Deltarune (Chapter 2) script viewer

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gml_Object_obj_gamecontroller_Create_0

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if (instance_number(obj_gamecontroller) > 1)
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{
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    instance_destroy();
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    exit;
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}
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is_connecting_controller = 3;
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gamepad_active = 0;
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gamepad_id = 0;
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gamepad_shoulderlb_reassign = 0;
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gamepad_type = "";
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_load_enabled = false;
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if (!variable_global_exists("gamepad_type"))
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    global.gamepad_type = "N/A";
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enable_loading = function()
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{
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    _load_enabled = true;
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};