1 | function scr_itemget |
2 | { |
3 | var __i = 0; |
4 | var loop = 1; |
5 | noroom = 0; |
6 | _pocketed = 0; |
7 | _noroominventory = 0; |
8 | global.item[12] = 999; |
9 | while (loop == 1) |
10 | { |
11 | if (global.item[__i] == 0) |
12 | { |
13 | global.item[__i] = arg0; |
14 | break; |
15 | } |
16 | if (__i == 12) |
17 | { |
18 | _noroominventory = 1; |
19 | noroom = 1; |
20 | for (var __j = 0; __j < global.flag[64 storage_size]; __j++) |
21 | { |
22 | if (global.pocketitem[__j] == 0) |
23 | { |
24 | global.pocketitem[__j] = arg0; |
25 | _pocketed = 1; |
26 | noroom = 0; |
27 | break; |
28 | } |
29 | } |
30 | break; |
31 | } |
32 | __i += 1; |
33 | } |
34 | script_execute(scr_iteminfo_all); |
35 | } |