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gml_Object_obj_mauswheel_cursor_Step_2

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if (timer <= 90)
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{
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    if (timer <= 20)
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    {
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        var easespeed = scr_ease_inout
scr_ease_inout

function scr_ease_inout(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; if (arg1 == -3) return ease_inout_bounce(arg0, 0, 1, 1); else if (arg1 == -2) return ease_inout_elastic(arg0, 0, 1, 1); else if (arg1 == -1) return ease_inout_back(arg0, 0, 1, 1); else if (arg1 == 1) return -0.5 * cos((pi * arg0) - 1); else if (arg1 == 0) return arg0; arg0 *= 2; if (arg0 < 1) { return 0.5 * scr_ease_in(arg0, arg1); } else { arg0--; return 0.5 * (scr_ease_out(arg0, arg1) + 1); } }
(timer / 20, 2);
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        x = lerp(xstart, maxx, scr_ease_in
scr_ease_in

function scr_ease_in(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; switch (arg1) { case -3: return ease_in_bounce(arg0, 0, 1, 1); case -2: return ease_in_elastic(arg0, 0, 1, 1); case -1: var _s = 1.70158; return arg0 * arg0 * (((_s + 1) * arg0) - _s); case 0: return arg0; case 1: return -cos(arg0 * 1.5707963267948966) + 1; case 6: return power(2, 10 * (arg0 - 1)); case 7: return -(sqrt(1 - sqr(arg0)) - 1); default: return power(arg0, arg1); } }
(easespeed, -1));
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        y = lerp(ystart, maxy, scr_ease_out
scr_ease_out

function scr_ease_out(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; switch (arg1) { case -3: return ease_out_bounce(arg0, 0, 1, 1); case -2: return ease_out_elastic(arg0, 0, 1, 1); case -1: return ease_out_back(arg0, 0, 1, 1); case 0: return arg0; case 1: return sin(arg0 * 1.5707963267948966); case 2: return -arg0 * (arg0 - 2); case 6: return -power(2, -10 * arg0) + 1; case 7: arg0--; return sqrt(1 - (arg0 * arg0)); default: arg0--; if (arg1 == 4) { return -1 * (power(arg0, arg1) - 1); break; } return power(arg0, arg1) + 1; } }
(easespeed, 7));
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        if (instance_exists(obj_maus_holes))
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            obj_maus_holes.dontcreatemouse = 1;
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    }
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    else if (timer > 60)
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    {
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        var easedlerp = scr_ease_inout
scr_ease_inout

function scr_ease_inout(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; if (arg1 == -3) return ease_inout_bounce(arg0, 0, 1, 1); else if (arg1 == -2) return ease_inout_elastic(arg0, 0, 1, 1); else if (arg1 == -1) return ease_inout_back(arg0, 0, 1, 1); else if (arg1 == 1) return -0.5 * cos((pi * arg0) - 1); else if (arg1 == 0) return arg0; arg0 *= 2; if (arg0 < 1) { return 0.5 * scr_ease_in(arg0, arg1); } else { arg0--; return 0.5 * (scr_ease_out(arg0, arg1) + 1); } }
((timer - 60) / 30, 2);
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        x = lerp(maxx, memory.xpos[followindex], easedlerp);
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        y = lerp(maxy, memory.ypos[followindex], easedlerp);
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        if (instance_exists(obj_maus_holes))
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            obj_maus_holes.dontcreatemouse = 0;
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    }
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    timer++;
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}
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else
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{
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    x = memory.xpos[followindex];
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    y = memory.ypos[followindex];
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    followindex++;
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}
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d = instance_create(x, y, obj_maus_cursor_trail);
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d.image_blend = image_blend;
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d.damage = damage;
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d.target = target;