|
1
|
if (obj_mainchara.x > 400 && obj_mainchara.y < 300 && con == -1)
|
|
2
|
{
|
|
3
|
con = 1;
|
|
4
|
global.interact = 1;
|
|
5
|
global.facing = 1;
|
|
6
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
7
|
cutscene_master.save_object[0] = id;
|
|
8
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
9
|
qu = actor_count + 1;
|
|
10
|
qu_actor = instance_create(camerax() + 700, 120, obj_actor);
|
|
11
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (qu, qu_actor, "queen");
|
|
12
|
qu_actor.sprite_index = spr_queen_chair_2;
|
|
13
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
14
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
15
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
16
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
17
|
be = actor_count + 2;
|
|
18
|
be_actor = instance_create(camerax() + 700, 120, obj_actor);
|
|
19
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (be, be_actor, "berdly");
|
|
20
|
be_actor.sprite_index = spr_berdly_defeat;
|
|
21
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
22
|
c_autodepthc_autodepth
function c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
} (0);
|
|
23
|
c_depthc_depth
function c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
} (100);
|
|
24
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
25
|
qu_flame = actor_count + 3;
|
|
26
|
qu_flame_actor = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (camerax() + 700, 120, spr_queen_chair_flame_side);
|
|
27
|
scr_actor_setup_nofacingscr_actor_setup_nofacing
function scr_actor_setup_nofacing(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
_actorinstance.name = _actorname;
} (qu_flame, qu_flame_actor, "qu_flame");
|
|
28
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
29
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
30
|
c_sticktoc_stickto
function c_stickto(arg0, arg1)
{
c_cmd("stick", "on", arg0, arg1, 0);
} (qu_actor, 100);
|
|
31
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (0);
|
|
32
|
capsule1 = instance_create(963, cameray() - 200, obj_ch2_capsule);
|
|
33
|
capsule1.visible = 0;
|
|
34
|
capsule2 = instance_create(729, cameray() - 200, obj_ch2_capsule);
|
|
35
|
capsule2.visible = 0;
|
|
36
|
capsule3 = instance_create(649, cameray() - 200, obj_ch2_capsule);
|
|
37
|
capsule3.visible = 0;
|
|
38
|
}
|
|
39
|
if (auto_text && customcon == 1)
|
|
40
|
{
|
|
41
|
pan_timer++;
|
|
42
|
if (noise_con == -2)
|
|
43
|
{
|
|
44
|
noise_con = -1;
|
|
45
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
46
|
}
|
|
47
|
if (noise_con == 0)
|
|
48
|
{
|
|
49
|
noise_con = 1;
|
|
50
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
51
|
snd_play(snd_impact);
|
|
52
|
}
|
|
53
|
if (noise_con == 2)
|
|
54
|
{
|
|
55
|
noise_con = 3;
|
|
56
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
57
|
snd_play(snd_drive);
|
|
58
|
}
|
|
59
|
if (noise_con == 4)
|
|
60
|
{
|
|
61
|
noise_con = 5;
|
|
62
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
63
|
snd_play(snd_locker);
|
|
64
|
}
|
|
65
|
if (noise_con == 6)
|
|
66
|
{
|
|
67
|
noise_con = 7;
|
|
68
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
69
|
snd_play(snd_squeaky);
|
|
70
|
}
|
|
71
|
if (noise_con == 8)
|
|
72
|
{
|
|
73
|
noise_con = 9;
|
|
74
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
75
|
snd_play(snd_sussurprise);
|
|
76
|
}
|
|
77
|
if (noise_con == 10)
|
|
78
|
{
|
|
79
|
noise_con = 11;
|
|
80
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
81
|
snd_play(snd_wing);
|
|
82
|
}
|
|
83
|
if (noise_con == 12)
|
|
84
|
{
|
|
85
|
noise_con = 13;
|
|
86
|
alarm[2] = 30; gml_Object_obj_ch2_scene11a_Alarm_2.gml
noise_con++;
|
|
87
|
snd_play(snd_pombark);
|
|
88
|
}
|
|
89
|
if (noise_con == 14)
|
|
90
|
{
|
|
91
|
noise_con = 99;
|
|
92
|
snd_play(snd_impact);
|
|
93
|
}
|
|
94
|
if (auto_con == -1)
|
|
95
|
{
|
|
96
|
auto_con = 0;
|
|
97
|
alarm[1] = 30; gml_Object_obj_ch2_scene11a_Alarm_1.gml
auto_con++;
if (i_ex(obj_writer))
{
with (obj_writer)
forcebutton1 = 1;
}
|
|
98
|
coaster_entry.depth = 5010;
|
|
99
|
coaster_entry_hood.depth = 5000;
|
|
100
|
coaster_kris.visible = 1;
|
|
101
|
coaster_susie.visible = 1;
|
|
102
|
coaster_ralsei.visible = 1;
|
|
103
|
}
|
|
104
|
if (auto_con == 1)
|
|
105
|
{
|
|
106
|
auto_con = 2;
|
|
107
|
alarm[1] = 75; gml_Object_obj_ch2_scene11a_Alarm_1.gml
auto_con++;
if (i_ex(obj_writer))
{
with (obj_writer)
forcebutton1 = 1;
}
|
|
108
|
if (!shortened)
|
|
109
|
{
|
|
110
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie");
|
|
111
|
msgsetloc(0, Face 6* Hey,Delay 11 what the hell are these things?Wait for inputClose Message"\\E6* Hey^1, what the hell are these things?/%", "obj_ch2_scene11a_slash_Step_0_gml_131_0" );
|
|
112
|
var d = d_make();
|
|
113
|
d.zurasu = 1;
|
|
114
|
}
|
|
115
|
}
|
|
116
|
if (auto_con == 3 && !d_ex())
|
|
117
|
{
|
|
118
|
auto_con = 4;
|
|
119
|
alarm[1] = 75; gml_Object_obj_ch2_scene11a_Alarm_1.gml
auto_con++;
if (i_ex(obj_writer))
{
with (obj_writer)
forcebutton1 = 1;
}
|
|
120
|
with (obj_ch2_scene11a_bg)
|
|
121
|
fountain_active = true;
|
|
122
|
if (!shortened)
|
|
123
|
{
|
|
124
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("ralsei");
|
|
125
|
msgsetloc(0, Face J* Hmm...Delay 11 Looks like if we ride them...Wait for inputClose Message"\\EJ* Hmm..^1. Looks like if we ride them.../%", "obj_ch2_scene11a_slash_Step_0_gml_142_0" );
|
|
126
|
var d = d_make();
|
|
127
|
d.zurasu = 1;
|
|
128
|
}
|
|
129
|
}
|
|
130
|
if (auto_con == 5 && !d_ex())
|
|
131
|
{
|
|
132
|
auto_con = 6;
|
|
133
|
alarm[1] = 75; gml_Object_obj_ch2_scene11a_Alarm_1.gml
auto_con++;
if (i_ex(obj_writer))
{
with (obj_writer)
forcebutton1 = 1;
}
|
|
134
|
if (!shortened)
|
|
135
|
{
|
|
136
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("ralsei");
|
|
137
|
msgsetloc(0, Face 2* They might bring us over to the Fountain!Wait for inputClose Message"\\E2* They might bring us over to the Fountain!/%", "obj_ch2_scene11a_slash_Step_0_gml_153_0" );
|
|
138
|
var d = d_make();
|
|
139
|
d.zurasu = 1;
|
|
140
|
}
|
|
141
|
}
|
|
142
|
if (auto_con == 7 && !d_ex())
|
|
143
|
{
|
|
144
|
auto_con = 8;
|
|
145
|
alarm[1] = 75; gml_Object_obj_ch2_scene11a_Alarm_1.gml
auto_con++;
if (i_ex(obj_writer))
{
with (obj_writer)
forcebutton1 = 1;
}
|
|
146
|
if (!shortened)
|
|
147
|
{
|
|
148
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie");
|
|
149
|
msgsetloc(0, Face 7* Really?!Delay 11 Then let's get on!!Wait for inputClose Message"\\E7* Really?^1! Then let's get on!!/%", "obj_ch2_scene11a_slash_Step_0_gml_166_0" );
|
|
150
|
var d = d_make();
|
|
151
|
d.zurasu = 1;
|
|
152
|
}
|
|
153
|
}
|
|
154
|
if (auto_con == 9 && !d_ex() && pan_timer >= 350)
|
|
155
|
{
|
|
156
|
auto_con = 99;
|
|
157
|
auto_text = false;
|
|
158
|
pan_timer = 0;
|
|
159
|
customcon = 0;
|
|
160
|
con = 2;
|
|
161
|
}
|
|
162
|
}
|
|
163
|
if (con == 1)
|
|
164
|
{
|
|
165
|
con = 99;
|
|
166
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
167
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (478, kr_actor.y - 40, 15);
|
|
168
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (16, "visible", 0);
|
|
169
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
170
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (478, kr_actor.y, 15);
|
|
171
|
c_delaywalkc_delaywalk
function c_delaywalk(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walk", arg1, arg2, arg3, 0);
} (16, "u", 4, 20);
|
|
172
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (37, "visible", 0);
|
|
173
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
174
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (478, kr_actor.y, 25);
|
|
175
|
c_delaywalkc_delaywalk
function c_delaywalk(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walk", arg1, arg2, arg3, 0);
} (26, "u", 4, 20);
|
|
176
|
c_delaycmdc_delaycmd
function c_delaycmd(arg0, arg1, arg2)
{
c_cmd_x("delaycmd", arg0, arg1, arg2, 0, 0, 0);
} (47, "visible", 0);
|
|
177
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (50);
|
|
178
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
179
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (650, 0, 350);
|
|
180
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "auto_text", true);
|
|
181
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
182
|
}
|
|
183
|
if (con == 2 && customcon == 0)
|
|
184
|
{
|
|
185
|
con = 3;
|
|
186
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
187
|
c_panspeedc_panspeed
function c_panspeed(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
} (15, 0, 30);
|
|
188
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_kris, "x", coaster_kris.x, 1220, 20);
|
|
189
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_susie, "x", coaster_susie.x, 1220, 20);
|
|
190
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_ralsei, "x", coaster_ralsei.x, 1220, 20);
|
|
191
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (21);
|
|
192
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_kris, "siner_add0", 0.1);
|
|
193
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "siner_add0", 0.08);
|
|
194
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "siner_add0", 0.09);
|
|
195
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
196
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "looptrack", true);
|
|
197
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "loopcity", true);
|
|
198
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (46);
|
|
199
|
if (shortened)
|
|
200
|
{
|
|
201
|
con = 11;
|
|
202
|
tempcon = 0;
|
|
203
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdlyb_idle);
|
|
204
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_offset_x", -52);
|
|
205
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_berdly, "x", 1800, 1650, 15);
|
|
206
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
207
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
208
|
}
|
|
209
|
else
|
|
210
|
{
|
|
211
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
212
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1790, 90);
|
|
213
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
214
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
215
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
216
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
217
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
218
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (1585, 90, 20);
|
|
219
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("initloop", "queen.ogg", 0);
|
|
220
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
221
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
222
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
223
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* Enough You Foolish ChildrenWait for input"\\E6* Enough You Foolish Children/", "obj_ch2_scene11a_slash_Step_0_gml_256_0" );
|
|
224
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* I Have Been Merciful To You Thus Far But Now Is Time For:Wait for input"\\E1* I Have Been Merciful To You Thus Far But Now Is Time For:/", "obj_ch2_scene11a_slash_Step_0_gml_257_0" );
|
|
225
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 7* Your Unwillful Imprisonment (Capture)Wait for input"\\E7* Your Unwillful Imprisonment (Capture)/", "obj_ch2_scene11a_slash_Step_0_gml_258_0" );
|
|
226
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Drop The Capturing CapsulesWait for inputClose Message"\\E6* Drop The Capturing Capsules/%", "obj_ch2_scene11a_slash_Step_0_gml_259_0" );
|
|
227
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
228
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule1, "x", 1110);
|
|
229
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule1, "visible", 1);
|
|
230
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule1, "con", 2);
|
|
231
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule2, "x", 1330);
|
|
232
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule2, "visible", 1);
|
|
233
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule2, "con", 2);
|
|
234
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule3, "x", 1465);
|
|
235
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule3, "visible", 1);
|
|
236
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (capsule3, "con", 2);
|
|
237
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
238
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_raise_glass);
|
|
239
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (capsule1, "y", -200, cameray() + view_hport[0] + 300, 30);
|
|
240
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (capsule2, "y", -200, cameray() + view_hport[0] + 300, 30);
|
|
241
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (capsule3, "y", -200, cameray() + view_hport[0] + 300, 30);
|
|
242
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
243
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_spearrise);
|
|
244
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_swing);
|
|
245
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (75);
|
|
246
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_2);
|
|
247
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_walk_down);
|
|
248
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
249
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face M* ...Delay 11 err,Delay 11 you missed.Wait for input"\\EM* ..^1. err^1, you missed./", "obj_ch2_scene11a_slash_Step_0_gml_298_0" );
|
|
250
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", "1");
|
|
251
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* That Was Not A Miss It Was A Tactical CalibrationWait for input"\\E1* That Was Not A Miss It Was A Tactical Calibration/", "obj_ch2_scene11a_slash_Step_0_gml_300_0" );
|
|
252
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "C");
|
|
253
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face C* ...Delay 11 so,Delay 11 uh,Delay 11 are you gonna try it again?Wait for inputClose Message"\\EC* ..^1. so^1, uh^1, are you gonna try it again?/%", "obj_ch2_scene11a_slash_Step_0_gml_302_0" );
|
|
254
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
255
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_walk_right);
|
|
256
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
257
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_queen_laugh_0);
|
|
258
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_ohoho_1);
|
|
259
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
260
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
261
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
262
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame);
|
|
263
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
264
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
265
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face N* No I Only Have Like 4 CagesWait for inputClose Message"\\EN* No I Only Have Like 4 Cages/%", "obj_ch2_scene11a_slash_Step_0_gml_317_0" );
|
|
266
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
267
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
268
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_2);
|
|
269
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
270
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
271
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame_side);
|
|
272
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
273
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
274
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* OK WaitWait for input"\\E1* OK Wait/", "obj_ch2_scene11a_slash_Step_0_gml_331_0" );
|
|
275
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face D* I Have A Small Plot Twist For YouWait for input"\\ED* I Have A Small Plot Twist For You/", "obj_ch2_scene11a_slash_Step_0_gml_332_0" );
|
|
276
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Come Forward My...Delay 11 PeonWait for inputClose Message"\\E6* Come Forward My..^1. Peon/%", "obj_ch2_scene11a_slash_Step_0_gml_333_0" );
|
|
277
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
278
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
279
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
280
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1585, 4, 15);
|
|
281
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
282
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_susie_sheeh);
|
|
283
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "character_sprite", spr_cutscene_23b_noelle_blush);
|
|
284
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "animate", false);
|
|
285
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_noelle, "x", 1890, 1490, 20);
|
|
286
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (12);
|
|
287
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "siner_add0", 0.1);
|
|
288
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
289
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "character_sprite", spr_noelle_walk_left_smile_dw);
|
|
290
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
291
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 4* U...Delay 11 um...Delay 11 s-sorry,Delay 11 I just couldn't say no.Wait for input"\\E4* U..^1. um..^1. s-sorry^1, I just couldn't say no./", "obj_ch2_scene11a_slash_Step_0_gml_356_0" );
|
|
292
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "6");
|
|
293
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Noelle!?Wait for inputClose Message"\\E6* Noelle!?/%", "obj_ch2_scene11a_slash_Step_0_gml_358_0" );
|
|
294
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
295
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "character_sprite", spr_cutscene_23b_noelle_blush);
|
|
296
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("noelle");
|
|
297
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face M* H...Delay 11 hi,Delay 11 Susie. Umm,Delay 11 how are you?Wait for input"\\EM* H..^1. hi^1, Susie. Umm^1, how are you?/", "obj_ch2_scene11a_slash_Step_0_gml_362_0" );
|
|
298
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "C");
|
|
299
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_susie_walk_right_dw_unhappy);
|
|
300
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face C* Umm,Delay 11 okay,Delay 11 I guess?Wait for input"\\EC* Umm^1, okay^1, I guess?/", "obj_ch2_scene11a_slash_Step_0_gml_364_0" );
|
|
301
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("noelle", "M");
|
|
302
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face M* Your...Delay 11 um...Delay 11 roller coaster is,Delay 11 um...Delay 11 I like it!Wait for input"\\EM* Your..^1. um..^1. roller coaster is^1, um..^1. I like it!/", "obj_ch2_scene11a_slash_Step_0_gml_366_0" );
|
|
303
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "K");
|
|
304
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* Uhh...Delay 11 yours too?Wait for input"\\EK* Uhh..^1. yours too?/", "obj_ch2_scene11a_slash_Step_0_gml_368_0" );
|
|
305
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("noelle", "M");
|
|
306
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face M* Th...Delay 11 thanks!Wait for input"\\EM* Th..^1. thanks!/", "obj_ch2_scene11a_slash_Step_0_gml_370_0" );
|
|
307
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "K");
|
|
308
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* ...Wait for inputClose Message"\\EK* .../%", "obj_ch2_scene11a_slash_Step_0_gml_372_0" );
|
|
309
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
310
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (90);
|
|
311
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
312
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* Okay This Isn't Working Bring In The Next GuyWait for inputClose Message"\\ED* Okay This Isn't Working Bring In The Next Guy/%", "obj_ch2_scene11a_slash_Step_0_gml_383_0" );
|
|
313
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
314
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free");
|
|
315
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_smug_point_animated);
|
|
316
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
317
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_berdly, "x", 1890, 1490, 15);
|
|
318
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
319
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_impact);
|
|
320
|
c_shakec_shake
function c_shake()
{
c_cmd("shake", 0, 0, 0, 0);
} ();
|
|
321
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "siner_add0", 0.1);
|
|
322
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "siner_add0", 0);
|
|
323
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_noelle, "character_sprite", spr_noelle_shocked_dw);
|
|
324
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
325
|
}
|
|
326
|
}
|
|
327
|
if (con == 3 && customcon == 1)
|
|
328
|
{
|
|
329
|
con = 4;
|
|
330
|
alarm[0] = 30; gml_Object_obj_ch2_scene11a_Alarm_0.gml
con++;
|
|
331
|
with (coaster_noelle)
|
|
332
|
{
|
|
333
|
gravity = 2;
|
|
334
|
gravity_direction = 70;
|
|
335
|
}
|
|
336
|
customcon = 0;
|
|
337
|
}
|
|
338
|
if (con == 5)
|
|
339
|
{
|
|
340
|
con = 6;
|
|
341
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
342
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_susie_shock_r);
|
|
343
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_hurt_overworld);
|
|
344
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
345
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Fear not,Delay 11 my beloved Noelle!!Wait for input"\\E2* Fear not^1, my beloved Noelle!!/", "obj_ch2_scene11a_slash_Step_0_gml_430_0" );
|
|
346
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* This valiant warrior of brave intelligenceWait for input"\\E6* This valiant warrior of brave intelligence/", "obj_ch2_scene11a_slash_Step_0_gml_431_0" );
|
|
347
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face F* Will be your knight in glow in the dark armor!Wait for inputClose Message"\\EF* Will be your knight in glow in the dark armor!/%", "obj_ch2_scene11a_slash_Step_0_gml_432_0" );
|
|
348
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
349
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_cutscene_09_susie_exasperated);
|
|
350
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_walk_right_unhappy);
|
|
351
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free_all");
|
|
352
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("initloop", "berdly_theme.ogg", 0);
|
|
353
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
354
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 5* Berdly!? You asked BERDLY to be on your team!?Wait for input"\\E5* Berdly!? You asked BERDLY to be on your team!?/", "obj_ch2_scene11a_slash_Step_0_gml_443_0" );
|
|
355
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", "1");
|
|
356
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* (I Did Not Ask Him I Did Not Ask Him I Did Not Ask Him)Wait for inputClose Message"\\E1* (I Did Not Ask Him I Did Not Ask Him I Did Not Ask Him)/%", "obj_ch2_scene11a_slash_Step_0_gml_445_0" );
|
|
357
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
358
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_smug_point_animated);
|
|
359
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
360
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_susie_walk_right_dw_unhappy);
|
|
361
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
362
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* That's LORD Berdly to you simpletons!!Wait for inputClose Message"\\E1* That's LORD Berdly to you simpletons!!/%", "obj_ch2_scene11a_slash_Step_0_gml_452_0" );
|
|
363
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
364
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_laugh_dw);
|
|
365
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
366
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face E* And soon...Delay 11 SUPER Lord Berdly!Wait for input"\\EE* And soon..^1. SUPER Lord Berdly!/", "obj_ch2_scene11a_slash_Step_0_gml_458_0" );
|
|
367
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "C");
|
|
368
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face C* ...Delay 11 the hell does that mean?Wait for input"\\EC* ..^1. the hell does that mean?/", "obj_ch2_scene11a_slash_Step_0_gml_460_0" );
|
|
369
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", "M");
|
|
370
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face M* (I Have No Damn Clue Just Go With It)Wait for inputClose Message"\\EM* (I Have No Damn Clue Just Go With It)/%", "obj_ch2_scene11a_slash_Step_0_gml_462_0" );
|
|
371
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
372
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_walk_right_dw);
|
|
373
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", false);
|
|
374
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
375
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face E* You see,Delay 11 thanks to our WONDROUS Queen...Wait for inputClose Message"\\EE* You see^1, thanks to our WONDROUS Queen.../%", "obj_ch2_scene11a_slash_Step_0_gml_469_0" );
|
|
376
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
377
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_smug_point_animated);
|
|
378
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
379
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
380
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* WE...Delay 11 will soon RULE the WORLD!Wait for inputClose Message"\\E2* WE..^1. will soon RULE the WORLD!/%", "obj_ch2_scene11a_slash_Step_0_gml_476_0" );
|
|
381
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
382
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_walk_down_dw);
|
|
383
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", false);
|
|
384
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
385
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face J* And turn this Land of Fools...Delay 11 into a Smartopia.Wait for input"\\EJ* And turn this Land of Fools..^1. into a Smartopia./", "obj_ch2_scene11a_slash_Step_0_gml_483_0" );
|
|
386
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* A true Scientocracy,Delay 11 where the Geniuses of the world,Delay 11Wait for input"\\EK* A true Scientocracy^1, where the Geniuses of the world^1,/", "obj_ch2_scene11a_slash_Step_0_gml_484_0" );
|
|
387
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face E* Can bathe freely in pools of fresh fruit and ambrosia.Wait for inputClose Message"\\EE* Can bathe freely in pools of fresh fruit and ambrosia./%", "obj_ch2_scene11a_slash_Step_0_gml_485_0" );
|
|
388
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
389
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_cutscene_17_berdly_angry);
|
|
390
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
391
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* No longer held back by protozoans like YOU!Wait for inputClose Message"\\E7* No longer held back by protozoans like YOU!/%", "obj_ch2_scene11a_slash_Step_0_gml_491_0" );
|
|
392
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
393
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_smug_point_animated);
|
|
394
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
395
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
396
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* And the key to that? Is US. Noelle and I.Wait for input"\\E1* And the key to that? Is US. Noelle and I./", "obj_ch2_scene11a_slash_Step_0_gml_498_0" );
|
|
397
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face E* Our power...Delay 11 The "Light Nerd's" power...Wait for inputClose Message"\\EE* Our power..^1. The \"Light Nerd's\" power.../%", "obj_ch2_scene11a_slash_Step_0_gml_499_0" );
|
|
398
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
399
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_walk_down);
|
|
400
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
401
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
402
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* You mean...Delay 11 "Lightners?"Wait for inputClose Message"\\EK* You mean..^1. \"Lightners?\"/%", "obj_ch2_scene11a_slash_Step_0_gml_507_0" );
|
|
403
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
404
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_walk_right);
|
|
405
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_walk_right_dw);
|
|
406
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", false);
|
|
407
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
408
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
409
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face I* Um,Delay 11 NO. Queen said "Light Nerds."Wait for inputClose Message"\\EI* Um^1, NO. Queen said \"Light Nerds.\"/%", "obj_ch2_scene11a_slash_Step_0_gml_518_0" );
|
|
410
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
411
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
412
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_queen_laugh_0);
|
|
413
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_ohoho_1);
|
|
414
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
415
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
416
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
417
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame);
|
|
418
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
419
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
420
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face O* I Actually DidWait for inputClose Message"\\EO* I Actually Did/%", "obj_ch2_scene11a_slash_Step_0_gml_534_0" );
|
|
421
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
422
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
423
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_2);
|
|
424
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
425
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
426
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame_side);
|
|
427
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
428
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_walk_left_dw);
|
|
429
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
430
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face E* Berdly,Delay 11 Queen's just manipulating you!!Wait for inputClose Message"\\EE* Berdly^1, Queen's just manipulating you!!/%", "obj_ch2_scene11a_slash_Step_0_gml_551_0" );
|
|
431
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
432
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_smug_point_animated);
|
|
433
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
434
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
435
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
436
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 6* Heh...Delay 11 that's what she SAID you'd say to me!Wait for inputClose Message"\\E6* Heh..^1. that's what she SAID you'd say to me!/%", "obj_ch2_scene11a_slash_Step_0_gml_560_0" );
|
|
437
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
438
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_walk_left_dw);
|
|
439
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", false);
|
|
440
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
441
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_queen_laugh_0);
|
|
442
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_ohoho_1);
|
|
443
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
444
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
445
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
446
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame);
|
|
447
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
448
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
449
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face O* I Actually DidWait for inputClose Message"\\EO* I Actually Did/%", "obj_ch2_scene11a_slash_Step_0_gml_579_0" );
|
|
450
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
451
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
452
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_2);
|
|
453
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
454
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
455
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame_side);
|
|
456
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
457
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_smug_point_animated);
|
|
458
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
459
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1109);
|
|
460
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
461
|
}
|
|
462
|
if (con == 10)
|
|
463
|
{
|
|
464
|
con = 11;
|
|
465
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "siner", 0);
|
|
466
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdly_haliberd);
|
|
467
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_offset_x", -52);
|
|
468
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_offset_y", -25);
|
|
469
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", true);
|
|
470
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (12);
|
|
471
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_weaponpull);
|
|
472
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (28);
|
|
473
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_swing);
|
|
474
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (12);
|
|
475
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_sprite", spr_berdlyb_idle);
|
|
476
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "character_offset_y", 0);
|
|
477
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (10);
|
|
478
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
479
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Allow me to assist you!!Wait for inputClose Message"\\E7* Allow me to assist you!!/%", "obj_ch2_scene11a_slash_Step_0_gml_616_0" );
|
|
480
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
481
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
482
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("u", 10, 30);
|
|
483
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_berdly, "x", 1490, 1650, 15);
|
|
484
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 15);
|
|
485
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
486
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
487
|
}
|
|
488
|
if (con == 11 && customcon == 1)
|
|
489
|
{
|
|
490
|
con = 12;
|
|
491
|
if (global.tempflag[28] == 0)
|
|
492
|
global.tempflag[28] = 1;
|
|
493
|
snd_free_all();
|
|
494
|
global.flag[9 battle_music] = 1;
|
|
495
|
instance_create(0, 0, obj_berdly_encounter_setup);
|
|
496
|
with (obj_battleback)
|
|
497
|
instance_destroy();
|
|
498
|
alarm[0] = 30; gml_Object_obj_ch2_scene11a_Alarm_0.gml
con++;
|
|
499
|
}
|
|
500
|
if (con == 13 && !instance_exists(obj_battlecontroller))
|
|
501
|
{
|
|
502
|
with (coaster_berdly)
|
|
503
|
visible = true;
|
|
504
|
with (coaster_kris)
|
|
505
|
visible = true;
|
|
506
|
with (coaster_susie)
|
|
507
|
visible = true;
|
|
508
|
with (coaster_ralsei)
|
|
509
|
visible = true;
|
|
510
|
smokecon = 1;
|
|
511
|
global.flag[61 disable_recruiting] = 0;
|
|
512
|
con = 14;
|
|
513
|
customcon = 0;
|
|
514
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
515
|
}
|
|
516
|
if (smokecon == 1)
|
|
517
|
{
|
|
518
|
smoketimer++;
|
|
519
|
if (smoketimer > 15)
|
|
520
|
{
|
|
521
|
smoketimer = 0;
|
|
522
|
smoke = instance_create(coaster_berdly.x + 50, coaster_berdly.y + 60, obj_berdly_smoke);
|
|
523
|
smoke.depth = coaster_berdly.depth + 1;
|
|
524
|
}
|
|
525
|
if (audio_is_playing(snd_badexplosion))
|
|
526
|
smokecon = 0;
|
|
527
|
}
|
|
528
|
if (con == 14)
|
|
529
|
{
|
|
530
|
con = 15;
|
|
531
|
alarm[0] = 30; gml_Object_obj_ch2_scene11a_Alarm_0.gml
con++;
|
|
532
|
coaster_berdly.character_sprite = spr_berdlyb_shocked;
|
|
533
|
coaster_berdly.character_offset_x = 5;
|
|
534
|
coaster_berdly.character_offset_y = 3;
|
|
535
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "animate", false);
|
|
536
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_kris, "siner_add0", 0.1);
|
|
537
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "siner_add0", 0.08);
|
|
538
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "siner_add0", 0.09);
|
|
539
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "siner_add0", 0.09);
|
|
540
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("berdly");
|
|
541
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
542
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 3* Wh...Delay 11 what!? That's not fair!!!Wait for input"\\E3* Wh..^1. what!? That's not fair!!!/", "obj_ch2_scene11a_slash_Step_0_gml_672_0" );
|
|
543
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* M...Delay 11 My Queen...Delay 11 Save me...!!!Wait for inputClose Message"\\E3* M..^1. My Queen..^1. Save me...!!!/%", "obj_ch2_scene11a_slash_Step_0_gml_673_0" );
|
|
544
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
545
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_badexplosion);
|
|
546
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "explosion", 1);
|
|
547
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
548
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (be);
|
|
549
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
550
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (coaster_berdly.x - 30, coaster_berdly.y);
|
|
551
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
552
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_berdly, "visible", 0);
|
|
553
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (be_actor, "y", coaster_berdly.y, coaster_berdly.y - 150, 15);
|
|
554
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
555
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
556
|
}
|
|
557
|
if (con == 16 && customcon == 1)
|
|
558
|
{
|
|
559
|
con = 17;
|
|
560
|
alarm[0] = 30; gml_Object_obj_ch2_scene11a_Alarm_0.gml
con++;
|
|
561
|
with (be_actor)
|
|
562
|
{
|
|
563
|
vspeed = 16;
|
|
564
|
gravity = 1;
|
|
565
|
}
|
|
566
|
customcon = 0;
|
|
567
|
}
|
|
568
|
if (con == 18)
|
|
569
|
{
|
|
570
|
con = 49;
|
|
571
|
alarm[0] = 30; gml_Object_obj_ch2_scene11a_Alarm_0.gml
con++;
|
|
572
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
573
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
574
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
575
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1790, 90);
|
|
576
|
c_visiblec_visible
function c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
} (1);
|
|
577
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
578
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1585, 90, 10);
|
|
579
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.25);
|
|
580
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
581
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("queen");
|
|
582
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* In A Minute DearWait for input"\\ED* In A Minute Dear/", "obj_ch2_scene11a_slash_Step_0_gml_733_0" );
|
|
583
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Hello Everyone I Have Some News UpdatesWait for input"\\E1* Hello Everyone I Have Some News Updates/", "obj_ch2_scene11a_slash_Step_0_gml_734_0" );
|
|
584
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* You SeeWait for input"\\E1* You See/", "obj_ch2_scene11a_slash_Step_0_gml_735_0" );
|
|
585
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face A* This "Roller",Delay 11 "Coaster"Wait for input"\\EA* This \"Roller\"^1, \"Coaster\"/", "obj_ch2_scene11a_slash_Step_0_gml_736_0" );
|
|
586
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 9* It's Not ActuallyWait for input"\\E9* It's Not Actually/", "obj_ch2_scene11a_slash_Step_0_gml_737_0" );
|
|
587
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* "Finished",Delay 11 YetWait for inputClose Message"\\E1* \"Finished\"^1, Yet/%", "obj_ch2_scene11a_slash_Step_0_gml_738_0" );
|
|
588
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
589
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_cutscene_09_susie_exasperated);
|
|
590
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
591
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face H* WHAT DOES THAT MEAN!?!?Wait for input"\\EH* WHAT DOES THAT MEAN!?!?/", "obj_ch2_scene11a_slash_Step_0_gml_744_0" );
|
|
592
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("queen", "1");
|
|
593
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* "Pain"Wait for inputClose Message"\\E1* \"Pain\"/%", "obj_ch2_scene11a_slash_Step_0_gml_746_0" );
|
|
594
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
} ();
|
|
595
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu);
|
|
596
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_queen_laugh_0);
|
|
597
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_ohoho_1);
|
|
598
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.1);
|
|
599
|
c_walkc_walk
function c_walk(arg0, arg1, arg2)
{
c_cmd("walk", arg0, arg1, arg2, 0);
} ("u", 10, 30);
|
|
600
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (qu_flame);
|
|
601
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_queen_chair_flame);
|
|
602
|
c_mus2c_mus2
function c_mus2(arg0, arg1, arg2)
{
c_cmd("mus", arg0, arg1, arg2, 0);
} ("volume", 0, 30);
|
|
603
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (45);
|
|
604
|
c_musc_mus
function c_mus(arg0)
{
c_cmd("mus", arg0, 0, 0, 0);
} ("free_all");
|
|
605
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_cardrive);
|
|
606
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "character_sprite", spr_susie_shock_r);
|
|
607
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "character_sprite", spr_ralsei_hurt_overworld);
|
|
608
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_entry, "visible", 0);
|
|
609
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_entry_hood, "visible", 0);
|
|
610
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "stoplooptrack", true);
|
|
611
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_kris, "x", 1220, 1650, 40);
|
|
612
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_kris, "siner_add0", 0);
|
|
613
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_susie, "x", 1220, 1650, 40);
|
|
614
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_susie, "siner_add0", 0);
|
|
615
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (coaster_ralsei, "x", 1220, 1650, 40);
|
|
616
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (coaster_ralsei, "siner_add0", 0);
|
|
617
|
c_panspeedc_panspeed
function c_panspeed(arg0, arg1, arg2)
{
c_cmd("panspeed", arg0, arg1, arg2, 0);
} (15, 0, 40);
|
|
618
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
619
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (whiteall, "x", 0);
|
|
620
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (whiteall, "image_alpha", 0, 1, 20);
|
|
621
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
622
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_sussurprise);
|
|
623
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
624
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (blackall, "x", 0);
|
|
625
|
c_var_lerp_instancec_var_lerp_instance
function c_var_lerp_instance()
{
if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} (blackall, "image_alpha", 0, 1, 80);
|
|
626
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "hide_border", true);
|
|
627
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
628
|
c_soundplayc_soundplay
function c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} (snd_impact);
|
|
629
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (120);
|
|
630
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
631
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
632
|
}
|
|
633
|
if (con == 50 && !i_ex(obj_cutscene_master))
|
|
634
|
{
|
|
635
|
con = 60;
|
|
636
|
snd_free_all();
|
|
637
|
global.plot = 64;
|
|
638
|
room_goto(room_dw_city_intro );
|
|
639
|
}
|
|
640
|
if (loopcity)
|
|
641
|
{
|
|
642
|
loopcity = false;
|
|
643
|
if (i_ex(obj_ch2_scene11a_bg))
|
|
644
|
{
|
|
645
|
with (obj_ch2_scene11a_bg)
|
|
646
|
{
|
|
647
|
parallax = false;
|
|
648
|
looping = true;
|
|
649
|
}
|
|
650
|
}
|
|
651
|
}
|
|
652
|
if (looptrack)
|
|
653
|
{
|
|
654
|
looptrack = false;
|
|
655
|
if (i_ex(obj_ch2_scene11a_bg))
|
|
656
|
{
|
|
657
|
with (obj_ch2_scene11a_bg)
|
|
658
|
{
|
|
659
|
coaster_bg_1.x_speed = -15;
|
|
660
|
cityscape_bg_1.x_speed = -0.5;
|
|
661
|
cityscape_bg_2.x_speed = -1;
|
|
662
|
for (var i = 0; i < 3; i++)
|
|
663
|
coaster_track[i].x_speed = -15;
|
|
664
|
}
|
|
665
|
}
|
|
666
|
}
|
|
667
|
if (stoplooptrack)
|
|
668
|
{
|
|
669
|
stoplooptrack = false;
|
|
670
|
if (i_ex(obj_ch2_scene11a_bg))
|
|
671
|
{
|
|
672
|
with (obj_ch2_scene11a_bg)
|
|
673
|
{
|
|
674
|
coaster_bg_1.x_speed = 0;
|
|
675
|
for (var i = 0; i < 3; i++)
|
|
676
|
coaster_track[i].x_speed = 0;
|
|
677
|
}
|
|
678
|
}
|
|
679
|
}
|
|
680
|
if (explosion > 0)
|
|
681
|
{
|
|
682
|
explodetimer++;
|
|
683
|
if (explodetimer == 1)
|
|
684
|
{
|
|
685
|
explosion_marker = instance_create(1650, 155, obj_marker);
|
|
686
|
explosion_marker.sprite_index = spr_realisticexplosion;
|
|
687
|
explosion_marker.image_xscale = 2.65;
|
|
688
|
explosion_marker.image_yscale = 2.65;
|
|
689
|
explosion_marker.depth = be_actor.depth + 100;
|
|
690
|
}
|
|
691
|
else
|
|
692
|
{
|
|
693
|
var finish = false;
|
|
694
|
with (explosion_marker)
|
|
695
|
{
|
|
696
|
if (sprite_index == spr_realisticexplosion && image_index >= 16)
|
|
697
|
{
|
|
698
|
finish = true;
|
|
699
|
instance_destroy();
|
|
700
|
}
|
|
701
|
}
|
|
702
|
if (finish)
|
|
703
|
{
|
|
704
|
explosion = 0;
|
|
705
|
explodetimer = 0;
|
|
706
|
}
|
|
707
|
}
|
|
708
|
}
|