Deltarune (Chapter 3) script viewer

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gml_Object_obj_b1pyramid2_Create_0

(view raw script w/o annotations or w/e)
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image_alpha = 0;
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active = false;
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init = 0;
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con = 0;
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timer = 0;
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kris = 0;
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susie = 0;
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ralsei = 0;
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krisreal = 0;
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susiereal = 0;
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ralseireal = 0;
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tenna = 0;
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suwalk = 0;
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visit = 0;
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for (var i = 0; i < 4; i++)
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{
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    southblock[i] = instance_create(x + (32 * (3 + i)), y + 192, obj_board_solid);
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    southblock[i].visible = true;
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    southblock[i].sprite_index = spr_board_bricktile;
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scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
(southblock[i]);
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    with (southblock[i])
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scr_depth_board
scr_depth_board

function
scr_depth_board()
{ depth = 1000000 - ((y * 10) + ((sprite_height - sprite_yoffset) * 10)); } function scr_board_depth() {
scr_depth_board();
}
();
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}
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resetblocks = false;