Deltarune (Chapter 2) script viewer

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gml_Object_obj_controller_tasquePaintingsRevisit_Create_0

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layer_set_visible("reference", 0);
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init = 0;
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if (global.flag[542 encount_task_manager] != 0)
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{
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    swatch = instance_create(500, 500, obj_chaseenemy);
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    with (swatch)
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    {
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        myencounter = 64;
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        encounterflag = 558;
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        sprite_index = spr_npc_swatchling_sweep_walk;
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        touchsprite = sprite_index;
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        alertskip = 1;
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        pacetype = 0;
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        chasetype = -1;
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        cancelwalk = 1;
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        image_speed = 0.25;
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        eraser = 1;
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    }
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    tasque = instance_create(500, 500, obj_chaseenemy);
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    with (tasque)
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    {
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        myencounter = 52;
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        encounterflag = 558;
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        sprite_index = spr_tasque_idle;
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        touchsprite = sprite_index;
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        alertskip = 1;
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        pacetype = 0;
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        chasetype = -1;
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        cancelwalk = 1;
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        image_speed = 0.25;
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        eraser = 1;
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    }
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}
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else
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{
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    instance_destroy();
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}
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pathProg = 0;
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timer = 0;