Deltarune (Chapter 2) script viewer

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gml_Object_obj_sneo_pipis_bomb_CleanUp_0

related scripts: Alarm_0 • Alarm_1 • CleanUp_0 • Collision_obj_yheart_shot • Create_0 • Draw_0 • Step_0

(view raw script w/o annotations or w/e)
1
if (timer > 0)
2
    snd_stop(bomsfallsfx);