Deltarune (Chapter 2) script viewer

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gml_Object_o_boxingcontroller_Other_11

(view raw script w/o annotations or w/e)
1
x = basex;
2
y = basey;
3
drawflip = 1;
4
image_index = 0;
5
punchtimer = 0;
6
punchcon = 0;
7
dodging = 0;
8
dodgecon = 0;
9
dodgetimer = 0;
10
hurtcon = 0;
11
hurttimer = 0;
12
ducking = 0;
13
duckcon = 0;
14
ducktimer = 0;
15
jumping = 0;
16
jumpcon = 0;
17
jumptimer = 0;