1 | function scr_spritecenter_x |
2 | { |
3 | var _spriteCenterLen = point_distance(0, 0, arg0.sprite_width / 2, arg0.sprite_height); |
4 | var _spriteCenterDir = point_direction(0, 0, arg0.sprite_width / 2, arg0.sprite_height); |
5 | return arg0.x + lengthdir_x(_spriteCenterLen, _spriteCenterDir + arg0.image_angle); |
6 | } |