|
1
|
if (scr_sideb_get_phasescr_sideb_get_phase
function scr_sideb_get_phase()
{
var phase = 0;
if (global.flag[916 snowgrave_fail] == 0)
{
if (global.flag[915 snowgrave_plot] > 0 && global.flag[915 snowgrave_plot] < 4)
phase = 1;
if (global.flag[915 snowgrave_plot] >= 4 && global.flag[915 snowgrave_plot] < 7)
phase = 2;
if (global.flag[915 snowgrave_plot] >= 7 && global.flag[915 snowgrave_plot] < 20)
phase = 3;
if (global.flag[915 snowgrave_plot] >= 20)
phase = 4;
}
return phase;
} () >= 2)
|
|
2
|
{
|
|
3
|
berdly_npc = instance_create(166, 68, obj_npc_sign);
|
|
4
|
berdly_npc.sprite_index = spr_cutscene_28b_berdly_desk_sleep;
|
|
5
|
with (obj_caterpillarchara)
|
|
6
|
visible = false;
|
|
7
|
}
|
|
8
|
con = -1;
|
|
9
|
customcon = 0;
|
|
10
|
su_actor = -1;
|
|
11
|
show_border = false;
|
|
12
|
if (global.chapter != 2 || global.plot > 200)
|
|
13
|
{
|
|
14
|
instance_destroy();
|
|
15
|
}
|
|
16
|
else
|
|
17
|
{
|
|
18
|
con = 1;
|
|
19
|
if (instance_exists(obj_bg_givedepth))
|
|
20
|
{
|
|
21
|
with (obj_bg_givedepth)
|
|
22
|
instance_destroy();
|
|
23
|
}
|
|
24
|
layer_set_visible("GIVE_DEPTH", false);
|
|
25
|
whiteall = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
26
|
whiteall.image_xscale = 999;
|
|
27
|
whiteall.image_yscale = 999;
|
|
28
|
whiteall.depth = 100;
|
|
29
|
blackall = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
30
|
blackall.image_xscale = 999;
|
|
31
|
blackall.image_yscale = 999;
|
|
32
|
blackall.depth = 100;
|
|
33
|
blackall.image_blend = c_black;
|
|
34
|
blackall.image_alpha = 0;
|
|
35
|
desk_marker = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (152, 96, spr_lw_computer_lab_desk_right);
|
|
36
|
desk_marker.depthcancel = 1;
|
|
37
|
desk_marker.depth = whiteall.depth + 100;
|
|
38
|
standing = 0;
|
|
39
|
kris_leave = false;
|
|
40
|
susie_mad = false;
|
|
41
|
susie_mad_timer = 0;
|
|
42
|
}
|