Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_deathevent_Draw_0

(view raw script w/o annotations or w/e)
1
spintimer++;
2
if (spintimer > 5)
3
{
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    if ((spintimer % 4) == 0)
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    {
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        spriteangle++;
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        if (spriteangle >= 4)
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            spriteangle = 0;
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    }
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}
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switch (spriteangle)
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{
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    case 0:
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        drawsprite = dspr;
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        break;
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    case 1:
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        drawsprite = rspr;
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        break;
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    case 2:
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        drawsprite = uspr;
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        break;
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    case 3:
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        drawsprite = lspr;
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        break;
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}
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if (eventtype == 0)
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{
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}
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if (eventtype == 6)
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{
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    draw_set_color(c_red);
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    ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480, 0);
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    draw_set_color(c_white);
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    draw_sprite_ext(drawsprite, 0, round(x / 2) * 2, round(y / 2) * 2, 2, 2, 0, c_black, image_alpha);
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}