|
1
|
timer--;
|
|
2
|
xx = obj_growtangle.x + 80;
|
|
3
|
if (state == 0)
|
|
4
|
{
|
|
5
|
scrollPrep = true;
|
|
6
|
timer = 0;
|
|
7
|
image_blend = c_gray;
|
|
8
|
}
|
|
9
|
if (state == 1)
|
|
10
|
{
|
|
11
|
x = lerp(xx, xstart, scr_ease_inoutscr_ease_inout
function scr_ease_inout(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
if (arg1 == -3)
return ease_inout_bounce(arg0, 0, 1, 1);
else if (arg1 == -2)
return ease_inout_elastic(arg0, 0, 1, 1);
else if (arg1 == -1)
return ease_inout_back(arg0, 0, 1, 1);
else if (arg1 == 1)
return -0.5 * cos((pi * arg0) - 1);
else if (arg1 == 0)
return arg0;
arg0 *= 2;
if (arg0 < 1)
{
return 0.5 * scr_ease_in(arg0, arg1);
}
else
{
arg0--;
return 0.5 * (scr_ease_out(arg0, arg1) + 1);
}
} (timer / 50, 3));
|
|
12
|
y = lerp(yy, ystart, scr_ease_inoutscr_ease_inout
function scr_ease_inout(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
if (arg1 == -3)
return ease_inout_bounce(arg0, 0, 1, 1);
else if (arg1 == -2)
return ease_inout_elastic(arg0, 0, 1, 1);
else if (arg1 == -1)
return ease_inout_back(arg0, 0, 1, 1);
else if (arg1 == 1)
return -0.5 * cos((pi * arg0) - 1);
else if (arg1 == 0)
return arg0;
arg0 *= 2;
if (arg0 < 1)
{
return 0.5 * scr_ease_in(arg0, arg1);
}
else
{
arg0--;
return 0.5 * (scr_ease_out(arg0, arg1) + 1);
}
} (timer / 50, -1));
|
|
13
|
}
|
|
14
|
else if (state == 2)
|
|
15
|
{
|
|
16
|
y = lerp(yy, ystop, scr_ease_inoutscr_ease_inout
function scr_ease_inout(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
if (arg1 == -3)
return ease_inout_bounce(arg0, 0, 1, 1);
else if (arg1 == -2)
return ease_inout_elastic(arg0, 0, 1, 1);
else if (arg1 == -1)
return ease_inout_back(arg0, 0, 1, 1);
else if (arg1 == 1)
return -0.5 * cos((pi * arg0) - 1);
else if (arg1 == 0)
return arg0;
arg0 *= 2;
if (arg0 < 1)
{
return 0.5 * scr_ease_in(arg0, arg1);
}
else
{
arg0--;
return 0.5 * (scr_ease_out(arg0, arg1) + 1);
}
} (timer / 15, 3));
|
|
17
|
}
|
|
18
|
else if (state == 3)
|
|
19
|
{
|
|
20
|
y += scrollSpeed;
|
|
21
|
ystop = y;
|
|
22
|
if (scrollSpeed <= 5)
|
|
23
|
timer = 0;
|
|
24
|
}
|
|
25
|
if (state >= 3 && state != 6)
|
|
26
|
{
|
|
27
|
if (trueScrollSpeed > 10)
|
|
28
|
trueScrollSpeed -= 0.5;
|
|
29
|
else
|
|
30
|
trueScrollSpeed -= 0.2;
|
|
31
|
scrollSpeed = clamp(trueScrollSpeed, 4, 20);
|
|
32
|
}
|
|
33
|
if (state == 5)
|
|
34
|
y = lerp(yy - 6, ystop, scr_ease_inoutscr_ease_inout
function scr_ease_inout(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
if (arg1 == -3)
return ease_inout_bounce(arg0, 0, 1, 1);
else if (arg1 == -2)
return ease_inout_elastic(arg0, 0, 1, 1);
else if (arg1 == -1)
return ease_inout_back(arg0, 0, 1, 1);
else if (arg1 == 1)
return -0.5 * cos((pi * arg0) - 1);
else if (arg1 == 0)
return arg0;
arg0 *= 2;
if (arg0 < 1)
{
return 0.5 * scr_ease_in(arg0, arg1);
}
else
{
arg0--;
return 0.5 * (scr_ease_out(arg0, arg1) + 1);
}
} (timer / 15, 3));
|
|
35
|
if (state == 6)
|
|
36
|
{
|
|
37
|
var lerpvalue = scr_ease_inscr_ease_in
function scr_ease_in(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_in_bounce(arg0, 0, 1, 1);
case -2:
return ease_in_elastic(arg0, 0, 1, 1);
case -1:
var _s = 1.70158;
return arg0 * arg0 * (((_s + 1) * arg0) - _s);
case 0:
return arg0;
case 1:
return -cos(arg0 * 1.5707963267948966) + 1;
case 6:
return power(2, 10 * (arg0 - 1));
case 7:
return -(sqrt(1 - sqr(arg0)) - 1);
default:
return power(arg0, arg1);
}
} (timer / 20, 5);
|
|
38
|
y = lerp(yy - 6, yy, lerpvalue);
|
|
39
|
scrollSpeed = -lerpvalue * 4;
|
|
40
|
}
|
|
41
|
else if (state == 7)
|
|
42
|
{
|
|
43
|
y = lerp(yy + 130, yy - 6, scr_ease_inscr_ease_in
function scr_ease_in(arg0, arg1)
{
if (arg1 < -3 || arg1 > 7)
return arg0;
switch (arg1)
{
case -3:
return ease_in_bounce(arg0, 0, 1, 1);
case -2:
return ease_in_elastic(arg0, 0, 1, 1);
case -1:
var _s = 1.70158;
return arg0 * arg0 * (((_s + 1) * arg0) - _s);
case 0:
return arg0;
case 1:
return -cos(arg0 * 1.5707963267948966) + 1;
case 6:
return power(2, 10 * (arg0 - 1));
case 7:
return -(sqrt(1 - sqr(arg0)) - 1);
default:
return power(arg0, arg1);
}
} (timer / 20, 5));
|
|
44
|
}
|
|
45
|
else if (state == 8)
|
|
46
|
{
|
|
47
|
if (scrollSpeed <= 5)
|
|
48
|
timer = 0;
|
|
49
|
}
|
|
50
|
if (timer <= 0)
|
|
51
|
{
|
|
52
|
switch (state)
|
|
53
|
{
|
|
54
|
case 0:
|
|
55
|
timer = 50;
|
|
56
|
break;
|
|
57
|
case 1:
|
|
58
|
scrollSpeed = 8;
|
|
59
|
trueScrollSpeed = 8;
|
|
60
|
timer = 1000;
|
|
61
|
image_blend = c_white;
|
|
62
|
case 2:
|
|
63
|
scrollSpeed = 8;
|
|
64
|
trueScrollSpeed = 8;
|
|
65
|
timer = 1000;
|
|
66
|
if (bigscrollcount == 0)
|
|
67
|
{
|
|
68
|
scrollPrep = true;
|
|
69
|
bigscrollcount = irandom(1) + 1;
|
|
70
|
}
|
|
71
|
else
|
|
72
|
{
|
|
73
|
bigscrollcount--;
|
|
74
|
scrollPrep = false;
|
|
75
|
}
|
|
76
|
image_blend = c_white;
|
|
77
|
break;
|
|
78
|
case 3:
|
|
79
|
if (!scrollPrep)
|
|
80
|
timer = 15;
|
|
81
|
image_blend = c_gray;
|
|
82
|
break;
|
|
83
|
case 4:
|
|
84
|
timer = 15;
|
|
85
|
image_blend = c_white;
|
|
86
|
break;
|
|
87
|
case 5:
|
|
88
|
scrollSpeed = 1;
|
|
89
|
timer = 20;
|
|
90
|
break;
|
|
91
|
case 6:
|
|
92
|
trueScrollSpeed = 25;
|
|
93
|
timer = 20;
|
|
94
|
break;
|
|
95
|
case 7:
|
|
96
|
scrollPrep = false;
|
|
97
|
timer = 1000;
|
|
98
|
break;
|
|
99
|
}
|
|
100
|
if (state == 1)
|
|
101
|
state++;
|
|
102
|
if (state == 3 && !scrollPrep)
|
|
103
|
state = 2;
|
|
104
|
else if (state == 8)
|
|
105
|
state = 3;
|
|
106
|
else
|
|
107
|
state++;
|
|
108
|
}
|