Deltarune (Chapter 2) script viewer

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gml_Object_obj_ch2_city04_Create_0

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con = -1;
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customcon = 0;
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if (global.chapter != 2 || global.plot >= 83)
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{
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    instance_destroy();
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}
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else
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{
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scr_losechar
scr_losechar

function
scr_losechar()
{ global.char[2] = 0; global.char[1] = 0; with (obj_darkcontroller) { chartotal = 0; havechar[0] = 0; havechar[1] = 0; havechar[2] = 0; havechar[3] = 0; for (i = 0; i < 3; i += 1) { global.faceaction[i] = 0; if (global.char[i] != 0) chartotal += 1; if (global.char[i] == 1) { havechar[0] = 1; charpos[0] = i; } if (global.char[i] == 2) { havechar[1] = 1; charpos[1] = i; } if (global.char[i] == 3) { havechar[2] = 1; charpos[2] = i; } if (global.char[i] == 4) { havechar[3] = 1; charpos[3] = i; } } } global.submenu = 0; global.charselect = -1; for (i = 0; i < 36; i += 1) global.submenucoord[i] = 0; }
();
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    if (instance_exists(obj_caterpillarchara))
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        instance_destroy(obj_caterpillarchara);
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    berdlynpc = instance_create(833, 171, obj_npc_sign);
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    berdlynpc.sprite_index = spr_berdly_walk_down_dw;
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}