1 |
con = -1; |
2 |
for (var i = 0; i < 26; i++) |
3 |
{ |
4 |
var timer_sprite = ((i % 3) == 1) ? bg_dw_mansion_kitchen_timer_blink : bg_dw_mansion_kitchen_timer; |
5 |
var timer = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (120 + (i * 40), 40, timer_sprite); |
6 |
timer.image_speed = 0.1; |
7 |
timer.depth = 900000; |
8 |
} |
9 |
swatchling_npc_a = instance_create(790, 93, obj_npc_swatchling_scared); |
10 |
with (swatchling_npc_a) |
11 |
{ |
12 |
scr_depth(); |
13 |
sprite_index = (global.flag[362 mauswheel_defeated] == 0) ? spr_npc_swatchling_scared : spr_npc_swatchling_down; |
14 |
image_speed = 0.25; |
15 |
current_pal = yellow; |
16 |
} |
17 |
swatchling_npc_b = instance_create(550, 150, obj_npc_swatchling_scared); |
18 |
with (swatchling_npc_b) |
19 |
{ |
20 |
scr_depth(); |
21 |
sprite_index = spr_npc_swatchling_scared; |
22 |
image_speed = 0.25; |
23 |
} |
24 |
swatchling_npc_c = instance_create(675, 4, obj_npc_swatchling_scared); |
25 |
with (swatchling_npc_c) |
26 |
{ |
27 |
scr_depth(); |
28 |
sprite_index = spr_npc_swatchling_scared; |
29 |
current_pal = red; |
30 |
image_speed = 0.25; |
31 |
} |
32 |
cheese_a = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (15, 150, spr_mazecheese); |
33 |
with (cheese_a) |
34 |
{ |
35 |
image_index = global.flag[362 mauswheel_defeated]; |
36 |
scr_depth(); |
37 |
} |
38 |
cheese_b = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (55, 210, spr_mazecheese); |
39 |
with (cheese_b) |
40 |
{ |
41 |
image_index = global.flag[362 mauswheel_defeated]; |
42 |
scr_depth(); |
43 |
} |
44 |
cheese_c = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (15, 260, spr_mazecheese); |
45 |
with (cheese_c) |
46 |
{ |
47 |
image_index = global.flag[362 mauswheel_defeated]; |
48 |
scr_depth(); |
49 |
} |
50 |
if (global.flag[362 mauswheel_defeated] == 0) |
51 |
{ |
52 |
mouse_a = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (50, cheese_a.y, spr_maus_idle); |
53 |
with (mouse_a) |
54 |
image_speed = 0.25; |
55 |
mouse_a.depth = cheese_a.depth - 10; |
56 |
mouse_b = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (90, cheese_b.y, spr_maus_idle); |
57 |
with (mouse_b) |
58 |
image_speed = 0.25; |
59 |
mouse_b.depth = cheese_b.depth - 10; |
60 |
mouse_c = scr_dark_markerscr_dark_markerfunction scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (50, cheese_c.y, spr_maus_idle); |
61 |
with (mouse_c) |
62 |
image_speed = 0.25; |
63 |
mouse_c.depth = cheese_c.depth - 10; |
64 |
whiteall = scr_markerscr_markerfunction scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (-10, -10, spr_pixel_white); |
65 |
whiteall.image_xscale = 999; |
66 |
whiteall.image_yscale = 999; |
67 |
whiteall.depth = 0; |
68 |
whiteall.image_alpha = 0; |
69 |
fade_timer = 0; |
70 |
mauswheel = -4; |
71 |
} |