Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_bridge_Create_0

(view raw script w/o annotations or w/e)
1
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
2
grabcount = 0;
3
breakable = 1;
4
depth = 999995;
5
puzzleid = 0;
6
throwdist = 1;
7
snap = true;
8
init = 0;
9
myboatsolid = 0;
10
visible = false;
11
image_speed = 0;
12
image_index = 0;
13
daddy = 0;
14
if (room == room_dw_puzzlecloset_3)
15
    visible = true;