Deltarune (Chapter 3) script viewer

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gml_GlobalScript_scr_marker_jitter

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function 
scr_marker_jitter
scr_marker_jitter

function
scr_marker_jitter()
{ var thismarker = instance_create(argument0, argument1, obj_marker_jitter); with (thismarker) { sprite_index = argument2; image_speed = 0; } return thismarker; }
()
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{
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    var thismarker = instance_create(argument0, argument1, obj_marker_jitter);
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    with (thismarker)
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    {
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        sprite_index = argument2;
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        image_speed = 0;
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    }
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    return thismarker;
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}