Deltarune (Chapter 2) script viewer

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gml_Object_obj_dustpile_Draw_0

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1
draw_sprite_ext(spr_dustpile_parts, 3, x, y, 2, 2, 0, c_white, image_alpha);
2
if (bust == 0)
3
{
4
    draw_sprite_ext(spr_dustpile_parts, 2, x - sin(siner / 5), y + sin(siner / 5), 2, 2, 0, c_white, image_alpha);
5
    draw_sprite_ext(spr_dustpile_parts, 1, x + cos(siner / 5), y + sin(siner / 5) + 1, 2, 2, 0, c_white, image_alpha);
6
    draw_sprite_ext(spr_dustpile_parts, 0, x + sin(siner / 5), y + sin(siner / 5), 2, 2, 0, c_white, image_alpha);
7
}