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gml_Object_obj_berdly_wire_release_example_Step_0

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if (shakecon == 1)
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{
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    shakecon = 0;
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    scr_shakeobj
scr_shakeobj

function scr_shakeobj() { shakeobj = instance_create(x, y, obj_shakeobj); shakeobj.target = id; with (shakeobj) event_user(0); }
();
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    if (shake_loop)
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        alarm[0] = 30;
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}