instance_create(x, (y - 10) + irandom(25), obj_thrash_zap);
alarm[1] = 2 + irandom(refresh);gml_Object_obj_thrash_zap_controller_Alarm_1.gmlinstance_create(x, (y - 10) + irandom(25), obj_thrash_zap); alarm[1] = 2 + irandom(refresh);