Deltarune (Chapter 2) script viewer

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gml_GlobalScript_scr_litemuseb

(view raw script w/o annotations or w/e)
1
function scr_litemuseb
scr_litemuseb

function scr_litemuseb(arg0, arg1) { switch (arg1) { case 0: global.msg[0] = stringsetloc(
* You grasped at nothing.Wait for inputClose MessageClose Message
"* You grasped at nothing./%%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0"
); break; case 1: global.msg[0] = stringsetloc(
* You drank the hot chocolate.Delay 11
* It tasted wonderful.Delay 11
* Your throat tightened...Wait for inputClose Message
"* You drank the hot chocolate^1.&* It tasted wonderful^1.&* Your throat tightened.../%", "scr_litemuseb_slash_scr_litemuseb_gml_9_0"
); snd_play(snd_swallow); scr_writetext(0, "x", 0, 0); script_execute(scr_litemshift, arg0, 0); break; case 2: global.msg[0] = stringsetloc(
* You equipped the Pencil.Wait for inputClose Message
"* You equipped the Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0"
); scr_lweaponeq(arg0, arg1); snd_play(snd_item); scr_writetext(0, "x", 0, 0); break; case 3: global.msg[0] = stringsetloc(
* You re-applied the bandage.
"* You re-applied the bandage.", "scr_litemuseb_slash_scr_litemuseb_gml_26_0"
); script_execute(scr_lrecoitem, 1); script_execute(scr_litemshift, arg0, 0); break; case 4: global.msg[0] = stringsetloc(
* You held out the flowers.Delay 11
* A floral scent fills the air.Delay 11
* Nothing happened.Wait for inputClose Message
"* You held out the flowers^1.&* A floral scent fills the air^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_34_0"
); scr_writetext(0, "x", 0, 0); break; case 5: global.msg[0] = stringsetloc(
* You looked at the junk ball in admiration.Delay 11
* Nothing happened.Wait for inputClose Message
"* You looked at the junk ball in admiration^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_42_0"
); scr_writetext(0, "x", 0, 0); break; case 6: global.msg[0] = stringsetloc(
* You equipped the Halloween Pencil.Wait for inputClose Message
"* You equipped the Halloween Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_48_0"
); scr_lweaponeq(arg0, arg1); snd_play(snd_item); scr_writetext(0, "x", 0, 0); break; case 7: global.msg[0] = stringsetloc(
* You equipped the Lucky Pencil.Wait for inputClose Message
"* You equipped the Lucky Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0"
); scr_lweaponeq(arg0, arg1); snd_play(snd_item); scr_writetext(0, "x", 0, 0); break; case 8: global.msg[0] = stringsetloc(
* You used the Egg.Wait for inputClose Message
"* You used the Egg./%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0"
); snd_play(snd_egg); scr_writetext(0, "x", 0, 0); break; case 9: msgsetloc(0,
* You held the cards.Delay 11
* They felt flimsy between your fingers.Wait for inputClose Message
"* You held the cards^1.&* They felt flimsy between your fingers./%", "scr_litemuseb_slash_scr_litemuseb_gml_69_0"
); scr_writetext(0, "x", 0, 0); break; case 10: var consume_item = 0; var have_susie = scr_havechar(2); var sans_npc = 0; if (i_ex(obj_marker)) { with (obj_marker) { if (sprite_index == spr_sans_d && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40) sans_npc = 1; } } var alphys_npc = 0; if (i_ex(obj_npc_sign)) { with (obj_npc_sign) { if (sprite_index == spr_alphysd && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40) alphys_npc = 1; } } if (sans_npc) { consume_item = 1; global.lgold += 5; global.flag[342 chocolates_who_gave] = 4; scr_speaker("sans"); msgsetloc(0,
* what? a heart shaped box of chocolates?Wait for input
"* what? a heart shaped box of chocolates?/", "scr_litemuseb_slash_scr_litemuseb_gml_107_0"
); msgnextloc(
Face 3* oh,Delay 11 i get it.Wait for input
"\\E3* oh^1, i get it./", "scr_litemuseb_slash_scr_litemuseb_gml_108_0"
); msgnextloc(
Face 2* heh.Wait for input
"\\E2* heh./", "scr_litemuseb_slash_scr_litemuseb_gml_109_0"
); msgnextloc(
* wow.Wait for input
"* wow./", "scr_litemuseb_slash_scr_litemuseb_gml_110_0"
); msgnextloc(
Face 0* you're really...Wait for input
"\\E0* you're really.../", "scr_litemuseb_slash_scr_litemuseb_gml_111_0"
); msgnextloc(
* hm.Wait for input
"* hm./", "scr_litemuseb_slash_scr_litemuseb_gml_112_0"
); msgnextloc(
Face 1* alright,Delay 11 alright.Wait for input
"\\E1* alright^1, alright./", "scr_litemuseb_slash_scr_litemuseb_gml_113_0"
); msgnextloc(
Face 0* ...Delay 11 okay.Wait for input
"\\E0* ..^1. okay./", "scr_litemuseb_slash_scr_litemuseb_gml_114_0"
); msgnextloc(
Face 3* you wanna make a return on these,Delay 11 don't you?Wait for input
"\\E3* you wanna make a return on these^1, don't you?/", "scr_litemuseb_slash_scr_litemuseb_gml_115_0"
); msgnextloc(
Face 5* okay,Delay 11 okay,Delay 11 no need to break my heart.Wait for input
"\\E5* okay^1, okay^1, no need to break my heart./", "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b"
); msgnextloc(
Face 0* here's five dollars.Wait for input
"\\E0* here's five dollars./", "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b"
); scr_anyface_next("no_name", 0); msgnextloc(
* (You traded the chocolates for 5 dollars.)Wait for inputClose Message
"* (You traded the chocolates for 5 dollars.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_119_0"
); } else if (alphys_npc) { scr_speaker("no_name"); msgsetloc(0,
* (You could give Alphys the chocolate if you talk to her.)Wait for inputClose Message
"* (You could give Alphys the chocolate if you talk to her.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_123_0"
); } else if (have_susie) { ...
(arg0, arg1)
2
{
3
    switch (arg1)
4
    {
5
        case 0:
6
            global.msg[0] = stringsetloc(
* You grasped at nothing.Wait for inputClose MessageClose Message
"* You grasped at nothing./%%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0"
);
7
            break;
8
        case 1:
9
            global.msg[0] = stringsetloc(
* You drank the hot chocolate.Delay 11
* It tasted wonderful.Delay 11
* Your throat tightened...Wait for inputClose Message
"* You drank the hot chocolate^1.&* It tasted wonderful^1.&* Your throat tightened.../%", "scr_litemuseb_slash_scr_litemuseb_gml_9_0"
);
10
            snd_play(snd_swallow);
11
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
12
            script_execute(scr_litemshift, arg0, 0);
13
            break;
14
        case 2:
15
            global.msg[0] = stringsetloc(
* You equipped the Pencil.Wait for inputClose Message
"* You equipped the Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0"
);
16
            scr_lweaponeq
scr_lweaponeq

function scr_lweaponeq(arg0, arg1) { if (arg0 >= 0) global.litem[arg0] = global.lweapon; global.lweapon = arg1; if (global.lweapon == 2) global.lwstrength = 1; if (global.lweapon == 6) global.lwstrength = 1; if (global.lweapon == 7) global.lwstrength = 1; script_execute(scr_litemname); if (arg0 != -1) { with (obj_event_manager) trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_26); } } enum UnknownEnum { Value_0, Value_26 = 26 }
(arg0, arg1);
17
            snd_play(snd_item);
18
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
19
            break;
20
        case 3:
21
            global.msg[0] = stringsetloc(
* You re-applied the bandage.
"* You re-applied the bandage.", "scr_litemuseb_slash_scr_litemuseb_gml_26_0"
);
22
            script_execute(scr_lrecoitem, 1);
23
            script_execute(scr_litemshift, arg0, 0);
24
            break;
25
        case 4:
26
            global.msg[0] = stringsetloc(
* You held out the flowers.Delay 11
* A floral scent fills the air.Delay 11
* Nothing happened.Wait for inputClose Message
"* You held out the flowers^1.&* A floral scent fills the air^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_34_0"
);
27
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
28
            break;
29
        case 5:
30
            global.msg[0] = stringsetloc(
* You looked at the junk ball in admiration.Delay 11
* Nothing happened.Wait for inputClose Message
"* You looked at the junk ball in admiration^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_42_0"
);
31
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
32
            break;
33
        case 6:
34
            global.msg[0] = stringsetloc(
* You equipped the Halloween Pencil.Wait for inputClose Message
"* You equipped the Halloween Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_48_0"
);
35
            scr_lweaponeq
scr_lweaponeq

function scr_lweaponeq(arg0, arg1) { if (arg0 >= 0) global.litem[arg0] = global.lweapon; global.lweapon = arg1; if (global.lweapon == 2) global.lwstrength = 1; if (global.lweapon == 6) global.lwstrength = 1; if (global.lweapon == 7) global.lwstrength = 1; script_execute(scr_litemname); if (arg0 != -1) { with (obj_event_manager) trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_26); } } enum UnknownEnum { Value_0, Value_26 = 26 }
(arg0, arg1);
36
            snd_play(snd_item);
37
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
38
            break;
39
        case 7:
40
            global.msg[0] = stringsetloc(
* You equipped the Lucky Pencil.Wait for inputClose Message
"* You equipped the Lucky Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0"
);
41
            scr_lweaponeq
scr_lweaponeq

function scr_lweaponeq(arg0, arg1) { if (arg0 >= 0) global.litem[arg0] = global.lweapon; global.lweapon = arg1; if (global.lweapon == 2) global.lwstrength = 1; if (global.lweapon == 6) global.lwstrength = 1; if (global.lweapon == 7) global.lwstrength = 1; script_execute(scr_litemname); if (arg0 != -1) { with (obj_event_manager) trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_26); } } enum UnknownEnum { Value_0, Value_26 = 26 }
(arg0, arg1);
42
            snd_play(snd_item);
43
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
44
            break;
45
        case 8:
46
            global.msg[0] = stringsetloc(
* You used the Egg.Wait for inputClose Message
"* You used the Egg./%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0"
);
47
            snd_play(snd_egg);
48
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
49
            break;
50
        case 9:
51
            msgsetloc(0, 
* You held the cards.Delay 11
* They felt flimsy between your fingers.Wait for inputClose Message
"* You held the cards^1.&* They felt flimsy between your fingers./%", "scr_litemuseb_slash_scr_litemuseb_gml_69_0"
);
52
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
53
            break;
54
        case 10:
55
            var consume_item = 0;
56
            var have_susie = scr_havechar
scr_havechar

function scr_havechar(arg0) { var checker = arg0; if (checker == "susie" || checker == "su" || checker == "s") checker = 2; if (checker == "ralsei" || checker == "ra" || checker == "r") checker = 3; if (checker == "noelle" || checker == "no" || checker == "n") checker = 4; _rreturn = 0; if (global.char[0] == checker) _rreturn = 1; if (global.char[1] == checker) _rreturn = 1; if (global.char[2] == checker) _rreturn = 1; return _rreturn; }
(2);
57
            var sans_npc = 0;
58
            if (i_ex(obj_marker))
59
            {
60
                with (obj_marker)
61
                {
62
                    if (sprite_index == spr_sans_d && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40)
63
                        sans_npc = 1;
64
                }
65
            }
66
            var alphys_npc = 0;
67
            if (i_ex(obj_npc_sign))
68
            {
69
                with (obj_npc_sign)
70
                {
71
                    if (sprite_index == spr_alphysd && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40)
72
                        alphys_npc = 1;
73
                }
74
            }
75
            if (sans_npc)
76
            {
77
                consume_item = 1;
78
                global.lgold += 5;
79
                global.flag[342 chocolates_who_gave] = 4;
80
                scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("sans");
81
                msgsetloc(0, 
* what? a heart shaped box of chocolates?Wait for input
"* what? a heart shaped box of chocolates?/", "scr_litemuseb_slash_scr_litemuseb_gml_107_0"
);
82
                msgnextloc(
Face 3* oh,Delay 11 i get it.Wait for input
"\\E3* oh^1, i get it./", "scr_litemuseb_slash_scr_litemuseb_gml_108_0"
);
83
                msgnextloc(
Face 2* heh.Wait for input
"\\E2* heh./", "scr_litemuseb_slash_scr_litemuseb_gml_109_0"
);
84
                msgnextloc(
* wow.Wait for input
"* wow./", "scr_litemuseb_slash_scr_litemuseb_gml_110_0"
);
85
                msgnextloc(
Face 0* you're really...Wait for input
"\\E0* you're really.../", "scr_litemuseb_slash_scr_litemuseb_gml_111_0"
);
86
                msgnextloc(
* hm.Wait for input
"* hm./", "scr_litemuseb_slash_scr_litemuseb_gml_112_0"
);
87
                msgnextloc(
Face 1* alright,Delay 11 alright.Wait for input
"\\E1* alright^1, alright./", "scr_litemuseb_slash_scr_litemuseb_gml_113_0"
);
88
                msgnextloc(
Face 0* ...Delay 11 okay.Wait for input
"\\E0* ..^1. okay./", "scr_litemuseb_slash_scr_litemuseb_gml_114_0"
);
89
                msgnextloc(
Face 3* you wanna make a return on these,Delay 11 don't you?Wait for input
"\\E3* you wanna make a return on these^1, don't you?/", "scr_litemuseb_slash_scr_litemuseb_gml_115_0"
);
90
                msgnextloc(
Face 5* okay,Delay 11 okay,Delay 11 no need to break my heart.Wait for input
"\\E5* okay^1, okay^1, no need to break my heart./", "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b"
);
91
                msgnextloc(
Face 0* here's five dollars.Wait for input
"\\E0* here's five dollars./", "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b"
);
92
                scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("no_name", 0);
93
                msgnextloc(
* (You traded the chocolates for 5 dollars.)Wait for inputClose Message
"* (You traded the chocolates for 5 dollars.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_119_0"
);
94
            }
95
            else if (alphys_npc)
96
            {
97
                scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
98
                msgsetloc(0, 
* (You could give Alphys the chocolate if you talk to her.)Wait for inputClose Message
"* (You could give Alphys the chocolate if you talk to her.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_123_0"
);
99
            }
100
            else if (have_susie)
101
            {
102
                consume_item = 1;
103
                global.lhp = 19;
104
                global.flag[342 chocolates_who_gave] = 2;
105
                scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("susie");
106
                msgsetloc(0, 
Face 7* Woah,Delay 11 Kris,Delay 11 where the hell'd you get that?Wait for input
"\\E7* Woah^1, Kris^1, where the hell'd you get that?/", "scr_litemuseb_slash_scr_litemuseb_gml_131_0"
);
107
                msgnextloc(
Face 6* ...Delay 11 someone gave it to you?Wait for input
"\\E6* ..^1. someone gave it to you?/", "scr_litemuseb_slash_scr_litemuseb_gml_132_0"
);
108
                msgnextloc(
Face Y* HAHAHA!!Delay 11 YEAH RIGHT!!!Delay 11 You stole it,Delay 11 didn't you!?Wait for input
"\\EY* HAHAHA!^1! YEAH RIGHT!!^1! You stole it^1, didn't you!?/", "scr_litemuseb_slash_scr_litemuseb_gml_133_0"
);
109
                msgnextloc(
Face 2* Well,Delay 11 c'mon!!Delay 11 Let's eat it and hide the evidence!!Wait for input
"\\E2* Well^1, c'mon!^1! Let's eat it and hide the evidence!!/", "scr_litemuseb_slash_scr_litemuseb_gml_134_0"
);
110
                scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("no_name", 0);
111
                msgnextloc(
* (You and Susie shared the heart-shaped box of candies.)Wait for input
"* (You and Susie shared the heart-shaped box of candies.)/", "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b"
);
112
                msgnextloc(
* (Both of you had a feeling in your chest...)Wait for input
"* (Both of you had a feeling in your chest...)/", "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b"
);
113
                scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("susie", 12);
114
                msgnextloc(
Face C* Ow,Delay 11 my stomach...Wait for input
"\\EC* Ow^1, my stomach.../", "scr_litemuseb_slash_scr_litemuseb_gml_139_0"
);
115
                scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("no_name", 0);
116
                msgnextloc(
* (...Delay 11 that you shouldn't have eaten all of it.)Wait for inputClose Message
"* (..^1. that you shouldn't have eaten all of it.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_141_0"
);
117
            }
118
            else
119
            {
120
                consume_item = 1;
121
                global.lhp = 19;
122
                global.flag[342 chocolates_who_gave] = 1;
123
                scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
124
                msgsetloc(0, 
* (You unhesitatingly devoured the box of heart shaped candies.)Wait for input
"* (You unhesitatingly devoured the box of heart shaped candies.)/", "scr_litemuseb_slash_scr_litemuseb_gml_149_0"
);
125
                msgnextloc(
* (Your guts are being destroyed.)Wait for input
"* (Your guts are being destroyed.)/", "scr_litemuseb_slash_scr_litemuseb_gml_150_0"
);
126
                msgnextloc(
* (You accept this destruction as part of life...)Wait for inputClose Message
"* (You accept this destruction as part of life...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_151_0"
);
127
                scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
128
            }
129
            d_make();
130
            if (consume_item)
131
            {
132
                script_execute(scr_litemshift, arg0, 0);
133
                with (obj_event_manager)
134
                    trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_10);
135
            }
136
            break;
137
        case 11:
138
            if (scr_havechar
scr_havechar

function scr_havechar(arg0) { var checker = arg0; if (checker == "susie" || checker == "su" || checker == "s") checker = 2; if (checker == "ralsei" || checker == "ra" || checker == "r") checker = 3; if (checker == "noelle" || checker == "no" || checker == "n") checker = 4; _rreturn = 0; if (global.char[0] == checker) _rreturn = 1; if (global.char[1] == checker) _rreturn = 1; if (global.char[2] == checker) _rreturn = 1; return _rreturn; }
(2) && global.flag[953 glass_susie_glare] == 0)
139
            {
140
                global.flag[953 glass_susie_glare] = 1;
141
                msgsetloc(0, 
* You looked through the glass.Wait for input
"* You looked through the glass./", "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b"
);
142
                msgnextloc(
* For some strange reason,Delay 11 for just a brief moment...Wait for input
"* For some strange reason^1, for just a brief moment.../", "scr_litemuseb_slash_scr_litemuseb_gml_169_0"
);
143
                msgnextloc(
* You thought you saw Susie glaring at you,Delay 11 coldly...Wait for input
"* You thought you saw Susie glaring at you^1, coldly.../", "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b"
);
144
                msgnextloc(
* But when you moved the glass away,Delay 11Wait for input
"* But when you moved the glass away^1,/", "scr_litemuseb_slash_scr_litemuseb_gml_171_0_b"
);
145
                msgnextloc(
* You see her looking at you,Delay 11 smiling and making a rude gesture.Wait for inputClose Message
"* You see her looking at you^1, smiling and making a rude gesture./%", "scr_litemuseb_slash_scr_litemuseb_gml_172_0_b"
);
146
            }
147
            else if (!scr_havechar
scr_havechar

function scr_havechar(arg0) { var checker = arg0; if (checker == "susie" || checker == "su" || checker == "s") checker = 2; if (checker == "ralsei" || checker == "ra" || checker == "r") checker = 3; if (checker == "noelle" || checker == "no" || checker == "n") checker = 4; _rreturn = 0; if (global.char[0] == checker) _rreturn = 1; if (global.char[1] == checker) _rreturn = 1; if (global.char[2] == checker) _rreturn = 1; return _rreturn; }
(2) && global.flag[281 used_glass_alone] == 0)
148
            {
149
                global.flag[281 used_glass_alone] = 1;
150
                msgsetloc(0, 
* You looked through the glass.Wait for input
"* You looked through the glass./", "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b"
);
151
                msgnextloc(
* For some strange reason,Delay 11 for just a brief moment...Wait for input
"* For some strange reason^1, for just a brief moment.../", "scr_litemuseb_slash_scr_litemuseb_gml_169_0"
);
152
                msgnextloc(
* You thought you saw through your hand.Wait for inputClose Message
"* You thought you saw through your hand./%", "scr_litemuseb_slash_scr_litemuseb_gml_182_0_b"
);
153
            }
154
            else if (global.flag[951 glass_failed] == 0)
155
            {
156
                global.flag[951 glass_failed] = 1;
157
                msgsetloc(0, 
* You looked through the glass.Wait for input
"* You looked through the glass./", "scr_litemuseb_slash_scr_litemuseb_gml_178_0"
);
158
                msgnextloc(
* ...Delay 11 but nothing happened.Wait for inputClose Message
"* ..^1. but nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_179_0"
);
159
            }
160
            else
161
            {
162
                msgsetloc(0, 
* It doesn't seem very useful.Wait for inputClose Message
"* It doesn't seem very useful./%", "scr_litemuseb_slash_scr_litemuseb_gml_182_0"
);
163
            }
164
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
165
            break;
166
        case 201:
167
            tempsaid = 0;
168
            snd_play_x(snd_phone, 0.7, 1);
169
            global.msg[0] = stringsetloc(
* Ring...Wait for input
"* Ring.../", "scr_litemuseb_slash_scr_litemuseb_gml_116_0"
);
170
            global.msg[1] = stringsetloc(
* No one picked up.Wait for inputClose Message
"* No one picked up./%", "scr_litemuseb_slash_scr_litemuseb_gml_117_0"
);
171
            if (room == room_krisroom || room == room_krishallway || room == room_torbathroom)
172
            {
173
                tempsaid = 1;
174
                global.flag[268 called_in_house] = 1;
175
                scr_torface
scr_torface

function scr_torface(arg0, arg1) { global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FT \\TT %", string(arg1), "scr_torface_slash_scr_torface_gml_1_0"); }
(1, 0);
176
                global.msg[2] = stringsetloc(
Face 0* Hello?
* Dreemurr residence...
* Who might this be...?Wait for input
"\\E0* Hello?&* Dreemurr residence...&* Who might this be...?/", "scr_litemuseb_slash_scr_litemuseb_gml_126_0"
);
177
                global.msg[3] = stringsetloc(
Face 3* ... Kris?Wait for input
"\\E3* ... Kris?/", "scr_litemuseb_slash_scr_litemuseb_gml_127_0"
);
178
                global.msg[4] = stringsetloc(
Face 5* Sigh... Do not make me come over there.Wait for input
"\\E5* Sigh... Do not make me come over there./", "scr_litemuseb_slash_scr_litemuseb_gml_128_0"
);
179
                scr_noface
scr_noface

function scr_noface(arg0) { global.msg[arg0] = stringsetloc(
Sound X Char 0 Sound 0 Close Message
"\\TX \\F0 \\T0 %", "scr_noface_slash_scr_noface_gml_1_0"
); }
(5);
180
                global.msg[6] = stringsetloc(
* Click...Wait for inputClose Message
"* Click.../%", "scr_litemuseb_slash_scr_litemuseb_gml_130_0"
);
181
            }
182
            if (room == room_torhouse)
183
            {
184
                tempsaid = 1;
185
                global.msg[0] = stringsetloc(
* Ring...Wait for input
"* Ring.../", "scr_litemuseb_slash_scr_litemuseb_gml_136_0"
);
186
                global.msg[1] = stringsetloc(
* (The phone is ringing,Delay 11 but you can't get it.)Wait for input
"* (The phone is ringing^1, but you can't get it.)/", "scr_litemuseb_slash_scr_litemuseb_gml_137_0"
);
187
                global.msg[2] = stringsetloc(
* (You're already on the phone,Delay 11 after all...)Wait for inputClose Message
"* (You're already on the phone^1, after all...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_138_0"
);
188
            }
189
            if (global.chapter == 1)
190
            {
191
                if (tempsaid == 0 && global.plot >= 250)
192
                {
193
                    if (global.flag[272 times_called_mom] == 0)
194
                    {
195
                        global.msc = 365;
196
                        scr_text
scr_text

function scr_text(arg0) { switch (arg0) { case 0: break; case 10: global.choicemsg[0] = stringsetloc(
#Yes
"#Yes", "scr_text_slash_scr_text_gml_8_0"
); global.choicemsg[1] = stringsetloc(
#No
"#No", "scr_text_slash_scr_text_gml_9_0"
); global.choicemsg[2] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_12_0_b"
); global.choicemsg[3] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_13_0_b"
); global.msg[0] = stringsetloc(
* You really didn't want to throw it away.Wait for input
"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0"
); global.msg[1] = stringsetloc(
* Throw it away anyway?Wait for input
"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0"
); global.msg[2] = stringsetloc(
Choice type 2
"\\C2 ", "scr_text_slash_scr_text_gml_14_0"
); if (global.chapter >= 2) msgsetloc(0,
* You took it from your pocket.Delay 11
* You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input
"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0"
); break; case 11: if (global.choice == 0) { global.flag[466 junkball_dropped] = 1; snd_play(snd_bageldefeat); global.msg[0] = stringsetloc(
* Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input
"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0"
); global.msg[1] = stringsetloc(
* It broke into pieces.Wait for input
"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0"
); global.msg[2] = stringsetloc(
* You felt bitter.Wait for inputClose Message
"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0"
); script_execute(scr_litemshift, global.menucoord[1], 0); for (i = 0; i < 12; i += 1) global.item[i] = 0; for (i = 0; i < 48; i += 1) { global.armor[i] = 0; global.weapon[i] = 0; } } else { global.msg[0] = stringsetloc(
* You felt a feeling of relief.Wait for inputClose Message
"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0"
); } break; case 100: global.msg[0] = stringsetloc(
* Hey, Kris!Delay 11 What's up?Delay 11
* Didja lose your pencil again?Wait for input
"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0"
); global.msg[1] = stringsetloc(
Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input
"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0"
); global.msg[2] = stringsetloc(
Face 1* Huh?Delay 11
* You want to be partners?Wait for input
"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0"
); global.msg[3] = stringsetloc(
Face 4* Ummm...Delay 11 Sorry...Delay 11
* Berdly already asked me...Wait for input
"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0"
); global.msg[4] = stringsetloc(
Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input
"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0"
); global.msg[5] = stringsetloc(
Face 4* I'll ask if you're sure!

Not yet Yes. Ask.Choice type 1
"\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0"
); global.msg[6] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_47_0"
); break; case 101: if (global.choice == 1) { global.msg[0] = stringsetloc(
Face 0* OK,Delay 11 I'll ask!Wait for input
"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0"
); global.msg[1] = stringsetloc(
* Miss Alphys!Delay 11
* Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message
"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0"
); with (obj_classscene) con = 20; } if (global.choice == 0) global.msg[0] = stringsetloc(
Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message
"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0"
); break; case 102: global.msg[0] = stringsetloc(
Face 0* Do you wanna be partners?
Not yet YesChoice type 1
"\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0"
); global.msg[1] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_65_0"
); break; case 103: if (global.choice == 1) { global.msg[0] = stringsetloc(
Face 0* OK,Delay 11 I'll ask!Wait for input
"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0"
); global.msg[1] = stringsetloc(
* Miss Alphys!Delay 11
* Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message
"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0"
); with (obj_classscene) con = 20; } if (global.choice == 0) global.msg[0] = stringsetloc(
Face 4* Umm,Delay 11 OK.Delay 11
* You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message
"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0"
); break; case 104: global.msg[0] = stringsetloc(
Face 0* Alright.Delay 11
* Let's get this over with.Wait for input
"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0"
); global.msg[1] = stringsetloc(
* We'll get more chalk.Delay 11
* Mosey back to class.Delay 11
* And then,Delay 11 Kris...Wait for input
"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0"
); global.msg[2] = stringsetloc(
Face 2* YOU'LL do our project.Wait for input
"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0"
); global.msg[3] = stringsetloc(
* How's that sound?

Good BadChoice type 1
"* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0"
); global.msg[4] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_86_0"
); break; case 105: global.msg[0] = stringsetloc(
Close MessageClose Message
" %%", "scr_text_slash_scr_text_gml_90_0"
); break; case 110: global.choicemsg[0] = stringsetloc(
#Yes
"#Yes", "scr_text_slash_scr_text_gml_92_0"
); global.choicemsg[1] = stringsetloc(
#No
"#No", "scr_text_slash_scr_text_gml_93_0"
); global.choicemsg[2] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_96_0"
); global.choicemsg[3] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_97_0"
); if (global.flag[100 got_glowshard] == 0) { global.msg[0] = stringsetloc(
* (There's something glowing inside.)Wait for input
"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0"
); global.msg[1] = stringsetloc(
* (Take it?)Wait for input
"* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0"
); global.msg[2] = stringsetloc(
Choice type 2
" \\C2", "scr_text_slash_scr_text_gml_100_0"
); } else { global.msg[0] = stringsetloc(
* (It's dark inside.)Wait for inputClose Message
"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0"
); } break; case 111: ...
(global.msc);
197
                    }
198
                    if (global.flag[272 times_called_mom] == 1)
199
                    {
200
                        global.msg[0] = stringsetloc(
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_156_0"
);
201
                        scr_torface
scr_torface

function scr_torface(arg0, arg1) { global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FT \\TT %", string(arg1), "scr_torface_slash_scr_torface_gml_1_0"); }
(1, 1);
202
                        global.msg[2] = stringsetloc(
* Kris,Delay 11 honey,Delay 11 what is it?Wait for input
"* Kris^1, honey^1, what is it?/", "scr_litemuseb_slash_scr_litemuseb_gml_158_0"
);
203
                        global.msg[3] = stringsetloc(
Face 3* What?Delay 11 No,Delay 11 I am not giving you a ride home.Wait for input
"\\E3* What^1? No^1, I am not giving you a ride home./", "scr_litemuseb_slash_scr_litemuseb_gml_159_0"
);
204
                        global.msg[4] = stringsetloc(
Face 1* Our house is not far.Delay 11 It is just at the top of town.Wait for input
"\\E1* Our house is not far^1. It is just at the top of town./", "scr_litemuseb_slash_scr_litemuseb_gml_160_0"
);
205
                        global.msg[5] = stringsetloc(
Face 4* Try walking.Delay 11 It builds character,Delay 11 honey.Wait for input
"\\E4* Try walking^1. It builds character^1, honey./", "scr_litemuseb_slash_scr_litemuseb_gml_161_0"
);
206
                        scr_noface
scr_noface

function scr_noface(arg0) { global.msg[arg0] = stringsetloc(
Sound X Char 0 Sound 0 Close Message
"\\TX \\F0 \\T0 %", "scr_noface_slash_scr_noface_gml_1_0"
); }
(6);
207
                        global.msg[7] = stringsetloc(
* (Click...)Wait for inputClose Message
"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_163_0"
);
208
                    }
209
                    if (global.flag[272 times_called_mom] >= 2)
210
                    {
211
                        global.msg[0] = stringsetloc(
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_168_0"
);
212
                        scr_torface
scr_torface

function scr_torface(arg0, arg1) { global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FT \\TT %", string(arg1), "scr_torface_slash_scr_torface_gml_1_0"); }
(1, 1);
213
                        global.msg[2] = stringsetloc(
* Kris,Delay 11 I am grading papers.Wait for input
"* Kris^1, I am grading papers./", "scr_litemuseb_slash_scr_litemuseb_gml_170_0"
);
214
                        global.msg[3] = stringsetloc(
Face 0* I can talk to you when you get back,Delay 11 alright?Wait for input
"\\E0* I can talk to you when you get back^1, alright?/", "scr_litemuseb_slash_scr_litemuseb_gml_171_0"
);
215
                        global.msg[4] = stringsetloc(
Face 0* Our house is only at the top of town,Delay 11 you know.Wait for input
"\\E0* Our house is only at the top of town^1, you know./", "scr_litemuseb_slash_scr_litemuseb_gml_172_0"
);
216
                        scr_noface
scr_noface

function scr_noface(arg0) { global.msg[arg0] = stringsetloc(
Sound X Char 0 Sound 0 Close Message
"\\TX \\F0 \\T0 %", "scr_noface_slash_scr_noface_gml_1_0"
); }
(5);
217
                        global.msg[6] = stringsetloc(
* (Click...)Wait for inputClose Message
"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_174_0"
);
218
                    }
219
                    global.flag[272 times_called_mom] += 1;
220
                }
221
            }
222
            if (global.chapter == 2)
223
            {
224
                if (global.plot >= 9 && global.plot <= 20)
225
                {
226
                    if (room == room_schoollobby && global.plot == 9)
227
                    {
228
                        if (global.flag[306 told_mom_orb] == 0)
229
                        {
230
                            global.flag[306 told_mom_orb] = 1;
231
                            global.flag[305 told_mom_studying] = 1;
232
                            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no name");
233
                            msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_271_0"
);
234
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 1);
235
                            msgnextloc(
Face 1Face 1* Oh,Delay 11 excuse me,Delay 11 I seem to be receiving a phone call.Wait for input
"\\M1\\E1* Oh^1, excuse me^1, I seem to be receiving a phone call./", "scr_litemuseb_slash_scr_litemuseb_gml_273_0"
);
236
                            msgnextloc(
Face 0* Kris...? What is it,Delay 11 honey?Wait for input
"\\E0* Kris...? What is it^1, honey?/", "scr_litemuseb_slash_scr_litemuseb_gml_274_0"
);
237
                            if (global.flag[303 been_called_normal] == 1)
238
                                msgnextloc(
Face 3* What? You are "normal?"Wait for input
"\\E3* What? You are \"normal?\"/", "scr_litemuseb_slash_scr_litemuseb_gml_275_0"
);
239
                            if (global.flag[303 been_called_normal] == 0)
240
                                msgnextloc(
Face 3* What? You made a "trash orb"?Wait for input
"\\E3* What? You made a \"trash orb\"?/", "scr_litemuseb_slash_scr_litemuseb_gml_276_0"
);
241
                            msgnextloc(
Face 4* ...Delay 11 Could you explain what you mean by that?Wait for input
"\\E4* ..^1. Could you explain what you mean by that?/", "scr_litemuseb_slash_scr_litemuseb_gml_277_0"
);
242
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("alphys", 6);
243
                            msgnextloc(
Face 6* (Kris,Delay 11 d-don't give the phone to me!!!)Wait for input
"\\E6* (Kris^1, d-don't give the phone to me!!!)/", "scr_litemuseb_slash_scr_litemuseb_gml_279_0"
);
244
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 1);
245
                            msgnextloc(
Face 1* Oh,Delay 11 you are going to the library later?Wait for input
"\\E1* Oh^1, you are going to the library later?/", "scr_litemuseb_slash_scr_litemuseb_gml_281_0"
);
246
                            msgnextloc(
Face 0* Well,Delay 11 thank you for telling me this time!Delay 11 Have a nice time!Wait for input
"\\E0* Well^1, thank you for telling me this time^1! Have a nice time!/", "scr_litemuseb_slash_scr_litemuseb_gml_282_0"
);
247
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("none", 0);
248
                            msgnextloc(
Face 0* (Click...)Wait for inputClose Message
"\\M0* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_284_0"
);
249
                        }
250
                        else
251
                        {
252
                            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no name");
253
                            msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_289_0"
);
254
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 1);
255
                            msgnextloc(
Face 1Face 1* Kris,Delay 11 do not worry about the library.Wait for input
"\\M1\\E1* Kris^1, do not worry about the library./", "scr_litemuseb_slash_scr_litemuseb_gml_291_0"
);
256
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("none", 0);
257
                            msgnextloc(
Face 0* (Click...)Wait for inputClose Message
"\\M0* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_293_0"
);
258
                        }
259
                    }
260
                    else if (global.flag[305 told_mom_studying] == 0)
261
                    {
262
                        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no name");
263
                        msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_302_0"
);
264
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 1);
265
                        msgnextloc(
Face 0* Ah,Delay 11 Kris!Delay 11 You are going to do your project...?Wait for input
"\\E0* Ah^1, Kris^1! You are going to do your project...?/", "scr_litemuseb_slash_scr_litemuseb_gml_304_0"
);
266
                        msgnextloc(
Face 1* Oh,Delay 11 are you calling to ask for my help!?Wait for input
"\\E1* Oh^1, are you calling to ask for my help!?/", "scr_litemuseb_slash_scr_litemuseb_gml_305_0"
);
267
                        msgnextloc(
Face 4* I will go find our homemade scented glue-sticks!Wait for input
"\\E4* I will go find our homemade scented glue-sticks!/", "scr_litemuseb_slash_scr_litemuseb_gml_306_0"
);
268
                        msgnextloc(
Face 8* ...Delay 11 Oh? You have a partner this time?Wait for input
"\\E8* ..^1. Oh? You have a partner this time?/", "scr_litemuseb_slash_scr_litemuseb_gml_307_0"
);
269
                        msgnextloc(
Face 9* Kris!!Delay 11 That's wonderful!!Wait for input
"\\E9* Kris!^1! That's wonderful!!/", "scr_litemuseb_slash_scr_litemuseb_gml_308_0"
);
270
                        msgnextloc(
Face 4* I hope they like butterscotch-scented gluesticks!Wait for input
"\\E4* I hope they like butterscotch-scented gluesticks!/", "scr_litemuseb_slash_scr_litemuseb_gml_309_0"
);
271
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("none", 0);
272
                        msgnextloc(
* (Click...)Wait for inputClose Message
"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_311_0"
);
273
                        global.flag[305 told_mom_studying] = 1;
274
                    }
275
                    else
276
                    {
277
                        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no name");
278
                        msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_317_0"
);
279
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 0);
280
                        msgnextloc(
Face 0* Kris,Delay 11 do not worry about going to the library.Wait for input
"\\E0* Kris^1, do not worry about going to the library./", "scr_litemuseb_slash_scr_litemuseb_gml_319_0"
);
281
                        msgnextloc(
Face 5* If Berdly harasses you about our debt...Wait for input
"\\E5* If Berdly harasses you about our debt.../", "scr_litemuseb_slash_scr_litemuseb_gml_320_0"
);
282
                        msgnextloc(
Face 4* I will come and throw a smoke bomb so you can escape.Wait for input
"\\E4* I will come and throw a smoke bomb so you can escape./", "scr_litemuseb_slash_scr_litemuseb_gml_321_0"
);
283
                        msgnextloc(
Face 0* ...Delay 11 maybe not. Hee hee hee. Try your best,Delay 11 honey.Wait for input
"\\E0* ..^1. maybe not. Hee hee hee. Try your best^1, honey./", "scr_litemuseb_slash_scr_litemuseb_gml_322_0"
);
284
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("none", 0);
285
                        msgnextloc(
* (Click...)Wait for inputClose Message
"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_324_0"
);
286
                    }
287
                }
288
                if (global.plot >= 200 && global.plot < 210)
289
                {
290
                    if (global.flag[380 called_mom_after_lab] == 0)
291
                    {
292
                        global.flag[380 called_mom_after_lab] = 1;
293
                        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no name");
294
                        msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_336_0"
);
295
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 0);
296
                        msgnextloc(
Face 0* Hi honey!Delay 11 How was your group project?Wait for input
"\\E0* Hi honey^1! How was your group project?/", "scr_litemuseb_slash_scr_litemuseb_gml_338_0"
);
297
                        msgnextloc(
Face 0* I can give you a ride home in a minute,Delay 11 I am just...Wait for input
"\\E0* I can give you a ride home in a minute^1, I am just.../", "scr_litemuseb_slash_scr_litemuseb_gml_339_0"
);
298
                        msgnextloc(
Face 1* ...Delay 11 oh? No need?Wait for input
"\\E1* ..^1. oh? No need?/", "scr_litemuseb_slash_scr_litemuseb_gml_340_0"
);
299
                        msgnextloc(
Face 8* You are still spending time with a friend...?Wait for input
"\\E8* You are still spending time with a friend...?/", "scr_litemuseb_slash_scr_litemuseb_gml_341_0"
);
300
                        msgnextloc(
Face 4* Oh dear!Delay 11 Two days in a row,Delay 11 Kris!Delay 11 Is that a record?Wait for input
"\\E4* Oh dear^1! Two days in a row^1, Kris^1! Is that a record?/", "scr_litemuseb_slash_scr_litemuseb_gml_342_0"
);
301
                        msgnextloc(
Face 0* Have fun,Delay 11 honey!Delay 11 Be back before sunset!Wait for input
"\\E0* Have fun^1, honey^1! Be back before sunset!/", "scr_litemuseb_slash_scr_litemuseb_gml_343_0"
);
302
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("none", 0);
303
                        msgnextloc(
* (Click...)Wait for inputClose Message
"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_345_0"
);
304
                    }
305
                    else
306
                    {
307
                        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no name");
308
                        msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_349_0"
);
309
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", "4");
310
                        msgnextloc(
Face 4* Calling me again? What must your friend think?Wait for input
"\\E4* Calling me again? What must your friend think?/", "scr_litemuseb_slash_scr_litemuseb_gml_351_0"
);
311
                        msgnextloc(
Face 0* Have fun with your friend,Delay 11 honey!Wait for input
"\\E0* Have fun with your friend^1, honey!/", "scr_litemuseb_slash_scr_litemuseb_gml_352_0"
);
312
                        scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("none", 0);
313
                        msgnextloc(
* (Click...)Wait for inputClose Message
"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_354_0"
);
314
                    }
315
                }
316
                if (global.plot == 210 || global.plot == 211)
317
                {
318
                    if (global.flag[436 called_mom_busy] == 0)
319
                    {
320
                        global.flag[436 called_mom_busy] = 1;
321
                        if (room == room_torbathroom)
322
                        {
323
                            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
324
                            msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_366_0"
);
325
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 0);
326
                            msgnextloc(
Face 0* Hello,Delay 11 Dreemurr residence.Wait for input
"\\E0* Hello^1, Dreemurr residence./", "scr_litemuseb_slash_scr_litemuseb_gml_368_0"
);
327
                            msgnextloc(
Face 8* What? You would like to talk to "Susie"?Wait for input
"\\E8* What? You would like to talk to \"Susie\"?/", "scr_litemuseb_slash_scr_litemuseb_gml_369_0"
);
328
                            msgnextloc(
Face 3* ...Wait for input
"\\E3* .../", "scr_litemuseb_slash_scr_litemuseb_gml_370_0"
);
329
                            msgnextloc(
Face 4* Of course,Delay 11 here you are.Wait for input
"\\E4* Of course^1, here you are./", "scr_litemuseb_slash_scr_litemuseb_gml_371_0"
);
330
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("susie", 17);
331
                            msgnextloc(
Face H* KRIS FINISH WASHING YOUR DAMN HANDS!!!Wait for inputClose Message
"\\EH* KRIS FINISH WASHING YOUR DAMN HANDS!!!/%", "scr_litemuseb_slash_scr_litemuseb_gml_373_0"
);
332
                        }
333
                        else
334
                        {
335
                            scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
336
                            msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_378_0"
);
337
                            scr_anyface_next
scr_anyface_next

function scr_anyface_next(arg0, arg1) { global.msgno++; scr_anyface(arg0, global.msgno, arg1); }
("toriel", 1);
338
                            msgnextloc(
Face 1* Kris,Delay 11 the phone is going.Wait for input
"\\E1* Kris^1, the phone is going./", "scr_litemuseb_slash_scr_litemuseb_gml_380_0"
);
339
                            msgnextloc(
Face 0* Would you mind getting it for me while I...Wait for input
"\\E0* Would you mind getting it for me while I.../", "scr_litemuseb_slash_scr_litemuseb_gml_381_0"
);
340
                            msgnextloc(
Face 8* ...Wait for input
"\\E8* .../", "scr_litemuseb_slash_scr_litemuseb_gml_382_0"
);
341
                            msgnextloc(
Face 3* Kris? Why are you calling our house?Wait for inputClose Message
"\\E3* Kris? Why are you calling our house?/%", "scr_litemuseb_slash_scr_litemuseb_gml_383_0"
);
342
                        }
343
                    }
344
                    else
345
                    {
346
                        scr_speaker
scr_speaker

function scr_speaker(arg0) { _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; } if (global.fighting == 1) ...
("no_name");
347
                        msgsetloc(0, 
* (Ring,Delay 11 ring...)Wait for input
"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_389_0"
);
348
                        msgnextloc(
* (Everybody seems too busy to pick up the phone...)Wait for inputClose Message
"* (Everybody seems too busy to pick up the phone...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_390_0"
);
349
                    }
350
                }
351
            }
352
            scr_writetext
scr_writetext

function scr_writetext(arg0, arg1, arg2, arg3) { global.fc = 0; global.msc = arg0; if (arg1 != "x") global.msg[0] = arg1; if (arg2 != 0) global.fc = arg2; global.typer = 5; if (arg3 != 0) global.typer = arg3; instance_create(0, 0, obj_dialoguer); }
(0, "x", 0, 0);
353
            break;
354
        case 202:
355
            global.msc = 375;
356
            scr_text
scr_text

function scr_text(arg0) { switch (arg0) { case 0: break; case 10: global.choicemsg[0] = stringsetloc(
#Yes
"#Yes", "scr_text_slash_scr_text_gml_8_0"
); global.choicemsg[1] = stringsetloc(
#No
"#No", "scr_text_slash_scr_text_gml_9_0"
); global.choicemsg[2] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_12_0_b"
); global.choicemsg[3] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_13_0_b"
); global.msg[0] = stringsetloc(
* You really didn't want to throw it away.Wait for input
"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0"
); global.msg[1] = stringsetloc(
* Throw it away anyway?Wait for input
"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0"
); global.msg[2] = stringsetloc(
Choice type 2
"\\C2 ", "scr_text_slash_scr_text_gml_14_0"
); if (global.chapter >= 2) msgsetloc(0,
* You took it from your pocket.Delay 11
* You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input
"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0"
); break; case 11: if (global.choice == 0) { global.flag[466 junkball_dropped] = 1; snd_play(snd_bageldefeat); global.msg[0] = stringsetloc(
* Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input
"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0"
); global.msg[1] = stringsetloc(
* It broke into pieces.Wait for input
"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0"
); global.msg[2] = stringsetloc(
* You felt bitter.Wait for inputClose Message
"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0"
); script_execute(scr_litemshift, global.menucoord[1], 0); for (i = 0; i < 12; i += 1) global.item[i] = 0; for (i = 0; i < 48; i += 1) { global.armor[i] = 0; global.weapon[i] = 0; } } else { global.msg[0] = stringsetloc(
* You felt a feeling of relief.Wait for inputClose Message
"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0"
); } break; case 100: global.msg[0] = stringsetloc(
* Hey, Kris!Delay 11 What's up?Delay 11
* Didja lose your pencil again?Wait for input
"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0"
); global.msg[1] = stringsetloc(
Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input
"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0"
); global.msg[2] = stringsetloc(
Face 1* Huh?Delay 11
* You want to be partners?Wait for input
"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0"
); global.msg[3] = stringsetloc(
Face 4* Ummm...Delay 11 Sorry...Delay 11
* Berdly already asked me...Wait for input
"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0"
); global.msg[4] = stringsetloc(
Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input
"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0"
); global.msg[5] = stringsetloc(
Face 4* I'll ask if you're sure!

Not yet Yes. Ask.Choice type 1
"\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0"
); global.msg[6] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_47_0"
); break; case 101: if (global.choice == 1) { global.msg[0] = stringsetloc(
Face 0* OK,Delay 11 I'll ask!Wait for input
"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0"
); global.msg[1] = stringsetloc(
* Miss Alphys!Delay 11
* Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message
"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0"
); with (obj_classscene) con = 20; } if (global.choice == 0) global.msg[0] = stringsetloc(
Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message
"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0"
); break; case 102: global.msg[0] = stringsetloc(
Face 0* Do you wanna be partners?
Not yet YesChoice type 1
"\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0"
); global.msg[1] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_65_0"
); break; case 103: if (global.choice == 1) { global.msg[0] = stringsetloc(
Face 0* OK,Delay 11 I'll ask!Wait for input
"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0"
); global.msg[1] = stringsetloc(
* Miss Alphys!Delay 11
* Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message
"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0"
); with (obj_classscene) con = 20; } if (global.choice == 0) global.msg[0] = stringsetloc(
Face 4* Umm,Delay 11 OK.Delay 11
* You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message
"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0"
); break; case 104: global.msg[0] = stringsetloc(
Face 0* Alright.Delay 11
* Let's get this over with.Wait for input
"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0"
); global.msg[1] = stringsetloc(
* We'll get more chalk.Delay 11
* Mosey back to class.Delay 11
* And then,Delay 11 Kris...Wait for input
"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0"
); global.msg[2] = stringsetloc(
Face 2* YOU'LL do our project.Wait for input
"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0"
); global.msg[3] = stringsetloc(
* How's that sound?

Good BadChoice type 1
"* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0"
); global.msg[4] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_86_0"
); break; case 105: global.msg[0] = stringsetloc(
Close MessageClose Message
" %%", "scr_text_slash_scr_text_gml_90_0"
); break; case 110: global.choicemsg[0] = stringsetloc(
#Yes
"#Yes", "scr_text_slash_scr_text_gml_92_0"
); global.choicemsg[1] = stringsetloc(
#No
"#No", "scr_text_slash_scr_text_gml_93_0"
); global.choicemsg[2] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_96_0"
); global.choicemsg[3] = stringsetloc(
" ", "scr_text_slash_scr_text_gml_97_0"
); if (global.flag[100 got_glowshard] == 0) { global.msg[0] = stringsetloc(
* (There's something glowing inside.)Wait for input
"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0"
); global.msg[1] = stringsetloc(
* (Take it?)Wait for input
"* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0"
); global.msg[2] = stringsetloc(
Choice type 2
" \\C2", "scr_text_slash_scr_text_gml_100_0"
); } else { global.msg[0] = stringsetloc(
* (It's dark inside.)Wait for inputClose Message
"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0"
); } break; case 111: ...
(global.msc);
357
            global.typer = 5;
358
            global.fc = 0;
359
            instance_create(0, 0, obj_dialoguer);
360
            break;
361
    }
362
}
363
364
enum UnknownEnum
365
{
366
    Value_0,
367
    Value_10 = 10
368
}