Deltarune (Chapter 2) script viewer

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gml_Object_o_boxingcontroller_Other_10

related scripts: Collision_o_boxing_hitbox • Create_0 • Draw_0 • Other_10 • Other_11 • Other_12 • Other_13 • Step_0

(view raw script w/o annotations or w/e)
1
global.boxingphase++;
2
if (global.boxingphase == 1)
3
    special_punch_turns -= 1;