Deltarune (Chapter 3) script viewer

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gml_Object_obj_board_b1_shadowteaseentrance_Step_0

(view raw script w/o annotations or w/e)
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if (con == 0)
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{
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    timer = 0;
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    if (obj_board_camera.con == 0)
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    {
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        if (place_meeting(x, y, obj_mainchara_board))
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        {
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            snd_play(snd_board_escaped);
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            global.interact = 1;
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scr_quickwarp
scr_quickwarp

function
scr_quickwarp(arg0, arg1, arg2, arg3)
{ with (obj_board_camera) { global.interact = 1; shift = "warp"; warpx = arg0; warpy = arg1; playerX = arg2; playerY = arg3; } }
(3200, 64, 3376, 256);
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            con = 1;
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            timer = 0;
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        }
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    }
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}
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if (con == 1)
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{
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    if (obj_board_camera.con == 0)
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        con = 0;
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}