|
1
|
con = -1;
|
|
2
|
for (var i = 0; i < 26; i++)
|
|
3
|
{
|
|
4
|
var timer_sprite = ((i % 3) == 1) ? bg_dw_mansion_kitchen_timer_blink : bg_dw_mansion_kitchen_timer;
|
|
5
|
var timer = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (120 + (i * 40), 40, timer_sprite);
|
|
6
|
timer.image_speed = 0.1;
|
|
7
|
timer.depth = 900000;
|
|
8
|
}
|
|
9
|
swatchling_npc_a = instance_create(790, 93, obj_npc_swatchling_scared);
|
|
10
|
with (swatchling_npc_a)
|
|
11
|
{
|
|
12
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
13
|
sprite_index = (global.flag[362 mauswheel_defeated] == 0) ? spr_npc_swatchling_scared : spr_npc_swatchling_down;
|
|
14
|
image_speed = 0.25;
|
|
15
|
current_pal = yellow;
|
|
16
|
}
|
|
17
|
swatchling_npc_b = instance_create(550, 150, obj_npc_swatchling_scared);
|
|
18
|
with (swatchling_npc_b)
|
|
19
|
{
|
|
20
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
21
|
sprite_index = spr_npc_swatchling_scared;
|
|
22
|
image_speed = 0.25;
|
|
23
|
}
|
|
24
|
swatchling_npc_c = instance_create(675, 4, obj_npc_swatchling_scared);
|
|
25
|
with (swatchling_npc_c)
|
|
26
|
{
|
|
27
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
28
|
sprite_index = spr_npc_swatchling_scared;
|
|
29
|
current_pal = red;
|
|
30
|
image_speed = 0.25;
|
|
31
|
}
|
|
32
|
cheese_a = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (15, 150, spr_mazecheese);
|
|
33
|
with (cheese_a)
|
|
34
|
{
|
|
35
|
image_index = global.flag[362 mauswheel_defeated];
|
|
36
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
37
|
}
|
|
38
|
cheese_b = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (55, 210, spr_mazecheese);
|
|
39
|
with (cheese_b)
|
|
40
|
{
|
|
41
|
image_index = global.flag[362 mauswheel_defeated];
|
|
42
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
43
|
}
|
|
44
|
cheese_c = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (15, 260, spr_mazecheese);
|
|
45
|
with (cheese_c)
|
|
46
|
{
|
|
47
|
image_index = global.flag[362 mauswheel_defeated];
|
|
48
|
scr_depthscr_depth
function scr_depth()
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
} ();
|
|
49
|
}
|
|
50
|
if (global.flag[362 mauswheel_defeated] == 0)
|
|
51
|
{
|
|
52
|
mouse_a = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (50, cheese_a.y, spr_maus_idle);
|
|
53
|
with (mouse_a)
|
|
54
|
image_speed = 0.25;
|
|
55
|
mouse_a.depth = cheese_a.depth - 10;
|
|
56
|
mouse_b = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (90, cheese_b.y, spr_maus_idle);
|
|
57
|
with (mouse_b)
|
|
58
|
image_speed = 0.25;
|
|
59
|
mouse_b.depth = cheese_b.depth - 10;
|
|
60
|
mouse_c = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (50, cheese_c.y, spr_maus_idle);
|
|
61
|
with (mouse_c)
|
|
62
|
image_speed = 0.25;
|
|
63
|
mouse_c.depth = cheese_c.depth - 10;
|
|
64
|
whiteall = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (-10, -10, spr_pixel_white);
|
|
65
|
whiteall.image_xscale = 999;
|
|
66
|
whiteall.image_yscale = 999;
|
|
67
|
whiteall.depth = 0;
|
|
68
|
whiteall.image_alpha = 0;
|
|
69
|
fade_timer = 0;
|
|
70
|
mauswheel = -4;
|
|
71
|
}
|