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gml_GlobalScript_scr_stealth_drawmarkers

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function 
scr_stealth_drawmarkers
scr_stealth_drawmarkers

function
scr_stealth_drawmarkers()
{ var footcolor = #412311; var arrowcolor = #884823; var thedepth = 1000050; var aryoff = 0; if (room == room_dw_teevie_stealth_d) { footcolor = #A20B0D; arrowcolor = #FF946F; aryoff = -6; thedepth = 999999; } with (obj_b3bs_stealtharea) { mark[0] =
scr_dark_marker(x - 4, ((10 + y) - 40) + aryoff, spr_dw_ch3_b3bs_stealth_downarrow);
mark[1] =
scr_marker_ext(x + 4 + sprite_width + 4, ((10 + y) - 40) + aryoff, spr_dw_ch3_b3bs_stealth_downarrow, -2, 2);
for (var i = 0; i < ((sprite_width - 36) / 8); i++) { var xpos = 18 + (i * 8); mark[i + 2] =
scr_dark_marker(x + xpos, (y - 40) + 12 + aryoff, spr_pxwhite);
mark[i + 2].image_xscale = 8; mark[i + 2].image_yscale = 4; if ((xpos % 3) == 0) mark[i + 2].y -= 2; } for (var i = 0; i < array_length(mark); i++) { mark[i].depth = thedepth; mark[i].image_blend = arrowcolor; } for (var i = 0; i < (image_xscale / 40); i++) { var xpos = x + (i * 40); if ((i % 3) == 0) xpos += 4; var ypos = y + 4; if ((i % 2) == 0) ypos += 6; with (
scr_dark_marker(xpos, ypos, spr_dw_ch3_b3bs_stealth_footprint))
{ depth = thedepth; image_blend = footcolor; } } } }
()
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{
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    var footcolor = #412311;
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    var arrowcolor = #884823;
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    var thedepth = 1000050;
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    var aryoff = 0;
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    if (room == room_dw_teevie_stealth_d)
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    {
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        footcolor = #A20B0D;
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        arrowcolor = #FF946F;
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        aryoff = -6;
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        thedepth = 999999;
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    }
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    with (obj_b3bs_stealtharea)
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    {
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        mark[0] = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(x - 4, ((10 + y) - 40) + aryoff, spr_dw_ch3_b3bs_stealth_downarrow);
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        mark[1] = 
scr_marker_ext
scr_marker_ext

function
scr_marker_ext(arg0, arg1, arg2, arg3 = 1, arg4 = 1, arg5 = 0, arg6 = 0, arg7 = 16777215, arg8 = depth, arg9 = false, arg10 = -1, arg11 = 1)
{ var thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { depth = arg8; sprite_index = arg2; image_speed = arg5; image_xscale = arg3; image_yscale = arg4; image_index = arg6; image_blend = arg7; image_alpha = arg11; if (arg9)
scr_depth();
} if (arg10 > 0)
scr_doom(thismarker, arg10);
return thismarker; }
(x + 4 + sprite_width + 4, ((10 + y) - 40) + aryoff, spr_dw_ch3_b3bs_stealth_downarrow, -2, 2);
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        for (var i = 0; i < ((sprite_width - 36) / 8); i++)
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        {
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            var xpos = 18 + (i * 8);
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            mark[i + 2] = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(x + xpos, (y - 40) + 12 + aryoff, spr_pxwhite);
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            mark[i + 2].image_xscale = 8;
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            mark[i + 2].image_yscale = 4;
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            if ((xpos % 3) == 0)
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                mark[i + 2].y -= 2;
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        }
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        for (var i = 0; i < array_length(mark); i++)
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        {
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            mark[i].depth = thedepth;
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            mark[i].image_blend = arrowcolor;
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        }
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        for (var i = 0; i < (image_xscale / 40); i++)
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        {
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            var xpos = x + (i * 40);
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            if ((i % 3) == 0)
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                xpos += 4;
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            var ypos = y + 4;
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            if ((i % 2) == 0)
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                ypos += 6;
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            with (
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(xpos, ypos, spr_dw_ch3_b3bs_stealth_footprint))
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            {
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                depth = thedepth;
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                image_blend = footcolor;
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            }
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        }
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    }
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}