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1
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function scr_draw_in_box_beginscr_draw_in_box_begin
function scr_draw_in_box_begin()
{
if (!instance_exists(obj_growtangle))
exit;
gpu_set_blendenable(false);
gpu_set_colorwriteenable(false, false, false, true);
draw_set_alpha(0);
ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480);
draw_set_alpha(1);
ossafe_fill_rectangle(gt_minx() + 5, gt_miny() + 5, gt_maxx() - 4, gt_maxy() - 4);
gpu_set_blendenable(true);
gpu_set_colorwriteenable(true, true, true, true);
gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
gpu_set_alphatestenable(true);
gpu_set_alphatestref(1);
}
function scr_draw_in_box_ext_begin(arg0, arg1)
{
if (!instance_exists(obj_growtangle))
exit;
gpu_set_blendenable(false);
gpu_set_colorwriteenable(false, false, false, true);
draw_set_alpha(0);
ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480);
draw_set_alpha(1);
ossafe_fill_rectangle((gt_minx() + 5) - arg0, (gt_miny() + 5) - arg1, (gt_maxx() - 4) + arg0, (gt_maxy() - 4) + arg1);
gpu_set_blendenable(true);
gpu_set_colorwriteenable(true, true, true, true);
gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
gpu_set_alphatestenable(true);
gpu_set_alphatestref(1);
} ()
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2
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{
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3
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if (!instance_exists(obj_growtangle))
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4
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exit;
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5
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gpu_set_blendenable(false);
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6
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gpu_set_colorwriteenable(false, false, false, true);
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7
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draw_set_alpha(0);
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8
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ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480);
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9
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draw_set_alpha(1);
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10
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ossafe_fill_rectangle(gt_minx() + 5, gt_miny() + 5, gt_maxx() - 4, gt_maxy() - 4);
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11
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gpu_set_blendenable(true);
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12
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gpu_set_colorwriteenable(true, true, true, true);
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13
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gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
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14
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gpu_set_alphatestenable(true);
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15
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gpu_set_alphatestref(1);
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16
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}
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17
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18
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function scr_draw_in_box_ext_begin(arg0, arg1)
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19
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{
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20
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if (!instance_exists(obj_growtangle))
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21
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exit;
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22
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gpu_set_blendenable(false);
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23
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gpu_set_colorwriteenable(false, false, false, true);
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24
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draw_set_alpha(0);
|
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25
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ossafe_fill_rectangle(camerax(), cameray(), camerax() + 640, cameray() + 480);
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26
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draw_set_alpha(1);
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27
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ossafe_fill_rectangle((gt_minx() + 5) - arg0, (gt_miny() + 5) - arg1, (gt_maxx() - 4) + arg0, (gt_maxy() - 4) + arg1);
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28
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gpu_set_blendenable(true);
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29
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gpu_set_colorwriteenable(true, true, true, true);
|
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30
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gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha);
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31
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gpu_set_alphatestenable(true);
|
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32
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gpu_set_alphatestref(1);
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33
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}
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