1 | scr_bullet_init |
2 | image_xscale = 1; |
3 | image_yscale = 1; |
4 | timer = 0; |
5 | con = 0; |
6 | element = 6; |
7 | destroyable = 0; |
8 | bighitbox = 1; |
9 | image_speed = 0; |
10 | if (instance_exists(obj_spamton_neo_enemy)) |
11 | damage = global.monsterat[obj_spamton_neo_enemy.myself] * 5; |
12 | if (instance_exists(obj_sneo_bulletcontroller)) |
13 | target = obj_sneo_bulletcontroller.target; |
14 | grazepoints = 2; |
15 | wallspeed = -7; |
16 | wallnumber = 0; |
17 | spawninvincibilitytimer = 0; |