Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_collidebullet_Other_15

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if (active == 1)
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{
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    global.boardhp -= damage;
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    snd_play_x(snd_damage, 1, 1.2);
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    if (destroyonhit == 1)
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        instance_destroy();
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}