image_alpha = 0; active = false; init = 0; con = 0; timer = 0; kris = 0; susie = 0; ralsei = 0; krisreal = 0; susiereal = 0; ralseireal = 0; tenna = 0; suwalk = 0; visit = 0; for (var i = 0; i < 4; i++) { southblock[i] = instance_create(x + (32 * (3 + i)), y + 192, obj_board_solid); southblock[i].visible = true; southblock[i].sprite_index = spr_board_bricktile; scr_darksize(southblock[i]); with (southblock[i]) scr_depth_board(); } resetblocks = false;