Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_enemy_bubble_Create_0

(view raw script w/o annotations or w/e)
1
image_xscale = 2;
2
image_yscale = 2;
3
depth = 100001;
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timer = 0;
5
con = 0;
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damage = 1;
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mysolid = 0;
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active_hitbox = false;
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updatetimer = 0;
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spd = 5;
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destroyonhit = true;
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for (i = 0; i < 5; i += 1)
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{
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    remx[i] = x;
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    remy[i] = y;
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}
17
krisonly = false;