1 |
function scr_litemusebscr_litemusebfunction scr_litemuseb(arg0, arg1)
{
switch (arg1)
{
case 0:
global.msg[0] = stringsetloc( * You grasped at nothing.Wait for inputClose MessageClose Message"* You grasped at nothing./%%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0" );
break;
case 1:
global.msg[0] = stringsetloc( * You drank the hot chocolate.Delay 11 * It tasted wonderful.Delay 11 * Your throat tightened...Wait for inputClose Message"* You drank the hot chocolate^1.&* It tasted wonderful^1.&* Your throat tightened.../%", "scr_litemuseb_slash_scr_litemuseb_gml_9_0" );
snd_play(snd_swallow);
scr_writetext(0, "x", 0, 0);
script_execute(scr_litemshift, arg0, 0);
break;
case 2:
global.msg[0] = stringsetloc( * You equipped the Pencil.Wait for inputClose Message"* You equipped the Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0" );
scr_lweaponeq(arg0, arg1);
snd_play(snd_item);
scr_writetext(0, "x", 0, 0);
break;
case 3:
global.msg[0] = stringsetloc( * You re-applied the bandage."* You re-applied the bandage.", "scr_litemuseb_slash_scr_litemuseb_gml_26_0" );
script_execute(scr_lrecoitem, 1);
script_execute(scr_litemshift, arg0, 0);
break;
case 4:
global.msg[0] = stringsetloc( * You held out the flowers.Delay 11 * A floral scent fills the air.Delay 11 * Nothing happened.Wait for inputClose Message"* You held out the flowers^1.&* A floral scent fills the air^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_34_0" );
scr_writetext(0, "x", 0, 0);
break;
case 5:
global.msg[0] = stringsetloc( * You looked at the junk ball in admiration.Delay 11 * Nothing happened.Wait for inputClose Message"* You looked at the junk ball in admiration^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_42_0" );
scr_writetext(0, "x", 0, 0);
break;
case 6:
global.msg[0] = stringsetloc( * You equipped the Halloween Pencil.Wait for inputClose Message"* You equipped the Halloween Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_48_0" );
scr_lweaponeq(arg0, arg1);
snd_play(snd_item);
scr_writetext(0, "x", 0, 0);
break;
case 7:
global.msg[0] = stringsetloc( * You equipped the Lucky Pencil.Wait for inputClose Message"* You equipped the Lucky Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0" );
scr_lweaponeq(arg0, arg1);
snd_play(snd_item);
scr_writetext(0, "x", 0, 0);
break;
case 8:
global.msg[0] = stringsetloc( * You used the Egg.Wait for inputClose Message"* You used the Egg./%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0" );
snd_play(snd_egg);
scr_writetext(0, "x", 0, 0);
break;
case 9:
msgsetloc(0, * You held the cards.Delay 11 * They felt flimsy between your fingers.Wait for inputClose Message"* You held the cards^1.&* They felt flimsy between your fingers./%", "scr_litemuseb_slash_scr_litemuseb_gml_69_0" );
scr_writetext(0, "x", 0, 0);
break;
case 10:
var consume_item = 0;
var have_susie = scr_havechar(2);
var sans_npc = 0;
if (i_ex(obj_marker))
{
with (obj_marker)
{
if (sprite_index == spr_sans_d && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40)
sans_npc = 1;
}
}
var alphys_npc = 0;
if (i_ex(obj_npc_sign))
{
with (obj_npc_sign)
{
if (sprite_index == spr_alphysd && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40)
alphys_npc = 1;
}
}
if (sans_npc)
{
consume_item = 1;
global.lgold += 5;
global.flag[342 chocolates_who_gave] = 4;
scr_speaker("sans");
msgsetloc(0, * what? a heart shaped box of chocolates?Wait for input"* what? a heart shaped box of chocolates?/", "scr_litemuseb_slash_scr_litemuseb_gml_107_0" );
msgnextloc( Face 3* oh,Delay 11 i get it.Wait for input"\\E3* oh^1, i get it./", "scr_litemuseb_slash_scr_litemuseb_gml_108_0" );
msgnextloc( Face 2* heh.Wait for input"\\E2* heh./", "scr_litemuseb_slash_scr_litemuseb_gml_109_0" );
msgnextloc( * wow.Wait for input"* wow./", "scr_litemuseb_slash_scr_litemuseb_gml_110_0" );
msgnextloc( Face 0* you're really...Wait for input"\\E0* you're really.../", "scr_litemuseb_slash_scr_litemuseb_gml_111_0" );
msgnextloc( * hm.Wait for input"* hm./", "scr_litemuseb_slash_scr_litemuseb_gml_112_0" );
msgnextloc( Face 1* alright,Delay 11 alright.Wait for input"\\E1* alright^1, alright./", "scr_litemuseb_slash_scr_litemuseb_gml_113_0" );
msgnextloc( Face 0* ...Delay 11 okay.Wait for input"\\E0* ..^1. okay./", "scr_litemuseb_slash_scr_litemuseb_gml_114_0" );
msgnextloc( Face 3* you wanna make a return on these,Delay 11 don't you?Wait for input"\\E3* you wanna make a return on these^1, don't you?/", "scr_litemuseb_slash_scr_litemuseb_gml_115_0" );
msgnextloc( Face 5* okay,Delay 11 okay,Delay 11 no need to break my heart.Wait for input"\\E5* okay^1, okay^1, no need to break my heart./", "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b" );
msgnextloc( Face 0* here's five dollars.Wait for input"\\E0* here's five dollars./", "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b" );
scr_anyface_next("no_name", 0);
msgnextloc( * (You traded the chocolates for 5 dollars.)Wait for inputClose Message"* (You traded the chocolates for 5 dollars.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_119_0" );
}
else if (alphys_npc)
{
scr_speaker("no_name");
msgsetloc(0, * (You could give Alphys the chocolate if you talk to her.)Wait for inputClose Message"* (You could give Alphys the chocolate if you talk to her.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_123_0" );
}
else if (have_susie)
{
... (arg0, arg1) |
2 |
{ |
3 |
switch (arg1) |
4 |
{ |
5 |
case 0: |
6 |
global.msg[0] = stringsetloc(* You grasped at nothing.Wait for inputClose MessageClose Message"* You grasped at nothing./%%", "scr_litemuseb_slash_scr_litemuseb_gml_6_0" ); |
7 |
break; |
8 |
case 1: |
9 |
global.msg[0] = stringsetloc(* You drank the hot chocolate.Delay 11 * It tasted wonderful.Delay 11 * Your throat tightened...Wait for inputClose Message"* You drank the hot chocolate^1.&* It tasted wonderful^1.&* Your throat tightened.../%", "scr_litemuseb_slash_scr_litemuseb_gml_9_0" ); |
10 |
snd_play(snd_swallow); |
11 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
12 |
script_execute(scr_litemshift, arg0, 0); |
13 |
break; |
14 |
case 2: |
15 |
global.msg[0] = stringsetloc(* You equipped the Pencil.Wait for inputClose Message"* You equipped the Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_18_0" ); |
16 |
scr_lweaponeqscr_lweaponeqfunction scr_lweaponeq(arg0, arg1)
{
if (arg0 >= 0)
global.litem[arg0] = global.lweapon;
global.lweapon = arg1;
if (global.lweapon == 2)
global.lwstrength = 1;
if (global.lweapon == 6)
global.lwstrength = 1;
if (global.lweapon == 7)
global.lwstrength = 1;
script_execute(scr_litemname);
if (arg0 != -1)
{
with (obj_event_manager)
trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_26);
}
}
enum UnknownEnum
{
Value_0,
Value_26 = 26
} (arg0, arg1); |
17 |
snd_play(snd_item); |
18 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
19 |
break; |
20 |
case 3: |
21 |
global.msg[0] = stringsetloc(* You re-applied the bandage."* You re-applied the bandage.", "scr_litemuseb_slash_scr_litemuseb_gml_26_0" ); |
22 |
script_execute(scr_lrecoitem, 1); |
23 |
script_execute(scr_litemshift, arg0, 0); |
24 |
break; |
25 |
case 4: |
26 |
global.msg[0] = stringsetloc(* You held out the flowers.Delay 11 * A floral scent fills the air.Delay 11 * Nothing happened.Wait for inputClose Message"* You held out the flowers^1.&* A floral scent fills the air^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_34_0" ); |
27 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
28 |
break; |
29 |
case 5: |
30 |
global.msg[0] = stringsetloc(* You looked at the junk ball in admiration.Delay 11 * Nothing happened.Wait for inputClose Message"* You looked at the junk ball in admiration^1.&* Nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_42_0" ); |
31 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
32 |
break; |
33 |
case 6: |
34 |
global.msg[0] = stringsetloc(* You equipped the Halloween Pencil.Wait for inputClose Message"* You equipped the Halloween Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_48_0" ); |
35 |
scr_lweaponeqscr_lweaponeqfunction scr_lweaponeq(arg0, arg1)
{
if (arg0 >= 0)
global.litem[arg0] = global.lweapon;
global.lweapon = arg1;
if (global.lweapon == 2)
global.lwstrength = 1;
if (global.lweapon == 6)
global.lwstrength = 1;
if (global.lweapon == 7)
global.lwstrength = 1;
script_execute(scr_litemname);
if (arg0 != -1)
{
with (obj_event_manager)
trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_26);
}
}
enum UnknownEnum
{
Value_0,
Value_26 = 26
} (arg0, arg1); |
36 |
snd_play(snd_item); |
37 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
38 |
break; |
39 |
case 7: |
40 |
global.msg[0] = stringsetloc(* You equipped the Lucky Pencil.Wait for inputClose Message"* You equipped the Lucky Pencil./%", "scr_litemuseb_slash_scr_litemuseb_gml_56_0" ); |
41 |
scr_lweaponeqscr_lweaponeqfunction scr_lweaponeq(arg0, arg1)
{
if (arg0 >= 0)
global.litem[arg0] = global.lweapon;
global.lweapon = arg1;
if (global.lweapon == 2)
global.lwstrength = 1;
if (global.lweapon == 6)
global.lwstrength = 1;
if (global.lweapon == 7)
global.lwstrength = 1;
script_execute(scr_litemname);
if (arg0 != -1)
{
with (obj_event_manager)
trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_26);
}
}
enum UnknownEnum
{
Value_0,
Value_26 = 26
} (arg0, arg1); |
42 |
snd_play(snd_item); |
43 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
44 |
break; |
45 |
case 8: |
46 |
global.msg[0] = stringsetloc(* You used the Egg.Wait for inputClose Message"* You used the Egg./%", "scr_litemuseb_slash_scr_litemuseb_gml_63_0" ); |
47 |
snd_play(snd_egg); |
48 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
49 |
break; |
50 |
case 9: |
51 |
msgsetloc(0, * You held the cards.Delay 11 * They felt flimsy between your fingers.Wait for inputClose Message"* You held the cards^1.&* They felt flimsy between your fingers./%", "scr_litemuseb_slash_scr_litemuseb_gml_69_0" ); |
52 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
53 |
break; |
54 |
case 10: |
55 |
var consume_item = 0; |
56 |
var have_susie = scr_havecharscr_havecharfunction scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (2); |
57 |
var sans_npc = 0; |
58 |
if (i_ex(obj_marker)) |
59 |
{ |
60 |
with (obj_marker) |
61 |
{ |
62 |
if (sprite_index == spr_sans_d && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40) |
63 |
sans_npc = 1; |
64 |
} |
65 |
} |
66 |
var alphys_npc = 0; |
67 |
if (i_ex(obj_npc_sign)) |
68 |
{ |
69 |
with (obj_npc_sign) |
70 |
{ |
71 |
if (sprite_index == spr_alphysd && abs(obj_mainchara.x - x) <= 20 && abs(obj_mainchara.y - y) <= 40) |
72 |
alphys_npc = 1; |
73 |
} |
74 |
} |
75 |
if (sans_npc) |
76 |
{ |
77 |
consume_item = 1; |
78 |
global.lgold += 5; |
79 |
global.flag[342 chocolates_who_gave] = 4; |
80 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("sans"); |
81 |
msgsetloc(0, * what? a heart shaped box of chocolates?Wait for input"* what? a heart shaped box of chocolates?/", "scr_litemuseb_slash_scr_litemuseb_gml_107_0" ); |
82 |
msgnextloc(Face 3* oh,Delay 11 i get it.Wait for input"\\E3* oh^1, i get it./", "scr_litemuseb_slash_scr_litemuseb_gml_108_0" ); |
83 |
msgnextloc(Face 2* heh.Wait for input"\\E2* heh./", "scr_litemuseb_slash_scr_litemuseb_gml_109_0" ); |
84 |
msgnextloc(* wow.Wait for input"* wow./", "scr_litemuseb_slash_scr_litemuseb_gml_110_0" ); |
85 |
msgnextloc(Face 0* you're really...Wait for input"\\E0* you're really.../", "scr_litemuseb_slash_scr_litemuseb_gml_111_0" ); |
86 |
msgnextloc(* hm.Wait for input"* hm./", "scr_litemuseb_slash_scr_litemuseb_gml_112_0" ); |
87 |
msgnextloc(Face 1* alright,Delay 11 alright.Wait for input"\\E1* alright^1, alright./", "scr_litemuseb_slash_scr_litemuseb_gml_113_0" ); |
88 |
msgnextloc(Face 0* ...Delay 11 okay.Wait for input"\\E0* ..^1. okay./", "scr_litemuseb_slash_scr_litemuseb_gml_114_0" ); |
89 |
msgnextloc(Face 3* you wanna make a return on these,Delay 11 don't you?Wait for input"\\E3* you wanna make a return on these^1, don't you?/", "scr_litemuseb_slash_scr_litemuseb_gml_115_0" ); |
90 |
msgnextloc(Face 5* okay,Delay 11 okay,Delay 11 no need to break my heart.Wait for input"\\E5* okay^1, okay^1, no need to break my heart./", "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b" ); |
91 |
msgnextloc(Face 0* here's five dollars.Wait for input"\\E0* here's five dollars./", "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b" ); |
92 |
scr_anyface_next("no_name", 0); |
93 |
msgnextloc(* (You traded the chocolates for 5 dollars.)Wait for inputClose Message"* (You traded the chocolates for 5 dollars.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_119_0" ); |
94 |
} |
95 |
else if (alphys_npc) |
96 |
{ |
97 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
98 |
msgsetloc(0, * (You could give Alphys the chocolate if you talk to her.)Wait for inputClose Message"* (You could give Alphys the chocolate if you talk to her.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_123_0" ); |
99 |
} |
100 |
else if (have_susie) |
101 |
{ |
102 |
consume_item = 1; |
103 |
global.lhp = 19; |
104 |
global.flag[342 chocolates_who_gave] = 2; |
105 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("susie"); |
106 |
msgsetloc(0, Face 7* Woah,Delay 11 Kris,Delay 11 where the hell'd you get that?Wait for input"\\E7* Woah^1, Kris^1, where the hell'd you get that?/", "scr_litemuseb_slash_scr_litemuseb_gml_131_0" ); |
107 |
msgnextloc(Face 6* ...Delay 11 someone gave it to you?Wait for input"\\E6* ..^1. someone gave it to you?/", "scr_litemuseb_slash_scr_litemuseb_gml_132_0" ); |
108 |
msgnextloc(Face Y* HAHAHA!!Delay 11 YEAH RIGHT!!!Delay 11 You stole it,Delay 11 didn't you!?Wait for input"\\EY* HAHAHA!^1! YEAH RIGHT!!^1! You stole it^1, didn't you!?/", "scr_litemuseb_slash_scr_litemuseb_gml_133_0" ); |
109 |
msgnextloc(Face 2* Well,Delay 11 c'mon!!Delay 11 Let's eat it and hide the evidence!!Wait for input"\\E2* Well^1, c'mon!^1! Let's eat it and hide the evidence!!/", "scr_litemuseb_slash_scr_litemuseb_gml_134_0" ); |
110 |
scr_anyface_next("no_name", 0); |
111 |
msgnextloc(* (You and Susie shared the heart-shaped box of candies.)Wait for input"* (You and Susie shared the heart-shaped box of candies.)/", "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b" ); |
112 |
msgnextloc(* (Both of you had a feeling in your chest...)Wait for input"* (Both of you had a feeling in your chest...)/", "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b" ); |
113 |
scr_anyface_next("susie", 12); |
114 |
msgnextloc(Face C* Ow,Delay 11 my stomach...Wait for input"\\EC* Ow^1, my stomach.../", "scr_litemuseb_slash_scr_litemuseb_gml_139_0" ); |
115 |
scr_anyface_next("no_name", 0); |
116 |
msgnextloc(* (...Delay 11 that you shouldn't have eaten all of it.)Wait for inputClose Message"* (..^1. that you shouldn't have eaten all of it.)/%", "scr_litemuseb_slash_scr_litemuseb_gml_141_0" ); |
117 |
} |
118 |
else |
119 |
{ |
120 |
consume_item = 1; |
121 |
global.lhp = 19; |
122 |
global.flag[342 chocolates_who_gave] = 1; |
123 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
124 |
msgsetloc(0, * (You unhesitatingly devoured the box of heart shaped candies.)Wait for input"* (You unhesitatingly devoured the box of heart shaped candies.)/", "scr_litemuseb_slash_scr_litemuseb_gml_149_0" ); |
125 |
msgnextloc(* (Your guts are being destroyed.)Wait for input"* (Your guts are being destroyed.)/", "scr_litemuseb_slash_scr_litemuseb_gml_150_0" ); |
126 |
msgnextloc(* (You accept this destruction as part of life...)Wait for inputClose Message"* (You accept this destruction as part of life...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_151_0" ); |
127 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
128 |
} |
129 |
d_make(); |
130 |
if (consume_item) |
131 |
{ |
132 |
script_execute(scr_litemshift, arg0, 0); |
133 |
with (obj_event_manager) |
134 |
trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_10); |
135 |
} |
136 |
break; |
137 |
case 11: |
138 |
if (scr_havecharscr_havecharfunction scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (2) && global.flag[953 glass_susie_glare] == 0) |
139 |
{ |
140 |
global.flag[953 glass_susie_glare] = 1; |
141 |
msgsetloc(0, * You looked through the glass.Wait for input"* You looked through the glass./", "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b" ); |
142 |
msgnextloc(* For some strange reason,Delay 11 for just a brief moment...Wait for input"* For some strange reason^1, for just a brief moment.../", "scr_litemuseb_slash_scr_litemuseb_gml_169_0" ); |
143 |
msgnextloc(* You thought you saw Susie glaring at you,Delay 11 coldly...Wait for input"* You thought you saw Susie glaring at you^1, coldly.../", "scr_litemuseb_slash_scr_litemuseb_gml_170_0_b" ); |
144 |
msgnextloc(* But when you moved the glass away,Delay 11Wait for input"* But when you moved the glass away^1,/", "scr_litemuseb_slash_scr_litemuseb_gml_171_0_b" ); |
145 |
msgnextloc(* You see her looking at you,Delay 11 smiling and making a rude gesture.Wait for inputClose Message"* You see her looking at you^1, smiling and making a rude gesture./%", "scr_litemuseb_slash_scr_litemuseb_gml_172_0_b" ); |
146 |
} |
147 |
else if (!scr_havecharscr_havecharfunction scr_havechar(arg0)
{
var checker = arg0;
if (checker == "susie" || checker == "su" || checker == "s")
checker = 2;
if (checker == "ralsei" || checker == "ra" || checker == "r")
checker = 3;
if (checker == "noelle" || checker == "no" || checker == "n")
checker = 4;
_rreturn = 0;
if (global.char[0] == checker)
_rreturn = 1;
if (global.char[1] == checker)
_rreturn = 1;
if (global.char[2] == checker)
_rreturn = 1;
return _rreturn;
} (2) && global.flag[281 used_glass_alone] == 0) |
148 |
{ |
149 |
global.flag[281 used_glass_alone] = 1; |
150 |
msgsetloc(0, * You looked through the glass.Wait for input"* You looked through the glass./", "scr_litemuseb_slash_scr_litemuseb_gml_168_0_b" ); |
151 |
msgnextloc(* For some strange reason,Delay 11 for just a brief moment...Wait for input"* For some strange reason^1, for just a brief moment.../", "scr_litemuseb_slash_scr_litemuseb_gml_169_0" ); |
152 |
msgnextloc(* You thought you saw through your hand.Wait for inputClose Message"* You thought you saw through your hand./%", "scr_litemuseb_slash_scr_litemuseb_gml_182_0_b" ); |
153 |
} |
154 |
else if (global.flag[951 glass_failed] == 0) |
155 |
{ |
156 |
global.flag[951 glass_failed] = 1; |
157 |
msgsetloc(0, * You looked through the glass.Wait for input"* You looked through the glass./", "scr_litemuseb_slash_scr_litemuseb_gml_178_0" ); |
158 |
msgnextloc(* ...Delay 11 but nothing happened.Wait for inputClose Message"* ..^1. but nothing happened./%", "scr_litemuseb_slash_scr_litemuseb_gml_179_0" ); |
159 |
} |
160 |
else |
161 |
{ |
162 |
msgsetloc(0, * It doesn't seem very useful.Wait for inputClose Message"* It doesn't seem very useful./%", "scr_litemuseb_slash_scr_litemuseb_gml_182_0" ); |
163 |
} |
164 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
165 |
break; |
166 |
case 201: |
167 |
tempsaid = 0; |
168 |
snd_play_x(snd_phone, 0.7, 1); |
169 |
global.msg[0] = stringsetloc(* Ring...Wait for input"* Ring.../", "scr_litemuseb_slash_scr_litemuseb_gml_116_0" ); |
170 |
global.msg[1] = stringsetloc(* No one picked up.Wait for inputClose Message"* No one picked up./%", "scr_litemuseb_slash_scr_litemuseb_gml_117_0" ); |
171 |
if (room == room_krisroom || room == room_krishallway || room == room_torbathroom) |
172 |
{ |
173 |
tempsaid = 1; |
174 |
global.flag[268 called_in_house] = 1; |
175 |
scr_torfacescr_torfacefunction scr_torface(arg0, arg1)
{
global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FT \\TT %", string(arg1), "scr_torface_slash_scr_torface_gml_1_0");
} (1, 0); |
176 |
global.msg[2] = stringsetloc(Face 0* Hello? * Dreemurr residence... * Who might this be...?Wait for input"\\E0* Hello?&* Dreemurr residence...&* Who might this be...?/", "scr_litemuseb_slash_scr_litemuseb_gml_126_0" ); |
177 |
global.msg[3] = stringsetloc(Face 3* ... Kris?Wait for input"\\E3* ... Kris?/", "scr_litemuseb_slash_scr_litemuseb_gml_127_0" ); |
178 |
global.msg[4] = stringsetloc(Face 5* Sigh... Do not make me come over there.Wait for input"\\E5* Sigh... Do not make me come over there./", "scr_litemuseb_slash_scr_litemuseb_gml_128_0" ); |
179 |
scr_nofacescr_nofacefunction scr_noface(arg0)
{
global.msg[arg0] = stringsetloc( Sound X Char 0 Sound 0 Close Message"\\TX \\F0 \\T0 %", "scr_noface_slash_scr_noface_gml_1_0" );
} (5); |
180 |
global.msg[6] = stringsetloc(* Click...Wait for inputClose Message"* Click.../%", "scr_litemuseb_slash_scr_litemuseb_gml_130_0" ); |
181 |
} |
182 |
if (room == room_torhouse) |
183 |
{ |
184 |
tempsaid = 1; |
185 |
global.msg[0] = stringsetloc(* Ring...Wait for input"* Ring.../", "scr_litemuseb_slash_scr_litemuseb_gml_136_0" ); |
186 |
global.msg[1] = stringsetloc(* (The phone is ringing,Delay 11 but you can't get it.)Wait for input"* (The phone is ringing^1, but you can't get it.)/", "scr_litemuseb_slash_scr_litemuseb_gml_137_0" ); |
187 |
global.msg[2] = stringsetloc(* (You're already on the phone,Delay 11 after all...)Wait for inputClose Message"* (You're already on the phone^1, after all...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_138_0" ); |
188 |
} |
189 |
if (global.chapter == 1) |
190 |
{ |
191 |
if (tempsaid == 0 && global.plot >= 250) |
192 |
{ |
193 |
if (global.flag[272 times_called_mom] == 0) |
194 |
{ |
195 |
global.msc = 365; |
196 |
scr_textscr_textfunction scr_text(arg0)
{
switch (arg0)
{
case 0:
break;
case 10:
global.choicemsg[0] = stringsetloc( #Yes"#Yes", "scr_text_slash_scr_text_gml_8_0" );
global.choicemsg[1] = stringsetloc( #No"#No", "scr_text_slash_scr_text_gml_9_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_12_0_b" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_13_0_b" );
global.msg[0] = stringsetloc( * You really didn't want to throw it away.Wait for input"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0" );
global.msg[1] = stringsetloc( * Throw it away anyway?Wait for input"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0" );
global.msg[2] = stringsetloc( Choice type 2 "\\C2 ", "scr_text_slash_scr_text_gml_14_0" );
if (global.chapter >= 2)
msgsetloc(0, * You took it from your pocket.Delay 11 * You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0" );
break;
case 11:
if (global.choice == 0)
{
global.flag[466 junkball_dropped] = 1;
snd_play(snd_bageldefeat);
global.msg[0] = stringsetloc( * Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0" );
global.msg[1] = stringsetloc( * It broke into pieces.Wait for input"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0" );
global.msg[2] = stringsetloc( * You felt bitter.Wait for inputClose Message"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0" );
script_execute(scr_litemshift, global.menucoord[1], 0);
for (i = 0; i < 12; i += 1)
global.item[i] = 0;
for (i = 0; i < 48; i += 1)
{
global.armor[i] = 0;
global.weapon[i] = 0;
}
}
else
{
global.msg[0] = stringsetloc( * You felt a feeling of relief.Wait for inputClose Message"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0" );
}
break;
case 100:
global.msg[0] = stringsetloc( * Hey, Kris!Delay 11 What's up?Delay 11 * Didja lose your pencil again?Wait for input"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0" );
global.msg[1] = stringsetloc( Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0" );
global.msg[2] = stringsetloc( Face 1* Huh?Delay 11 * You want to be partners?Wait for input"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0" );
global.msg[3] = stringsetloc( Face 4* Ummm...Delay 11 Sorry...Delay 11 * Berdly already asked me...Wait for input"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0" );
global.msg[4] = stringsetloc( Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0" );
global.msg[5] = stringsetloc( Face 4* I'll ask if you're sure!
Not yet Yes. Ask.Choice type 1 "\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0" );
global.msg[6] = stringsetloc( " ", "scr_text_slash_scr_text_gml_47_0" );
break;
case 101:
if (global.choice == 1)
{
global.msg[0] = stringsetloc( Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0" );
global.msg[1] = stringsetloc( * Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc( Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0" );
break;
case 102:
global.msg[0] = stringsetloc( Face 0* Do you wanna be partners? Not yet YesChoice type 1 "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0" );
global.msg[1] = stringsetloc( " ", "scr_text_slash_scr_text_gml_65_0" );
break;
case 103:
if (global.choice == 1)
{
global.msg[0] = stringsetloc( Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0" );
global.msg[1] = stringsetloc( * Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc( Face 4* Umm,Delay 11 OK.Delay 11 * You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0" );
break;
case 104:
global.msg[0] = stringsetloc( Face 0* Alright.Delay 11 * Let's get this over with.Wait for input"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0" );
global.msg[1] = stringsetloc( * We'll get more chalk.Delay 11 * Mosey back to class.Delay 11 * And then,Delay 11 Kris...Wait for input"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0" );
global.msg[2] = stringsetloc( Face 2* YOU'LL do our project.Wait for input"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0" );
global.msg[3] = stringsetloc( * How's that sound?
Good BadChoice type 1 "* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0" );
global.msg[4] = stringsetloc( " ", "scr_text_slash_scr_text_gml_86_0" );
break;
case 105:
global.msg[0] = stringsetloc( Close MessageClose Message" %%", "scr_text_slash_scr_text_gml_90_0" );
break;
case 110:
global.choicemsg[0] = stringsetloc( #Yes"#Yes", "scr_text_slash_scr_text_gml_92_0" );
global.choicemsg[1] = stringsetloc( #No"#No", "scr_text_slash_scr_text_gml_93_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_96_0" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_97_0" );
if ( global.flag[100 got_glowshard] == 0)
{
global.msg[0] = stringsetloc( * (There's something glowing inside.)Wait for input"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0" );
global.msg[1] = stringsetloc( * (Take it?)Wait for input "* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0" );
global.msg[2] = stringsetloc( Choice type 2" \\C2", "scr_text_slash_scr_text_gml_100_0" );
}
else
{
global.msg[0] = stringsetloc( * (It's dark inside.)Wait for inputClose Message"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0" );
}
break;
case 111:
... (global.msc); |
197 |
} |
198 |
if (global.flag[272 times_called_mom] == 1) |
199 |
{ |
200 |
global.msg[0] = stringsetloc(* (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_156_0" ); |
201 |
scr_torfacescr_torfacefunction scr_torface(arg0, arg1)
{
global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FT \\TT %", string(arg1), "scr_torface_slash_scr_torface_gml_1_0");
} (1, 1); |
202 |
global.msg[2] = stringsetloc(* Kris,Delay 11 honey,Delay 11 what is it?Wait for input"* Kris^1, honey^1, what is it?/", "scr_litemuseb_slash_scr_litemuseb_gml_158_0" ); |
203 |
global.msg[3] = stringsetloc(Face 3* What?Delay 11 No,Delay 11 I am not giving you a ride home.Wait for input"\\E3* What^1? No^1, I am not giving you a ride home./", "scr_litemuseb_slash_scr_litemuseb_gml_159_0" ); |
204 |
global.msg[4] = stringsetloc(Face 1* Our house is not far.Delay 11 It is just at the top of town.Wait for input"\\E1* Our house is not far^1. It is just at the top of town./", "scr_litemuseb_slash_scr_litemuseb_gml_160_0" ); |
205 |
global.msg[5] = stringsetloc(Face 4* Try walking.Delay 11 It builds character,Delay 11 honey.Wait for input"\\E4* Try walking^1. It builds character^1, honey./", "scr_litemuseb_slash_scr_litemuseb_gml_161_0" ); |
206 |
scr_nofacescr_nofacefunction scr_noface(arg0)
{
global.msg[arg0] = stringsetloc( Sound X Char 0 Sound 0 Close Message"\\TX \\F0 \\T0 %", "scr_noface_slash_scr_noface_gml_1_0" );
} (6); |
207 |
global.msg[7] = stringsetloc(* (Click...)Wait for inputClose Message"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_163_0" ); |
208 |
} |
209 |
if (global.flag[272 times_called_mom] >= 2) |
210 |
{ |
211 |
global.msg[0] = stringsetloc(* (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_168_0" ); |
212 |
scr_torfacescr_torfacefunction scr_torface(arg0, arg1)
{
global.msg[arg0] = stringsetsubloc("\\TX \\F0 \\E~1 \\FT \\TT %", string(arg1), "scr_torface_slash_scr_torface_gml_1_0");
} (1, 1); |
213 |
global.msg[2] = stringsetloc(* Kris,Delay 11 I am grading papers.Wait for input"* Kris^1, I am grading papers./", "scr_litemuseb_slash_scr_litemuseb_gml_170_0" ); |
214 |
global.msg[3] = stringsetloc(Face 0* I can talk to you when you get back,Delay 11 alright?Wait for input"\\E0* I can talk to you when you get back^1, alright?/", "scr_litemuseb_slash_scr_litemuseb_gml_171_0" ); |
215 |
global.msg[4] = stringsetloc(Face 0* Our house is only at the top of town,Delay 11 you know.Wait for input"\\E0* Our house is only at the top of town^1, you know./", "scr_litemuseb_slash_scr_litemuseb_gml_172_0" ); |
216 |
scr_nofacescr_nofacefunction scr_noface(arg0)
{
global.msg[arg0] = stringsetloc( Sound X Char 0 Sound 0 Close Message"\\TX \\F0 \\T0 %", "scr_noface_slash_scr_noface_gml_1_0" );
} (5); |
217 |
global.msg[6] = stringsetloc(* (Click...)Wait for inputClose Message"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_174_0" ); |
218 |
} |
219 |
global.flag[272 times_called_mom] += 1; |
220 |
} |
221 |
} |
222 |
if (global.chapter == 2) |
223 |
{ |
224 |
if (global.plot >= 9 && global.plot <= 20) |
225 |
{ |
226 |
if (room == room_schoollobby && global.plot == 9) |
227 |
{ |
228 |
if (global.flag[306 told_mom_orb] == 0) |
229 |
{ |
230 |
global.flag[306 told_mom_orb] = 1; |
231 |
global.flag[305 told_mom_studying] = 1; |
232 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no name"); |
233 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_271_0" ); |
234 |
scr_anyface_next("toriel", 1); |
235 |
msgnextloc(Face 1Face 1* Oh,Delay 11 excuse me,Delay 11 I seem to be receiving a phone call.Wait for input"\\M1\\E1* Oh^1, excuse me^1, I seem to be receiving a phone call./", "scr_litemuseb_slash_scr_litemuseb_gml_273_0" ); |
236 |
msgnextloc(Face 0* Kris...? What is it,Delay 11 honey?Wait for input"\\E0* Kris...? What is it^1, honey?/", "scr_litemuseb_slash_scr_litemuseb_gml_274_0" ); |
237 |
if (global.flag[303 been_called_normal] == 1) |
238 |
msgnextloc(Face 3* What? You are "normal?"Wait for input"\\E3* What? You are \"normal?\"/", "scr_litemuseb_slash_scr_litemuseb_gml_275_0" ); |
239 |
if (global.flag[303 been_called_normal] == 0) |
240 |
msgnextloc(Face 3* What? You made a "trash orb"?Wait for input"\\E3* What? You made a \"trash orb\"?/", "scr_litemuseb_slash_scr_litemuseb_gml_276_0" ); |
241 |
msgnextloc(Face 4* ...Delay 11 Could you explain what you mean by that?Wait for input"\\E4* ..^1. Could you explain what you mean by that?/", "scr_litemuseb_slash_scr_litemuseb_gml_277_0" ); |
242 |
scr_anyface_next("alphys", 6); |
243 |
msgnextloc(Face 6* (Kris,Delay 11 d-don't give the phone to me!!!)Wait for input"\\E6* (Kris^1, d-don't give the phone to me!!!)/", "scr_litemuseb_slash_scr_litemuseb_gml_279_0" ); |
244 |
scr_anyface_next("toriel", 1); |
245 |
msgnextloc(Face 1* Oh,Delay 11 you are going to the library later?Wait for input"\\E1* Oh^1, you are going to the library later?/", "scr_litemuseb_slash_scr_litemuseb_gml_281_0" ); |
246 |
msgnextloc(Face 0* Well,Delay 11 thank you for telling me this time!Delay 11 Have a nice time!Wait for input"\\E0* Well^1, thank you for telling me this time^1! Have a nice time!/", "scr_litemuseb_slash_scr_litemuseb_gml_282_0" ); |
247 |
scr_anyface_next("none", 0); |
248 |
msgnextloc(Face 0* (Click...)Wait for inputClose Message"\\M0* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_284_0" ); |
249 |
} |
250 |
else |
251 |
{ |
252 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no name"); |
253 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_289_0" ); |
254 |
scr_anyface_next("toriel", 1); |
255 |
msgnextloc(Face 1Face 1* Kris,Delay 11 do not worry about the library.Wait for input"\\M1\\E1* Kris^1, do not worry about the library./", "scr_litemuseb_slash_scr_litemuseb_gml_291_0" ); |
256 |
scr_anyface_next("none", 0); |
257 |
msgnextloc(Face 0* (Click...)Wait for inputClose Message"\\M0* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_293_0" ); |
258 |
} |
259 |
} |
260 |
else if (global.flag[305 told_mom_studying] == 0) |
261 |
{ |
262 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no name"); |
263 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_302_0" ); |
264 |
scr_anyface_next("toriel", 1); |
265 |
msgnextloc(Face 0* Ah,Delay 11 Kris!Delay 11 You are going to do your project...?Wait for input"\\E0* Ah^1, Kris^1! You are going to do your project...?/", "scr_litemuseb_slash_scr_litemuseb_gml_304_0" ); |
266 |
msgnextloc(Face 1* Oh,Delay 11 are you calling to ask for my help!?Wait for input"\\E1* Oh^1, are you calling to ask for my help!?/", "scr_litemuseb_slash_scr_litemuseb_gml_305_0" ); |
267 |
msgnextloc(Face 4* I will go find our homemade scented glue-sticks!Wait for input"\\E4* I will go find our homemade scented glue-sticks!/", "scr_litemuseb_slash_scr_litemuseb_gml_306_0" ); |
268 |
msgnextloc(Face 8* ...Delay 11 Oh? You have a partner this time?Wait for input"\\E8* ..^1. Oh? You have a partner this time?/", "scr_litemuseb_slash_scr_litemuseb_gml_307_0" ); |
269 |
msgnextloc(Face 9* Kris!!Delay 11 That's wonderful!!Wait for input"\\E9* Kris!^1! That's wonderful!!/", "scr_litemuseb_slash_scr_litemuseb_gml_308_0" ); |
270 |
msgnextloc(Face 4* I hope they like butterscotch-scented gluesticks!Wait for input"\\E4* I hope they like butterscotch-scented gluesticks!/", "scr_litemuseb_slash_scr_litemuseb_gml_309_0" ); |
271 |
scr_anyface_next("none", 0); |
272 |
msgnextloc(* (Click...)Wait for inputClose Message"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_311_0" ); |
273 |
global.flag[305 told_mom_studying] = 1; |
274 |
} |
275 |
else |
276 |
{ |
277 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no name"); |
278 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_317_0" ); |
279 |
scr_anyface_next("toriel", 0); |
280 |
msgnextloc(Face 0* Kris,Delay 11 do not worry about going to the library.Wait for input"\\E0* Kris^1, do not worry about going to the library./", "scr_litemuseb_slash_scr_litemuseb_gml_319_0" ); |
281 |
msgnextloc(Face 5* If Berdly harasses you about our debt...Wait for input"\\E5* If Berdly harasses you about our debt.../", "scr_litemuseb_slash_scr_litemuseb_gml_320_0" ); |
282 |
msgnextloc(Face 4* I will come and throw a smoke bomb so you can escape.Wait for input"\\E4* I will come and throw a smoke bomb so you can escape./", "scr_litemuseb_slash_scr_litemuseb_gml_321_0" ); |
283 |
msgnextloc(Face 0* ...Delay 11 maybe not. Hee hee hee. Try your best,Delay 11 honey.Wait for input"\\E0* ..^1. maybe not. Hee hee hee. Try your best^1, honey./", "scr_litemuseb_slash_scr_litemuseb_gml_322_0" ); |
284 |
scr_anyface_next("none", 0); |
285 |
msgnextloc(* (Click...)Wait for inputClose Message"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_324_0" ); |
286 |
} |
287 |
} |
288 |
if (global.plot >= 200 && global.plot < 210) |
289 |
{ |
290 |
if (global.flag[380 called_mom_after_lab] == 0) |
291 |
{ |
292 |
global.flag[380 called_mom_after_lab] = 1; |
293 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no name"); |
294 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_336_0" ); |
295 |
scr_anyface_next("toriel", 0); |
296 |
msgnextloc(Face 0* Hi honey!Delay 11 How was your group project?Wait for input"\\E0* Hi honey^1! How was your group project?/", "scr_litemuseb_slash_scr_litemuseb_gml_338_0" ); |
297 |
msgnextloc(Face 0* I can give you a ride home in a minute,Delay 11 I am just...Wait for input"\\E0* I can give you a ride home in a minute^1, I am just.../", "scr_litemuseb_slash_scr_litemuseb_gml_339_0" ); |
298 |
msgnextloc(Face 1* ...Delay 11 oh? No need?Wait for input"\\E1* ..^1. oh? No need?/", "scr_litemuseb_slash_scr_litemuseb_gml_340_0" ); |
299 |
msgnextloc(Face 8* You are still spending time with a friend...?Wait for input"\\E8* You are still spending time with a friend...?/", "scr_litemuseb_slash_scr_litemuseb_gml_341_0" ); |
300 |
msgnextloc(Face 4* Oh dear!Delay 11 Two days in a row,Delay 11 Kris!Delay 11 Is that a record?Wait for input"\\E4* Oh dear^1! Two days in a row^1, Kris^1! Is that a record?/", "scr_litemuseb_slash_scr_litemuseb_gml_342_0" ); |
301 |
msgnextloc(Face 0* Have fun,Delay 11 honey!Delay 11 Be back before sunset!Wait for input"\\E0* Have fun^1, honey^1! Be back before sunset!/", "scr_litemuseb_slash_scr_litemuseb_gml_343_0" ); |
302 |
scr_anyface_next("none", 0); |
303 |
msgnextloc(* (Click...)Wait for inputClose Message"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_345_0" ); |
304 |
} |
305 |
else |
306 |
{ |
307 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no name"); |
308 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_349_0" ); |
309 |
scr_anyface_next("toriel", "4"); |
310 |
msgnextloc(Face 4* Calling me again? What must your friend think?Wait for input"\\E4* Calling me again? What must your friend think?/", "scr_litemuseb_slash_scr_litemuseb_gml_351_0" ); |
311 |
msgnextloc(Face 0* Have fun with your friend,Delay 11 honey!Wait for input"\\E0* Have fun with your friend^1, honey!/", "scr_litemuseb_slash_scr_litemuseb_gml_352_0" ); |
312 |
scr_anyface_next("none", 0); |
313 |
msgnextloc(* (Click...)Wait for inputClose Message"* (Click...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_354_0" ); |
314 |
} |
315 |
} |
316 |
if (global.plot == 210 || global.plot == 211) |
317 |
{ |
318 |
if (global.flag[436 called_mom_busy] == 0) |
319 |
{ |
320 |
global.flag[436 called_mom_busy] = 1; |
321 |
if (room == room_torbathroom) |
322 |
{ |
323 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
324 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_366_0" ); |
325 |
scr_anyface_next("toriel", 0); |
326 |
msgnextloc(Face 0* Hello,Delay 11 Dreemurr residence.Wait for input"\\E0* Hello^1, Dreemurr residence./", "scr_litemuseb_slash_scr_litemuseb_gml_368_0" ); |
327 |
msgnextloc(Face 8* What? You would like to talk to "Susie"?Wait for input"\\E8* What? You would like to talk to \"Susie\"?/", "scr_litemuseb_slash_scr_litemuseb_gml_369_0" ); |
328 |
msgnextloc(Face 3* ...Wait for input"\\E3* .../", "scr_litemuseb_slash_scr_litemuseb_gml_370_0" ); |
329 |
msgnextloc(Face 4* Of course,Delay 11 here you are.Wait for input"\\E4* Of course^1, here you are./", "scr_litemuseb_slash_scr_litemuseb_gml_371_0" ); |
330 |
scr_anyface_next("susie", 17); |
331 |
msgnextloc(Face H* KRIS FINISH WASHING YOUR DAMN HANDS!!!Wait for inputClose Message"\\EH* KRIS FINISH WASHING YOUR DAMN HANDS!!!/%", "scr_litemuseb_slash_scr_litemuseb_gml_373_0" ); |
332 |
} |
333 |
else |
334 |
{ |
335 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
336 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_378_0" ); |
337 |
scr_anyface_next("toriel", 1); |
338 |
msgnextloc(Face 1* Kris,Delay 11 the phone is going.Wait for input"\\E1* Kris^1, the phone is going./", "scr_litemuseb_slash_scr_litemuseb_gml_380_0" ); |
339 |
msgnextloc(Face 0* Would you mind getting it for me while I...Wait for input"\\E0* Would you mind getting it for me while I.../", "scr_litemuseb_slash_scr_litemuseb_gml_381_0" ); |
340 |
msgnextloc(Face 8* ...Wait for input"\\E8* .../", "scr_litemuseb_slash_scr_litemuseb_gml_382_0" ); |
341 |
msgnextloc(Face 3* Kris? Why are you calling our house?Wait for inputClose Message"\\E3* Kris? Why are you calling our house?/%", "scr_litemuseb_slash_scr_litemuseb_gml_383_0" ); |
342 |
} |
343 |
} |
344 |
else |
345 |
{ |
346 |
scr_speakerscr_speakerfunction scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if ( global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
if (global.chapter == 1)
{
if (global.plot < 235)
global.typer = 36;
}
if (global.fighting == 1)
... ("no_name"); |
347 |
msgsetloc(0, * (Ring,Delay 11 ring...)Wait for input"* (Ring^1, ring...)/", "scr_litemuseb_slash_scr_litemuseb_gml_389_0" ); |
348 |
msgnextloc(* (Everybody seems too busy to pick up the phone...)Wait for inputClose Message"* (Everybody seems too busy to pick up the phone...)/%", "scr_litemuseb_slash_scr_litemuseb_gml_390_0" ); |
349 |
} |
350 |
} |
351 |
} |
352 |
scr_writetextscr_writetextfunction scr_writetext(arg0, arg1, arg2, arg3)
{
global.fc = 0;
global.msc = arg0;
if (arg1 != "x")
global.msg[0] = arg1;
if (arg2 != 0)
global.fc = arg2;
global.typer = 5;
if (arg3 != 0)
global.typer = arg3;
instance_create(0, 0, obj_dialoguer);
} (0, "x", 0, 0); |
353 |
break; |
354 |
case 202: |
355 |
global.msc = 375; |
356 |
scr_textscr_textfunction scr_text(arg0)
{
switch (arg0)
{
case 0:
break;
case 10:
global.choicemsg[0] = stringsetloc( #Yes"#Yes", "scr_text_slash_scr_text_gml_8_0" );
global.choicemsg[1] = stringsetloc( #No"#No", "scr_text_slash_scr_text_gml_9_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_12_0_b" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_13_0_b" );
global.msg[0] = stringsetloc( * You really didn't want to throw it away.Wait for input"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0" );
global.msg[1] = stringsetloc( * Throw it away anyway?Wait for input"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0" );
global.msg[2] = stringsetloc( Choice type 2 "\\C2 ", "scr_text_slash_scr_text_gml_14_0" );
if (global.chapter >= 2)
msgsetloc(0, * You took it from your pocket.Delay 11 * You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0" );
break;
case 11:
if (global.choice == 0)
{
global.flag[466 junkball_dropped] = 1;
snd_play(snd_bageldefeat);
global.msg[0] = stringsetloc( * Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0" );
global.msg[1] = stringsetloc( * It broke into pieces.Wait for input"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0" );
global.msg[2] = stringsetloc( * You felt bitter.Wait for inputClose Message"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0" );
script_execute(scr_litemshift, global.menucoord[1], 0);
for (i = 0; i < 12; i += 1)
global.item[i] = 0;
for (i = 0; i < 48; i += 1)
{
global.armor[i] = 0;
global.weapon[i] = 0;
}
}
else
{
global.msg[0] = stringsetloc( * You felt a feeling of relief.Wait for inputClose Message"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0" );
}
break;
case 100:
global.msg[0] = stringsetloc( * Hey, Kris!Delay 11 What's up?Delay 11 * Didja lose your pencil again?Wait for input"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0" );
global.msg[1] = stringsetloc( Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0" );
global.msg[2] = stringsetloc( Face 1* Huh?Delay 11 * You want to be partners?Wait for input"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0" );
global.msg[3] = stringsetloc( Face 4* Ummm...Delay 11 Sorry...Delay 11 * Berdly already asked me...Wait for input"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0" );
global.msg[4] = stringsetloc( Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0" );
global.msg[5] = stringsetloc( Face 4* I'll ask if you're sure!
Not yet Yes. Ask.Choice type 1 "\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0" );
global.msg[6] = stringsetloc( " ", "scr_text_slash_scr_text_gml_47_0" );
break;
case 101:
if (global.choice == 1)
{
global.msg[0] = stringsetloc( Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0" );
global.msg[1] = stringsetloc( * Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc( Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0" );
break;
case 102:
global.msg[0] = stringsetloc( Face 0* Do you wanna be partners? Not yet YesChoice type 1 "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0" );
global.msg[1] = stringsetloc( " ", "scr_text_slash_scr_text_gml_65_0" );
break;
case 103:
if (global.choice == 1)
{
global.msg[0] = stringsetloc( Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0" );
global.msg[1] = stringsetloc( * Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc( Face 4* Umm,Delay 11 OK.Delay 11 * You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0" );
break;
case 104:
global.msg[0] = stringsetloc( Face 0* Alright.Delay 11 * Let's get this over with.Wait for input"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0" );
global.msg[1] = stringsetloc( * We'll get more chalk.Delay 11 * Mosey back to class.Delay 11 * And then,Delay 11 Kris...Wait for input"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0" );
global.msg[2] = stringsetloc( Face 2* YOU'LL do our project.Wait for input"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0" );
global.msg[3] = stringsetloc( * How's that sound?
Good BadChoice type 1 "* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0" );
global.msg[4] = stringsetloc( " ", "scr_text_slash_scr_text_gml_86_0" );
break;
case 105:
global.msg[0] = stringsetloc( Close MessageClose Message" %%", "scr_text_slash_scr_text_gml_90_0" );
break;
case 110:
global.choicemsg[0] = stringsetloc( #Yes"#Yes", "scr_text_slash_scr_text_gml_92_0" );
global.choicemsg[1] = stringsetloc( #No"#No", "scr_text_slash_scr_text_gml_93_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_96_0" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_97_0" );
if ( global.flag[100 got_glowshard] == 0)
{
global.msg[0] = stringsetloc( * (There's something glowing inside.)Wait for input"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0" );
global.msg[1] = stringsetloc( * (Take it?)Wait for input "* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0" );
global.msg[2] = stringsetloc( Choice type 2" \\C2", "scr_text_slash_scr_text_gml_100_0" );
}
else
{
global.msg[0] = stringsetloc( * (It's dark inside.)Wait for inputClose Message"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0" );
}
break;
case 111:
... (global.msc); |
357 |
global.typer = 5; |
358 |
global.fc = 0; |
359 |
instance_create(0, 0, obj_dialoguer); |
360 |
break; |
361 |
} |
362 |
} |
363 |
|
364 |
enum UnknownEnum |
365 |
{ |
366 |
Value_0, |
367 |
Value_10 = 10 |
368 |
} |