1 | scr_bullet_init |
2 | tailx = x; |
3 | taily = y; |
4 | targetx = x; |
5 | targety = y; |
6 | init = 0; |
7 | attackdirection = 0; |
8 | laserwidth = 10; |
9 | finalpoint = 3; |
10 | nextpoint = 1; |
11 | lasertimer = 0; |
12 | active = 0; |
13 | image_xscale = 50; |
14 | image_yscale = 0.8; |
15 | destroyonhit = 0; |
16 | laserspeed = 30; |