|
1
|
if (con == 0)
|
|
2
|
{
|
|
3
|
global.interact = 1;
|
|
4
|
con = 1;
|
|
5
|
}
|
|
6
|
if (con == 1)
|
|
7
|
{
|
|
8
|
con = 1.5;
|
|
9
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
10
|
cutscene_master.save_object[0] = id;
|
|
11
|
with (obj_mainchara)
|
|
12
|
visible = 0;
|
|
13
|
with (obj_caterpillarchara)
|
|
14
|
visible = 0;
|
|
15
|
kr = 0;
|
|
16
|
kr_actor = instance_create(243, 225, obj_actor);
|
|
17
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (kr, kr_actor, "kris");
|
|
18
|
kr_actor.sprite_index = spr_krisd_dark;
|
|
19
|
su = 2;
|
|
20
|
su_actor = instance_create(440, 266, obj_actor);
|
|
21
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (su, su_actor, "susie");
|
|
22
|
su_actor.sprite_index = spr_susie_walk_left_dw;
|
|
23
|
la = 3;
|
|
24
|
la_actor = instance_create(350, 288, obj_actor);
|
|
25
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (la, la_actor, "lancer");
|
|
26
|
la_actor.sprite_index = spr_lancer_rt;
|
|
27
|
la_actor.sprite_palette = spr_lancer_palette;
|
|
28
|
be = 4;
|
|
29
|
be_actor = instance_create(804, 200, obj_actor);
|
|
30
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (be, be_actor, "berdly");
|
|
31
|
be_actor.sprite_index = spr_berdly_walk_down_dw_unhappy;
|
|
32
|
be_actor.rsprite = spr_berdly_walk_right_dw_unhappy;
|
|
33
|
be_actor.lsprite = spr_berdly_walk_left_dw_unhappy;
|
|
34
|
be_actor.dsprite = spr_berdly_walk_down_dw_unhappy;
|
|
35
|
}
|
|
36
|
if (con == 1.5)
|
|
37
|
{
|
|
38
|
con = 2;
|
|
39
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
40
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
41
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
42
|
c_panspeedc_panspeed
function c_panspeed(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
} (2, 0, 35);
|
|
43
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
44
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("d", 1, 60);
|
|
45
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (31, "r");
|
|
46
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("top");
|
|
47
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
48
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Kris,Delay 11 hey!!!Wait for input"\\E7* Kris^1, hey!!!/", "obj_ch2_scene18_slash_Step_0_gml_57_0" );
|
|
49
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 9* Man...Delay 11 Lancer...!Delay 11 You're the best,Delay 11 dude!!Wait for inputClose Message"\\E9* Man..^1. Lancer...^1! You're the best^1, dude!!/%", "obj_ch2_scene18_slash_Step_0_gml_58_0" );
|
|
50
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
51
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
52
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
53
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
54
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
55
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_18_susie_lancer_high_five);
|
|
56
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-4, 2);
|
|
57
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
58
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_jump);
|
|
59
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
60
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_whip_crack_only);
|
|
61
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (32);
|
|
62
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
63
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
64
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
65
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
66
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
67
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
68
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* C'mon,Delay 11 Noelle and Ralsei are waiting!!Wait for inputClose Message"\\E2* C'mon^1, Noelle and Ralsei are waiting!!/%", "obj_ch2_scene18_slash_Step_0_gml_83_0" );
|
|
69
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
70
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("r", 8, 15);
|
|
71
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("lancer");
|
|
72
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Yes...!Delay 11 Let's put the pedal on the medal!!Wait for inputClose Message"\\E2* Yes...^1! Let's put the pedal on the medal!!/%", "obj_ch2_scene18_slash_Step_0_gml_89_0" );
|
|
73
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
74
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
75
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_lancer_rt_unhappy);
|
|
76
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
77
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("lancer");
|
|
78
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face C* Cough...Delay 11 cough*Wait for inputClose Message"\\EC* Cough..^1. cough*/%", "obj_ch2_scene18_slash_Step_0_gml_97_0" );
|
|
79
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
80
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
81
|
}
|
|
82
|
if (con == 2 && customcon == 1)
|
|
83
|
{
|
|
84
|
fadetimer++;
|
|
85
|
if (fadetimer < 60)
|
|
86
|
{
|
|
87
|
lancerfade += 0.1;
|
|
88
|
la_actor.current_pal = (sin((((2 * lancerfade) + 3) * pi) / 2) + 1) / 2;
|
|
89
|
}
|
|
90
|
else if (la_actor.current_pal != 1)
|
|
91
|
{
|
|
92
|
la_actor.current_pal = clamp(la_actor.current_pal + 0.1, 0, 1);
|
|
93
|
}
|
|
94
|
else
|
|
95
|
{
|
|
96
|
con = 4;
|
|
97
|
}
|
|
98
|
}
|
|
99
|
if (con == 4)
|
|
100
|
{
|
|
101
|
con = 5;
|
|
102
|
customcon = 0;
|
|
103
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
104
|
}
|
|
105
|
if (con == 5 && customcon == 0)
|
|
106
|
{
|
|
107
|
con = 6;
|
|
108
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
109
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
110
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susieunhappy");
|
|
111
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
112
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* ...?Wait for input"\\E6* ...?/", "obj_ch2_scene18_slash_Step_0_gml_140_0" );
|
|
113
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* Hey,Delay 11 Lancer,Delay 11 you ok,Delay 11 dude?Wait for input"\\EK* Hey^1, Lancer^1, you ok^1, dude?/", "obj_ch2_scene18_slash_Step_0_gml_141_0" );
|
|
114
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("lancer", "3");
|
|
115
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* I...Delay 11 I'm fine!Delay 11 Just...Delay 11 very...Wait for input"\\E3* I..^1. I'm fine^1! Just..^1. very.../", "obj_ch2_scene18_slash_Step_0_gml_143_0" );
|
|
116
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* Cold...Wait for inputClose Message"\\E7* Cold.../%", "obj_ch2_scene18_slash_Step_0_gml_144_0" );
|
|
117
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
118
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
119
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
120
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_18_lancer_fall);
|
|
121
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
122
|
c_arg_objectxyc_arg_objectxy
function c_arg_objectxy(arg0, arg1, arg2)
{
c_cmd("arg_objectxy", arg0, arg1, arg2, 0);
} (la_actor, -5, 34);
|
|
123
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (x, y);
|
|
124
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
125
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_noise);
|
|
126
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
127
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
128
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock);
|
|
129
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
} ("!", 30);
|
|
130
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
131
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
132
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Z* H...Delay 11 hey,Delay 11 what the hell!?Wait for input"\\EZ* H..^1. hey^1, what the hell!?/", "obj_ch2_scene18_slash_Step_0_gml_166_0" );
|
|
133
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("lancer", 11);
|
|
134
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face B* ...Wait for input"\\EB* .../", "obj_ch2_scene18_slash_Step_0_gml_168_0" );
|
|
135
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "Z");
|
|
136
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Z* Hey,Delay 11 are you OK,Delay 11 dude...? Here,Delay 11 lemme heal you...!Wait for inputClose Message"\\EZ* Hey^1, are you OK^1, dude...? Here^1, lemme heal you...!/%", "obj_ch2_scene18_slash_Step_0_gml_170_0" );
|
|
137
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
138
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
139
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susieunhappy");
|
|
140
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
141
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
142
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
143
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_18_susie_heal);
|
|
144
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (0, 12);
|
|
145
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
146
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (50);
|
|
147
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "susie_heal", true);
|
|
148
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
149
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
150
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
151
|
}
|
|
152
|
if (con == 6 && customcon == 1)
|
|
153
|
{
|
|
154
|
healanim = instance_create(la_actor.x, la_actor.y, obj_healanim);
|
|
155
|
healanim.target = la_actor.id;
|
|
156
|
con = 7;
|
|
157
|
customcon = 0;
|
|
158
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
159
|
}
|
|
160
|
if (con == 7)
|
|
161
|
{
|
|
162
|
con = 8;
|
|
163
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
164
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
165
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
166
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (0, -12);
|
|
167
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("l", 8, 14);
|
|
168
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("lancer");
|
|
169
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* ...Delay 11 th-thanks,Delay 11 Susie...Delay 11 but...Wait for inputClose Message"\\E7* ..^1. th-thanks^1, Susie..^1. but.../%", "obj_ch2_scene18_slash_Step_0_gml_213_0" );
|
|
170
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
171
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
172
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
173
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face C* D...Delay 11 darn,Delay 11 it's not strong enough,Delay 11 huh...Wait for inputClose Message"\\EC* D..^1. darn^1, it's not strong enough^1, huh.../%", "obj_ch2_scene18_slash_Step_0_gml_219_0" );
|
|
174
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
175
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
176
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susieunhappy");
|
|
177
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
178
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face N* Quick,Delay 11 Kris,Delay 11 let's find Ralsei!Delay 11 Maybe he can heal him!Wait for inputClose Message"\\EN* Quick^1, Kris^1, let's find Ralsei^1! Maybe he can heal him!/%", "obj_ch2_scene18_slash_Step_0_gml_226_0" );
|
|
179
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
180
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
181
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_18_susie_lancer_carry_walk_right);
|
|
182
|
c_arg_objectxyc_arg_objectxy
function c_arg_objectxy(arg0, arg1, arg2)
{
c_cmd("arg_objectxy", arg0, arg1, arg2, 0);
} (su_actor, -5, -10);
|
|
183
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (x, y);
|
|
184
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (la);
|
|
185
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
186
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
187
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
188
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
189
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 8, 70);
|
|
190
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
191
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 8, 80);
|
|
192
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (81, "l");
|
|
193
|
c_panspeedc_panspeed
function c_panspeed(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
} (8, 0, 80);
|
|
194
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (80);
|
|
195
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
196
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_18_susie_lancer_carry_walk_left);
|
|
197
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
198
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
199
|
}
|
|
200
|
if (con == 8 && customcon == 1)
|
|
201
|
{
|
|
202
|
con = 9;
|
|
203
|
customcon = 0;
|
|
204
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "berdly_door_open", true);
|
|
205
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_dooropen);
|
|
206
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
207
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
208
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
209
|
}
|
|
210
|
if (con == 9)
|
|
211
|
{
|
|
212
|
con = 50;
|
|
213
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
214
|
c_walk_waitc_walk_wait
function c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} ("d", 8, 10);
|
|
215
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
216
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "berdly_door_close", true);
|
|
217
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_doorclose);
|
|
218
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
219
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
220
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 3* Wait!!!Delay 11 WAIT!!!Wait for input"\\E3* Wait!!^1! WAIT!!!/", "obj_ch2_scene18_slash_Step_0_gml_289_0" );
|
|
221
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 5* Y-you two aren't going to leave without ME,Delay 11 are you!?Wait for input"\\E5* Y-you two aren't going to leave without ME^1, are you!?/", "obj_ch2_scene18_slash_Step_0_gml_290_0" );
|
|
222
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 1);
|
|
223
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Uhhh...Delay 11 yeah we are.Wait for input"\\E1* Uhhh..^1. yeah we are./", "obj_ch2_scene18_slash_Step_0_gml_292_0" );
|
|
224
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("berdly", 3);
|
|
225
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* But Noelle - my damsel in distress - she must be...Wait for inputClose Message"\\E3* But Noelle - my damsel in distress - she must be.../%", "obj_ch2_scene18_slash_Step_0_gml_294_0" );
|
|
226
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
227
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_berdly_depressed_dw_right);
|
|
228
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face H* ...Delay 11 in distress!Delay 11 And if I cannot help her,Delay 11 then...!Wait for input"\\EH* ..^1. in distress^1! And if I cannot help her^1, then...!/", "obj_ch2_scene18_slash_Step_0_gml_295_0" );
|
|
229
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 17);
|
|
230
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face H* Okay FINE you can come if you shut up.Wait for inputClose Message"\\EH* Okay FINE you can come if you shut up./%", "obj_ch2_scene18_slash_Step_0_gml_297_0" );
|
|
231
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
232
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
233
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_cutscene_18_susie_lancer_carry_walk_right);
|
|
234
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
235
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 8, 70);
|
|
236
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
237
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("r", 8, 70);
|
|
238
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
239
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
240
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 30);
|
|
241
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (70);
|
|
242
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
243
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
244
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
245
|
}
|
|
246
|
if (con == 50)
|
|
247
|
{
|
|
248
|
if (!instance_exists(obj_cutscene_master))
|
|
249
|
{
|
|
250
|
global.interact = 0;
|
|
251
|
global.facing = 0;
|
|
252
|
global.plot = 101;
|
|
253
|
instance_destroy(berdlydoor);
|
|
254
|
con = -1;
|
|
255
|
}
|
|
256
|
}
|
|
257
|
if (susie_heal)
|
|
258
|
{
|
|
259
|
heal_timer++;
|
|
260
|
if (heal_beam == -1)
|
|
261
|
{
|
|
262
|
snd_play(snd_spell_cure_slight_smaller);
|
|
263
|
heal_beam = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (su_actor.x - 20, su_actor.y + 30, spr_cutscene_18_susie_heal_small);
|
|
264
|
heal_beam.image_speed = 0.25;
|
|
265
|
heal_beam.image_xscale = -2;
|
|
266
|
}
|
|
267
|
heal_beam.x -= 8;
|
|
268
|
heal_beam.y += 1;
|
|
269
|
if (heal_beam.x <= (la_actor.x + 80))
|
|
270
|
{
|
|
271
|
heal_beam.image_alpha -= 0.25;
|
|
272
|
if (heal_beam.image_alpha <= 0)
|
|
273
|
{
|
|
274
|
susie_heal = false;
|
|
275
|
instance_destroy(heal_beam);
|
|
276
|
}
|
|
277
|
}
|
|
278
|
}
|
|
279
|
if (berdly_door_open)
|
|
280
|
{
|
|
281
|
berdly_door_open = false;
|
|
282
|
with (obj_mansion_door)
|
|
283
|
{
|
|
284
|
if (x > 770 && x < 800 && y > 150)
|
|
285
|
door_type = 1;
|
|
286
|
}
|
|
287
|
}
|
|
288
|
if (berdly_door_close)
|
|
289
|
{
|
|
290
|
berdly_door_close = false;
|
|
291
|
with (obj_mansion_door)
|
|
292
|
{
|
|
293
|
if (x > 770 && x < 800 && y > 150)
|
|
294
|
door_type = 0;
|
|
295
|
}
|
|
296
|
}
|