event_inherited(); damage = 1; init = 0; myhealth = 2; hitbuff = 0; scr_darksize(); con = 1; timer = 0; waittime = 8; active = true; scr_depth_board(); cury = y + irandom(50) + 10; image_flipper = irandom(80); destroyonhit = false; gravity = 0.7 + random(0.1); memvspeed = vspeed; memgravity = gravity; krisonly = false;