Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_boulder_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
damage = 1;
3
init = 0;
4
myhealth = 2;
5
hitbuff = 0;
6
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
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con = 1;
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timer = 0;
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waittime = 8;
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active = true;
11
scr_depth_board
scr_depth_board

function
scr_depth_board()
{ depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); } function scr_board_depth() {
scr_depth_board();
}
();
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cury = y + irandom(50) + 10;
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image_flipper = irandom(80);
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destroyonhit = false;
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gravity = 0.7 + random(0.1);
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memvspeed = vspeed;
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memgravity = gravity;
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krisonly = false;