1 | mypath = path_add(); |
2 | init = false; |
3 | damage = 10; |
4 | target = 0; |
5 | shootSpeed = 1; |
6 | timer = shootSpeed; |
7 | firedShots = 0; |
8 | bulletCount = 10; |
9 | progressLoop = 0; |
10 | pathLifetime = 1; |
11 | fadeSpeed = 0.2; |
12 | special = 0; |
13 | grazepoints = 4; |
14 | childgraze = 4; |
15 | aim_at_player = false; |
16 | snd_play(snd_spearappear); |