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gml_GlobalScript_scr_draw_in_box_begin

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function 
scr_draw_in_box_begin
scr_draw_in_box_begin

function
scr_draw_in_box_begin()
{ if (!instance_exists(obj_growtangle)) exit; gpu_set_blendenable(false); gpu_set_colorwriteenable(false, false, false, true); draw_set_alpha(0); ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480); draw_set_alpha(1); ossafe_fill_rectangle(gt_minx() + 5, gt_miny() + 5, gt_maxx() - 4, gt_maxy() - 4); gpu_set_blendenable(true); gpu_set_colorwriteenable(true, true, true, true); gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha); gpu_set_alphatestenable(true); gpu_set_alphatestref(1); } function scr_draw_in_box_ext_begin(arg0, arg1) { if (!instance_exists(obj_growtangle)) exit; gpu_set_blendenable(false); gpu_set_colorwriteenable(false, false, false, true); draw_set_alpha(0); ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480); draw_set_alpha(1); ossafe_fill_rectangle((gt_minx() + 5) - arg0, (gt_miny() + 5) - arg1, (gt_maxx() - 4) + arg0, (gt_maxy() - 4) + arg1); gpu_set_blendenable(true); gpu_set_colorwriteenable(true, true, true, true); gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha); gpu_set_alphatestenable(true); gpu_set_alphatestref(1); }
()
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{
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    if (!instance_exists(obj_growtangle))
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        exit;
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    gpu_set_blendenable(false);
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    gpu_set_colorwriteenable(false, false, false, true);
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    draw_set_alpha(0);
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    ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480);
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    draw_set_alpha(1);
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    ossafe_fill_rectangle(gt_minx() + 5, gt_miny() + 5, gt_maxx() - 4, gt_maxy() - 4);
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    gpu_set_blendenable(true);
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    gpu_set_colorwriteenable(true, true, true, true);
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    gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
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    gpu_set_alphatestenable(true);
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    gpu_set_alphatestref(1);
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}
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function scr_draw_in_box_ext_begin(arg0, arg1)
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{
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    if (!instance_exists(obj_growtangle))
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        exit;
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    gpu_set_blendenable(false);
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    gpu_set_colorwriteenable(false, false, false, true);
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    draw_set_alpha(0);
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    ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480);
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    draw_set_alpha(1);
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    ossafe_fill_rectangle((gt_minx() + 5) - arg0, (gt_miny() + 5) - arg1, (gt_maxx() - 4) + arg0, (gt_maxy() - 4) + arg1);
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    gpu_set_blendenable(true);
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    gpu_set_colorwriteenable(true, true, true, true);
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    gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
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    gpu_set_alphatestenable(true);
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    gpu_set_alphatestref(1);
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}