Deltarune (Chapter 2) script viewer

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gml_Object_obj_ch2_room_mansion_east_4f_b_Step_0

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if (weretriggered == 0)
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{
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    with (obj_mainchara)
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    {
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        if (place_meeting(x, y, obj_traffic_road_trigger))
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            other.weretriggered = 1;
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    }
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}
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if (weretriggered == 1)
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{
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    instance_create(camerax() + 640 + 12, 290, obj_chaseenemy);
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    snd_play(snd_b);
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    weretriggered = 2;
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}