Deltarune (Chapter 2) script viewer

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gml_GlobalScript_scr_itemdialoguer

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function scr_itemdialoguer
scr_itemdialoguer

function scr_itemdialoguer() { global.interact = 6; with (obj_darkcontroller) charcon = 0; global.menuno = -1; charcon = 0; d_make(); }
()
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{
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    global.interact = 6;
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    with (obj_darkcontroller)
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        charcon = 0;
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    global.menuno = -1;
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    charcon = 0;
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    d_make();
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}