Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_b3s_repeatintro_Create_0

(view raw script w/o annotations or w/e)
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image_alpha = 0;
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active = false;
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init = 0;
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con = 0;
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timer = 0;
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kris = 0;
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depth = 0;
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markerbar = 0;
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if (
scr_debug
scr_debug

function
scr_debug()
{ if (global.debug == 1) return 1; }
())
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{
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}
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transition = 0;
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if (room == room_board_preshadowmantle_repeat)
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    global.tempflag[52] = 1;
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if (global.tempflag[52] == 1)
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{
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    global.tempflag[52] = 0;
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    transition = instance_create(x, y, obj_board_squaretransition);
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    transition.depth = 100001;
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    transition.special = "heart";
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    obj_gameshow_swordroute.screencolor = c_black;
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}
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else
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{
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    con = 10;
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}
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if (room == room_board_dungeon_3)
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{
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    if (global.swordboardeath == 1)
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    {
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        with (transition)
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            instance_destroy();
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        con = 420;
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        timer = 0;
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    }
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}
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scon = 0;
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cskip = 0;
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kpause = 0;
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ktimer = 0;