Deltarune (Chapter 2) script viewer

← back to main script listing

gml_Object_obj_dustpile_Other_10

(view raw script w/o annotations or w/e)
1
if (bust == 0)
2
{
3
    global.interact = 1;
4
    instance_create(0, 0, obj_shake);
5
    snd_play(snd_cough);
6
    alarm[3]
 = 6;
gml_Object_obj_dustpile_Alarm_3.gml

global.interact = 0;
7
    bust = 1;
8
    for (i = 0; i < 12; i += 1)
9
        instance_create(x + 20 + (i * 6), y + 20 + random(25), obj_dustball_pilebreak);
10
}