Deltarune (Chapter 2) script viewer

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gml_Object_obj_cybercity_balloon_Other_10

(view raw script w/o annotations or w/e)
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attachedinstance = instance_create(x + 32, (y + sprite_height) - 38, attachedobj);
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attachedinstance.balloonid = balloonid;
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attached = 1;
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with (attachedinstance)
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scr_stickto
scr_stickto

function
scr_stickto(arg0, arg1)
{ _stickto = instance_create(0, 0, obj_stickto); _stickto.stickingobj = id; _stickto.stucktoobj = arg0; _stickto.relativedepth = arg1; with (_stickto) event_user(0); }
(other.id, -10);