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1
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scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name");
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2
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msgsetloc(0, * (You dug through the trash...)Wait for input"* (You dug through the trash...)/", "obj_cybercity_trashcan_slash_Other_10_gml_5_0" );
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3
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if (global.flag[flag] == 0)
|
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4
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{
|
|
5
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image_index = 1;
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6
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snd_play(snd_impact);
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7
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if (money_amount > 0)
|
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8
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{
|
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9
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global.flag[flag] = 1;
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10
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var itemget = scr_itemget_anytype_textscr_itemget_anytype_text
function scr_itemget_anytype_text()
{
noroom = 0;
scr_itemget_anytype(argument[0], argument[1]);
var itemgetstring = "";
itemname = "NULL";
itemtypename = "NULL";
var _itemtype = argument1;
var _itemid = argument0;
if (_itemtype == "armor")
{
scr_armorinfo(_itemid);
itemname = armornametemp;
itemtypename = stringsetloc(ARMORs"ARMORs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0" );
}
else if (_itemtype == "weapon")
{
scr_weaponinfo(_itemid);
itemname = weaponnametemp;
itemtypename = stringsetloc(WEAPONs"WEAPONs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0" );
}
if (_itemtype == "item")
{
scr_iteminfo(_itemid);
itemname = itemnameb;
itemtypename = stringsetloc(ITEMs"ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0" );
if (_pocketed)
itemtypename = stringsetloc(STORAGE"STORAGE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0" );
}
if (_itemtype == "key")
{
scr_keyiteminfo(_itemid);
itemname = tempkeyitemname;
itemtypename = stringsetloc(KEY ITEMs"KEY ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0" );
}
if (_itemtype == "money")
{
noroom = 0;
itemtypename = stringsetloc(MONEY HOLE"MONEY HOLE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0" );
itemname = string(_itemid) + stringsetloc( Dark Dollars" Dark Dollars", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0" );
}
if (noroom == 0)
itemgetstring = stringsetsubloc("* (\\cY~1\\cW was added to your \\cY~2\\cW.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_76_0");
else
itemgetstring = stringsetsubloc("* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_83_0");
if (argument_count >= 3)
itemgetstring += argument[2];
else
itemgetstring += "/%";
return itemgetstring;
} (money_amount, "money");
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11
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msgnextsubloc("* (And found $~1!)/", money_amount, "obj_cybercity_trashcan_slash_Other_10_gml_16_0");
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12
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msgnext(itemget);
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13
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}
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14
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else if (item_id > 0)
|
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15
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{
|
|
16
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var itemget = scr_itemget_anytype_textscr_itemget_anytype_text
function scr_itemget_anytype_text()
{
noroom = 0;
scr_itemget_anytype(argument[0], argument[1]);
var itemgetstring = "";
itemname = "NULL";
itemtypename = "NULL";
var _itemtype = argument1;
var _itemid = argument0;
if (_itemtype == "armor")
{
scr_armorinfo(_itemid);
itemname = armornametemp;
itemtypename = stringsetloc(ARMORs"ARMORs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0" );
}
else if (_itemtype == "weapon")
{
scr_weaponinfo(_itemid);
itemname = weaponnametemp;
itemtypename = stringsetloc(WEAPONs"WEAPONs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0" );
}
if (_itemtype == "item")
{
scr_iteminfo(_itemid);
itemname = itemnameb;
itemtypename = stringsetloc(ITEMs"ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0" );
if (_pocketed)
itemtypename = stringsetloc(STORAGE"STORAGE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0" );
}
if (_itemtype == "key")
{
scr_keyiteminfo(_itemid);
itemname = tempkeyitemname;
itemtypename = stringsetloc(KEY ITEMs"KEY ITEMs", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0" );
}
if (_itemtype == "money")
{
noroom = 0;
itemtypename = stringsetloc(MONEY HOLE"MONEY HOLE", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0" );
itemname = string(_itemid) + stringsetloc( Dark Dollars" Dark Dollars", "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0" );
}
if (noroom == 0)
itemgetstring = stringsetsubloc("* (\\cY~1\\cW was added to your \\cY~2\\cW.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_76_0");
else
itemgetstring = stringsetsubloc("* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)", itemname, itemtypename, "obj_treasure_room_slash_Other_10_gml_83_0");
if (argument_count >= 3)
itemgetstring += argument[2];
else
itemgetstring += "/%";
return itemgetstring;
} (item_id, "item");
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17
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msgnextsubloc("* (And found a ~1!)/", itemname, "obj_cybercity_trashcan_slash_Other_10_gml_23_0");
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18
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msgnext(itemget);
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|
19
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if (noroom == 0)
|
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20
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global.flag[flag] = 1;
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|
21
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}
|
|
22
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}
|
|
23
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else
|
|
24
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{
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|
25
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msgnextloc(* (And found trash!)Wait for inputClose Message"* (And found trash!)/%", "obj_cybercity_trashcan_slash_Other_10_gml_35_0" );
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26
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}
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|
27
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myinteract = 3;
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|
28
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global.interact = 1;
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29
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mydialoguer = instance_create(0, 0, obj_dialoguer);
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