1 |
function scr_prefetch_texturesscr_prefetch_texturesfunction scr_prefetch_textures()
{
var texture_groups = ["Default", "ConsolePS4"];
if (global.is_console)
{
if (scr_is_switch_os())
texture_groups = ["Default", "ConsoleSwitch"];
texture_groups[array_length(texture_groups)] = "Console";
}
for (var i = 0; i < array_length(texture_groups); i++)
{
var _tex_array = texturegroup_get_textures(texture_groups[i]);
for (var j = 0; j < array_length(_tex_array); j++)
{
if (texture_is_ready(_tex_array[j]))
continue;
texture_prefetch(_tex_array[j]);
}
}
} () |
2 |
{ |
3 |
var texture_groups = ["Default", "ConsolePS4"]; |
4 |
if (global.is_console) |
5 |
{ |
6 |
if (scr_is_switch_os()) |
7 |
texture_groups = ["Default", "ConsoleSwitch"]; |
8 |
texture_groups[array_length(texture_groups)] = "Console"; |
9 |
} |
10 |
for (var i = 0; i < array_length(texture_groups); i++) |
11 |
{ |
12 |
var _tex_array = texturegroup_get_textures(texture_groups[i]); |
13 |
for (var j = 0; j < array_length(_tex_array); j++) |
14 |
{ |
15 |
if (texture_is_ready(_tex_array[j])) |
16 |
continue; |
17 |
texture_prefetch(_tex_array[j]); |
18 |
} |
19 |
} |
20 |
} |