|
1
|
if (con == 0 && obj_mainchara.x > (x - 6) && global.interact == 0)
|
|
2
|
{
|
|
3
|
global.interact = 1;
|
|
4
|
con = 1;
|
|
5
|
}
|
|
6
|
if (con == 1)
|
|
7
|
{
|
|
8
|
con = 2;
|
|
9
|
with (obj_mainchara)
|
|
10
|
visible = 0;
|
|
11
|
with (obj_caterpillarchara)
|
|
12
|
visible = 0;
|
|
13
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
14
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
15
|
niseralsei = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-100, -100, spr_ralsei_dance2);
|
|
16
|
niseralsei = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-100, -100, spr_ralsei_walk_down_sleep);
|
|
17
|
niseralsei.image_alpha = 0;
|
|
18
|
niseralsei.image_speed = 0.1;
|
|
19
|
if (floor(random(20)) == 0)
|
|
20
|
niseralsei.sprite_index = spr_ralsei_dance2;
|
|
21
|
}
|
|
22
|
if (con == 2)
|
|
23
|
{
|
|
24
|
con = 3;
|
|
25
|
kr_y = kr_actor.y;
|
|
26
|
if (kr_y < 270)
|
|
27
|
kr_y = 270;
|
|
28
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
29
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
30
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (630, kr_y, 15);
|
|
31
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
32
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (555, su_actor.y, 15);
|
|
33
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
34
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (495, ra_actor.y, 15);
|
|
35
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
36
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
37
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
38
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30);
|
|
39
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
40
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
41
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* H...Delay 11 huh?Wait for inputClose Message"\\E6* H..^1. huh?/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0" );
|
|
42
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
43
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
44
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
45
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
46
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
47
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
48
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (555, 205, 15);
|
|
49
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (45);
|
|
50
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
51
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
52
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
53
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Hey,Delay 11 it says this is Noelle's room!Wait for input"\\E7* Hey^1, it says this is Noelle's room!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0" );
|
|
54
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 9* Kris,Delay 11 let's go in and save her!Wait for input"\\E9* Kris^1, let's go in and save her!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0" );
|
|
55
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face A* And uh,Delay 11 y'know,Delay 11 teach her not to get in our way.Wait for inputClose Message"\\EA* And uh^1, y'know^1, teach her not to get in our way./%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_82_0" );
|
|
56
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
57
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
58
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("...", 30);
|
|
59
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
60
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
61
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* ...Delay 11 Kris?Wait for inputClose Message"\\E6* ..^1. Kris?/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0" );
|
|
62
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
63
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
64
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
65
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* Fine,Delay 11 I'll do it myself!Wait for inputClose Message"\\E5* Fine^1, I'll do it myself!/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_100_0" );
|
|
66
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
67
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (door, "visible", 0);
|
|
68
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_dooropen);
|
|
69
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
70
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (555, 185, 5);
|
|
71
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
72
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_doorclose);
|
|
73
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (door, "visible", 1);
|
|
74
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (su_actor, "visible", 0);
|
|
75
|
c_shakec_shake
function c_shake()
{
c_cmd("shake", 0, 0, 0, 0);
} ();
|
|
76
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (120);
|
|
77
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
78
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
79
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
80
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 0* Kris...Wait for input"\\E0* Kris.../", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0" );
|
|
81
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* Don't you wonder...Delay 11 how they're doing in there?Wait for inputClose Message"\\E2* Don't you wonder..^1. how they're doing in there?/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0" );
|
|
82
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
83
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
84
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (90);
|
|
85
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
86
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
87
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Umm,Delay 11 I said,Delay 11 don't you wonder...Wait for input"\\EQ* Umm^1, I said^1, don't you wonder.../", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0" );
|
|
88
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face I* ...Delay 11 how Noelle and Susie are doing?Wait for inputClose Message"\\EI* ..^1. how Noelle and Susie are doing?/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0" );
|
|
89
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
90
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
91
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (90);
|
|
92
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
93
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
94
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Y-you're right,Delay 11 Kris,Delay 11 it has only been 30 seconds...Wait for input"\\EQ* Y-you're right^1, Kris^1, it has only been 30 seconds.../", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0" );
|
|
95
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* (I'll wait a minute first...)Wait for inputClose Message"\\EQ* (I'll wait a minute first...)/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0" );
|
|
96
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
97
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
98
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (90);
|
|
99
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (ra_actor, "image_alpha", 1, 0, 60);
|
|
100
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (niseralsei, "x", 495);
|
|
101
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (niseralsei, "y", ra_actor.y);
|
|
102
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (niseralsei, "image_alpha", 0, 1, 60);
|
|
103
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (150);
|
|
104
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (niseralsei, "image_alpha", 0);
|
|
105
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (ra_actor, "image_alpha", 1);
|
|
106
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_down);
|
|
107
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
108
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
109
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
110
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
111
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
112
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (door, "visible", 0);
|
|
113
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (su_actor, "visible", 1);
|
|
114
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_dooropen);
|
|
115
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
116
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (555, su_actor.y, 10);
|
|
117
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
118
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_doorclose);
|
|
119
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (door, "visible", 1);
|
|
120
|
c_shakec_shake
function c_shake()
{
c_cmd("shake", 0, 0, 0, 0);
} ();
|
|
121
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
122
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
123
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
124
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
125
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
126
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
127
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Alright let's go!Wait for inputClose Message"\\E7* Alright let's go!/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_194_0" );
|
|
128
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
129
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
130
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
131
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
132
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face U* H-huh? What!? W-wait -- wait!?Wait for input"\\EU* H-huh? What!? W-wait -- wait!?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_202_0" );
|
|
133
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face U* Wait,Delay 11 we were supposed to --Wait for input"\\EU* Wait^1, we were supposed to --/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_203_0" );
|
|
134
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 7);
|
|
135
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* Hey,Delay 11 let's go!Wait for input"\\E7* Hey^1, let's go!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_205_0" );
|
|
136
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 21);
|
|
137
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face L* W-wait!Delay 11 Wait,Delay 11 Susie!Wait for input"\\EL* W-wait^1! Wait^1, Susie!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0" );
|
|
138
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* What,Delay 11 um,Delay 11 happened in there?Wait for input"\\EK* What^1, um^1, happened in there?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_208_0" );
|
|
139
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 25);
|
|
140
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face P* What do you mean what happened?Wait for input"\\EP* What do you mean what happened?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_210_0" );
|
|
141
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 19);
|
|
142
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face J* U-umm...Delay 11 in there,Delay 11 with Noelle!Wait for input"\\EJ* U-umm..^1. in there^1, with Noelle!/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0" );
|
|
143
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 21);
|
|
144
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face L* Nothin.Wait for input"\\EL* Nothin./", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_214_0" );
|
|
145
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 20);
|
|
146
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* N...Delay 11 Nothing? Nothing at all?Wait for input"\\EK* N..^1. Nothing? Nothing at all?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0" );
|
|
147
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 10);
|
|
148
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face A* Just told her everything is a dream.Wait for input"\\EA* Just told her everything is a dream./", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_218_0" );
|
|
149
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* Now she's feeling better.Wait for input"\\E2* Now she's feeling better./", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_219_0" );
|
|
150
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 20);
|
|
151
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* ...Delay 11 anything else?Wait for input"\\EK* ..^1. anything else?/", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0" );
|
|
152
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 7);
|
|
153
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* No and let's go.Wait for inputClose Message"\\E7* No and let's go./%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_223_0" );
|
|
154
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
155
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (4);
|
|
156
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
157
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
158
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.5);
|
|
159
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (6);
|
|
160
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
161
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
162
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (8);
|
|
163
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
164
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
165
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
166
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
167
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
168
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
169
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
170
|
var small_text = stringsetloc(HEY!"HEY!", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_247_0" );
|
|
171
|
scr_smallfacescr_smallface
function scr_smallface(arg0, arg1, arg2, arg3, arg4, arg5)
{
scr_smallface_reset(arg0);
global.smsprite[arg0] = spr_face_susie_alt;
if (is_string(arg1))
{
if (arg1 == "susie")
global.smsprite[arg0] = spr_face_susie_alt;
if (arg1 == "ralsei")
global.smsprite[arg0] = spr_face_r_nohat;
if (arg1 == "lancer")
global.smsprite[arg0] = spr_face_l0;
if (arg1 == "noelle")
global.smsprite[arg0] = spr_face_n_matome;
if (arg1 == "noelle_cropped")
global.smsprite[arg0] = spr_face_n_matome_cropped;
if (arg1 == "queen")
global.smsprite[arg0] = scr_84_get_sprite("spr_face_queen");
if (arg1 == "rouxls")
global.smsprite[arg0] = spr_face_rurus;
if (arg1 == "berdly")
global.smsprite[arg0] = spr_face_berdly_dark;
if (arg1 == "rudy")
global.smsprite[arg0] = spr_face_rudy;
if (arg1 == "none" || arg1 == "empty")
global.smsprite[arg0] = spr_empty;
}
else
{
global.smsprite[arg0] = arg1;
if (arg1 == 0)
global.smsprite[arg0] = spr_empty;
}
global.smimage[arg0] = arg2;
if (is_string(arg3))
{
if (global.fighting == 1)
{
if (arg3 == "left")
global.smxx[arg0] = 60;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 460;
}
else
{
if (arg3 == "left")
global.smxx[arg0] = 70;
if (arg3 == "leftmid")
global.smxx[arg0] = 160;
if (arg3 == "mid" || arg3 == "middle")
global.smxx[arg0] = 260;
if (arg3 == "rightmid")
global.smxx[arg0] = 360;
if (arg3 == "right")
global.smxx[arg0] = 400;
}
}
else
{
global.smxx[arg0] = arg3;
}
if (is_string(arg4))
{
if (global.fighting == 1)
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 45;
if (arg4 == "bottom")
global.smyy[arg0] = 56;
if (arg4 == "bottom" || arg4 == "bottommid")
{
global.smdir[arg0] = 90;
global.smspeed[arg0] = 4;
global.smalarm[arg0] = 10;
global.smyy[arg0] += 40;
global.smxx[arg0] -= 40;
}
}
else
{
if (arg4 == "top")
global.smyy[arg0] = -10;
if (arg4 == "mid" || arg4 == "middle")
global.smyy[arg0] = 30;
if (arg4 == "bottommid")
global.smyy[arg0] = 50;
if (arg4 == "bottom")
global.smyy[arg0] = 68;
if (global.darkzone == 0)
{
if (arg4 == "top")
... (0, "ralsei", 32, "rightmid", "bottom", small_text);
|
|
172
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Psst...Delay 11 I'll tell you later,Delay 11 Kris. Mini text 0 Wait for input"\\E2* Psst..^1. I'll tell you later^1, Kris. \\f0 /", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0" );
|
|
173
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 26);
|
|
174
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* (Oh well,Delay 11 as long as Susie's happy...Delay 11 right?)Wait for inputClose Message"\\EQ* (Oh well^1, as long as Susie's happy..^1. right?)/%", "obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b" );
|
|
175
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
176
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
177
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
178
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
179
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
180
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
181
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
182
|
}
|
|
183
|
if (con == 3 && !i_ex(obj_cutscene_master))
|
|
184
|
{
|
|
185
|
global.interact = 0;
|
|
186
|
global.flag[915 snowgrave_plot] = 9;
|
|
187
|
con = 4;
|
|
188
|
global.facing = 0;
|
|
189
|
instance_destroy();
|
|
190
|
}
|