim = 0;
14
if (room == room_board_1_sword || room == room_board_dungeon_2 || room == room_board_dungeon_3 || room == room_board_1_sword_trees)
15
{
16
    image_speed = 0;
17
    image_index = 0;
18
}
19
remspeed = image_speed;
20
boatsolid = instance_create(x, y, obj_board_boatsolid);