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1
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function scr_depth_heightscr_depth_height
function scr_depth_height(arg0)
{
depth = 100000 - (((y - arg0) * 10) + ((sprite_height - sprite_yoffset) * 10));
}
function scr_depth_pivot()
{
depth = 100000 - (y * 10);
}
function scr_depth_offset(arg0)
{
depth = 100000 - (((y - sprite_yoffset) + (arg0 * image_yscale)) * 10);
} (arg0)
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2
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{
|
|
3
|
depth = 100000 - (((y - arg0) * 10) + ((sprite_height - sprite_yoffset) * 10));
|
|
4
|
}
|
|
5
|
|
|
6
|
function scr_depth_pivot()
|
|
7
|
{
|
|
8
|
depth = 100000 - (y * 10);
|
|
9
|
}
|
|
10
|
|
|
11
|
function scr_depth_offset(arg0)
|
|
12
|
{
|
|
13
|
depth = 100000 - (((y - sprite_yoffset) + (arg0 * image_yscale)) * 10);
|
|
14
|
}
|