Deltarune (Chapter 3) script viewer

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gml_GlobalScript_scr_spareanim

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function 
scr_spareanim
scr_spareanim

function
scr_spareanim()
{ spareanim = instance_create(x, y, obj_spareanim); spareanim.sprite_index = sprite_index; spareanim.sprite_index = sparedsprite; spareanim.image_index = 0; spareanim.image_xscale = image_xscale; spareanim.image_yscale = image_yscale; if (global.chapter == 3 && i_ex(obj_tennabattleconvo_controller)) { obj_tennabattleconvo_controller.enemyspared = true; snd_play(snd_crowd_ooh); } }
()
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{
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    spareanim = instance_create(x, y, obj_spareanim);
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    spareanim.sprite_index = sprite_index;
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    spareanim.sprite_index = sparedsprite;
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    spareanim.image_index = 0;
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    spareanim.image_xscale = image_xscale;
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    spareanim.image_yscale = image_yscale;
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    if (global.chapter == 3 && i_ex(obj_tennabattleconvo_controller))
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    {
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        obj_tennabattleconvo_controller.enemyspared = true;
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        snd_play(snd_crowd_ooh);
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    }
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}