Deltarune (Chapter 2) script viewer

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gml_Object_obj_cybercity_bg_sign_Draw_0

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for (i = 0; i < l; i++)
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{
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    for (j = 0; j < h; j++)
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        draw_sprite_ext(sprite_index, image_index, x + (i * 80), y + (j * 80), 2, 2, 0, c_white, (sin(i + j + (siner / 8)) * 0.5) + 0.5);
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}
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siner--;