1 | destroyoffscreen = true; |
2 | tolerance = 80; |
3 | scaler = 0.25; |
4 | timer = 0; |
5 | con = 0; |
6 | image_xscale = 2; |
7 | image_yscale = 2; |
8 | basey = y; |
9 | flashtimer = 0; |
10 | checkx = -1; |
11 | checky = -1; |
12 | checkxa = -1; |
13 | checkxb = -1; |
14 | sparkcheckid = 0; |
15 | target = 3; |
16 | active = 1; |
17 | timer = 0; |
18 | damage = 18; |
19 | exist_timer = 0; |
20 | active = 1; |
21 | sparkid = 0; |
22 | fallAmount = 160; |
23 | bounce = true; |
24 | scr_depth(); |
25 | left = 0; |
26 | right = 0; |