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1
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function scr_get_borderscr_get_border
function scr_get_border(arg0)
{
var _border_image = _border_image_temp;
if (global.chapter == 3)
{
if (global.plot < 70)
_border_image = border_dw_tv_black;
if (global.plot >= 70)
_border_image = border_dw_blue_stars;
if (global.plot >= 120)
_border_image = border_dw_green_room;
if (global.plot >= 122)
{
if (arg0 == room_ch3_gameshowroom)
_border_image = border_dw_tv_black;
}
if (global.plot >= 160)
_border_image = border_dw_green_room;
if (global.plot >= 230)
_border_image = border_dw_red_smiles;
if (global.plot >= 250)
_border_image = border_dw_teevie;
if (global.plot >= 280)
{
if (i_ex(obj_dw_ch3_tvsnow))
_border_image = border_dw_blue_light;
}
if (global.plot >= 290)
_border_image = border_dw_tv_black;
if (global.plot >= 308)
_border_image = border_dw_blue_stars;
if (global.plot >= 310)
_border_image = border_dw_tv_black;
if (global.plot >= 340)
_border_image = border_lw_town_night;
var castle_town_rooms = [room_legend, 1535, PLACE_MENU, PLACE_LOGO];
for (var i = 0; i < array_length(castle_town_rooms); i++)
{
if (arg0 != castle_town_rooms[i])
continue;
_border_image = border_dw_castletown;
break;
}
if (arg0 == room_dw_couch_overworld_intro || arg0 == room_dw_couch_overworld_05)
_border_image = border_dw_tv_black;
if (arg0 == room_dw_tv_curtain || arg0 == room_dw_chef || arg0 == room_dw_rhythm || arg0 == room_dw_ranking_a || arg0 == room_dw_rhythm_countdown || arg0 == room_dw_susiezilla)
_border_image = border_dw_blue_stars;
if (arg0 == room_board_gsa02_b0 || arg0 == room_board_intro || arg0 == room_board_1 || arg0 == room_board_2)
_border_image = border_dw_tv_meta;
if (arg0 == room_dw_b3bs_interstitial || arg0 == room_dw_inbetween || arg0 == room_dw_ranking_hub)
{
_border_image = border_dw_green_room;
if (global.plot >= 280)
_border_image = border_dw_blue_light;
}
var sword_room = arg0 == room_board_sword_intro || arg0 == room_board_1_sword || arg0 == room_board_1_sword_trees || arg0 == room_board_2_sword || arg0 == room_board_3_sword;
if (sword_room)
_border_image = border_dw_tv_black;
if (arg0 == room_dw_couch_video || arg0 == room_board_empty || arg0 == room_dw_snow_zone || arg0 == room_dw_teevie_dust || arg0 == room_dw_console_room || arg0 == room_dw_backstage || arg0 == room_dw_teevie_dust_south || arg0 == room_dw_b3bs_zapper_c)
_border_image = border_dw_tv_black;
if (arg0 == room_dw_puzzlecloset_0 || arg0 == room_dw_puzzlecloset_1 || arg0 == room_dw_puzzlecloset_1a || arg0 == room_dw_puzzlecloset_2 || arg0 == room_dw_puzzlecloset_3)
_border_image = border_dw_tv_blue;
if (arg0 == room_dw_teevie_intro || arg0 == room_dw_teevie_chef || arg0 == room_dw_b3bs_jail1 || arg0 == room_dw_teevie_rhythm)
_border_image = border_dw_teevie;
if (arg0 == room_dw_changing_room)
_border_image = border_dw_green_sloppy;
if (arg0 == room_dw_ranking_z_hallway || arg0 == room_dw_ranking_z)
_border_image = border_dw_green_sloppy_z;
if (arg0 == room_town_krisyard_dark)
_border_image = border_lw_town_night;
}
return _border_image;
} (arg0)
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2
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{
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3
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var _border_image = _border_image_temp;
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4
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if (global.chapter == 3)
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5
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{
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6
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if (global.plot < 70)
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7
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_border_image = border_dw_tv_black;
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8
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if (global.plot >= 70)
|
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9
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_border_image = border_dw_blue_stars;
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10
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if (global.plot >= 120)
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11
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_border_image = border_dw_green_room;
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12
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if (global.plot >= 122)
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13
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{
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14
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if (arg0 == room_ch3_gameshowroom)
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15
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_border_image = border_dw_tv_black;
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16
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}
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17
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if (global.plot >= 160)
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18
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_border_image = border_dw_green_room;
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19
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if (global.plot >= 230)
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20
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_border_image = border_dw_red_smiles;
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21
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if (global.plot >= 250)
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22
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_border_image = border_dw_teevie;
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23
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if (global.plot >= 280)
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24
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{
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25
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if (i_ex(obj_dw_ch3_tvsnow))
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26
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_border_image = border_dw_blue_light;
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27
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}
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28
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if (global.plot >= 290)
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29
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_border_image = border_dw_tv_black;
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30
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if (global.plot >= 308)
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31
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_border_image = border_dw_blue_stars;
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32
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if (global.plot >= 310)
|
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33
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_border_image = border_dw_tv_black;
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34
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if (global.plot >= 340)
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35
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_border_image = border_lw_town_night;
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36
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var castle_town_rooms = [room_legend, 1535, PLACE_MENU, PLACE_LOGO];
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37
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for (var i = 0; i < array_length(castle_town_rooms); i++)
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38
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{
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39
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if (arg0 != castle_town_rooms[i])
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40
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continue;
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41
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_border_image = border_dw_castletown;
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42
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break;
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43
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}
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44
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if (arg0 == room_dw_couch_overworld_intro || arg0 == room_dw_couch_overworld_05)
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45
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_border_image = border_dw_tv_black;
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46
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if (arg0 == room_dw_tv_curtain || arg0 == room_dw_chef || arg0 == room_dw_rhythm || arg0 == room_dw_ranking_a || arg0 == room_dw_rhythm_countdown || arg0 == room_dw_susiezilla)
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47
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_border_image = border_dw_blue_stars;
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48
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if (arg0 == room_board_gsa02_b0 || arg0 == room_board_intro || arg0 == room_board_1 || arg0 == room_board_2)
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49
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_border_image = border_dw_tv_meta;
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50
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if (arg0 == room_dw_b3bs_interstitial || arg0 == room_dw_inbetween || arg0 == room_dw_ranking_hub)
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51
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{
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52
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_border_image = border_dw_green_room;
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53
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if (global.plot >= 280)
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54
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_border_image = border_dw_blue_light;
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55
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}
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56
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var sword_room = arg0 == room_board_sword_intro || arg0 == room_board_1_sword || arg0 == room_board_1_sword_trees || arg0 == room_board_2_sword || arg0 == room_board_3_sword;
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57
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if (sword_room)
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58
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_border_image = border_dw_tv_black;
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59
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if (arg0 == room_dw_couch_video || arg0 == room_board_empty || arg0 == room_dw_snow_zone || arg0 == room_dw_teevie_dust || arg0 == room_dw_console_room || arg0 == room_dw_backstage || arg0 == room_dw_teevie_dust_south || arg0 == room_dw_b3bs_zapper_c)
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60
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_border_image = border_dw_tv_black;
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61
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if (arg0 == room_dw_puzzlecloset_0 || arg0 == room_dw_puzzlecloset_1 || arg0 == room_dw_puzzlecloset_1a || arg0 == room_dw_puzzlecloset_2 || arg0 == room_dw_puzzlecloset_3)
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62
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_border_image = border_dw_tv_blue;
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63
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if (arg0 == room_dw_teevie_intro || arg0 == room_dw_teevie_chef || arg0 == room_dw_b3bs_jail1 || arg0 == room_dw_teevie_rhythm)
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64
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_border_image = border_dw_teevie;
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65
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if (arg0 == room_dw_changing_room)
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66
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_border_image = border_dw_green_sloppy;
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67
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if (arg0 == room_dw_ranking_z_hallway || arg0 == room_dw_ranking_z)
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68
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_border_image = border_dw_green_sloppy_z;
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69
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if (arg0 == room_town_krisyard_dark)
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70
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_border_image = border_lw_town_night;
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71
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}
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72
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return _border_image;
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73
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}
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