Deltarune (Chapter 2) script viewer

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gml_Object_obj_berdlyplug_enemy_Other_10

related scripts: Alarm_0 • Create_0 • Draw_0 • Other_10 • Step_0

(view raw script w/o annotations or w/e)
1
shake = 10;
2
snd_play(snd_pirouette);
3
snd_volume(snd_pirouette, 0.4, 0);